PalWorld-NetCrack/SDK/BP_PalAIActionComposite_OtomoWorkerBase_functions.cpp
2024-01-22 14:43:11 +08:00

92 lines
5.9 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_PalAIActionComposite_OtomoWorkerBase.BP_PalAIActionComposite_OtomoWorkerBase_C
// (None)
class UClass* UBP_PalAIActionComposite_OtomoWorkerBase_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_PalAIActionComposite_OtomoWorkerBase_C");
return Clss;
}
// BP_PalAIActionComposite_OtomoWorkerBase_C BP_PalAIActionComposite_OtomoWorkerBase.Default__BP_PalAIActionComposite_OtomoWorkerBase_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_PalAIActionComposite_OtomoWorkerBase_C* UBP_PalAIActionComposite_OtomoWorkerBase_C::GetDefaultObj()
{
static class UBP_PalAIActionComposite_OtomoWorkerBase_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_PalAIActionComposite_OtomoWorkerBase_C*>(UBP_PalAIActionComposite_OtomoWorkerBase_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_PalAIActionComposite_OtomoWorkerBase.BP_PalAIActionComposite_OtomoWorkerBase_C.OnTickInWaitAction
// (Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalWorkBase* TargetWork (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BP_TryGetWorkLocation_OutLocation (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BP_TryGetWorkLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalWorkProgressManager* CallFunc_GetWorkProgressManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetCharacterParameter_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalWorkAssign* CallFunc_GetWorkAssign_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalActionBase* CallFunc_PlayActionLocationByType_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FPalWorkAssignHandleId CallFunc_GetId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash)
// class UPalWorkBase* CallFunc_GetWorkByAssignId_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_TryFindNextWork_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsTargetWorkable_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalAIActionComposite_OtomoWorkerBase_C::OnTickInWaitAction(float DeltaTime, class UPalWorkBase* TargetWork, const struct FVector& CallFunc_BP_TryGetWorkLocation_OutLocation, bool CallFunc_BP_TryGetWorkLocation_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalWorkProgressManager* CallFunc_GetWorkProgressManager_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetCharacterParameter_ReturnValue, class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue, class UPalWorkAssign* CallFunc_GetWorkAssign_ReturnValue, class UPalActionBase* CallFunc_PlayActionLocationByType_ReturnValue, const struct FPalWorkAssignHandleId& CallFunc_GetId_ReturnValue, class UPalWorkBase* CallFunc_GetWorkByAssignId_ReturnValue, bool CallFunc_TryFindNextWork_ReturnValue, bool CallFunc_IsTargetWorkable_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalAIActionComposite_OtomoWorkerBase_C", "OnTickInWaitAction");
Params::UBP_PalAIActionComposite_OtomoWorkerBase_C_OnTickInWaitAction_Params Parms{};
Parms.DeltaTime = DeltaTime;
Parms.TargetWork = TargetWork;
Parms.CallFunc_BP_TryGetWorkLocation_OutLocation = CallFunc_BP_TryGetWorkLocation_OutLocation;
Parms.CallFunc_BP_TryGetWorkLocation_ReturnValue = CallFunc_BP_TryGetWorkLocation_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetWorkProgressManager_ReturnValue = CallFunc_GetWorkProgressManager_ReturnValue;
Parms.CallFunc_GetCharacterParameter_ReturnValue = CallFunc_GetCharacterParameter_ReturnValue;
Parms.CallFunc_GetActionComponent_ReturnValue = CallFunc_GetActionComponent_ReturnValue;
Parms.CallFunc_GetWorkAssign_ReturnValue = CallFunc_GetWorkAssign_ReturnValue;
Parms.CallFunc_PlayActionLocationByType_ReturnValue = CallFunc_PlayActionLocationByType_ReturnValue;
Parms.CallFunc_GetId_ReturnValue = CallFunc_GetId_ReturnValue;
Parms.CallFunc_GetWorkByAssignId_ReturnValue = CallFunc_GetWorkByAssignId_ReturnValue;
Parms.CallFunc_TryFindNextWork_ReturnValue = CallFunc_TryFindNextWork_ReturnValue;
Parms.CallFunc_IsTargetWorkable_ReturnValue = CallFunc_IsTargetWorkable_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}