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https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
30 lines
1.4 KiB
C++
30 lines
1.4 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x8 (0x218 - 0x210)
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// BlueprintGeneratedClass BP_PalBossBattleManager.BP_PalBossBattleManager_C
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class UBP_PalBossBattleManager_C : public UPalBossBattleManager
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x210(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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static class UClass* StaticClass();
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static class UBP_PalBossBattleManager_C* GetDefaultObj();
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void DisableSky(bool Activce, class APPSkyCreator* Sky, int32 Temp_int_Loop_Counter_Variable, TArray<class USceneComponent*>& CallFunc_K2_GetComponentsByClass_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, class USceneComponent* CallFunc_Array_Get_Item);
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void DisableSkyCreator(bool Disable);
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void ExecuteUbergraph_BP_PalBossBattleManager(int32 EntryPoint, class APPSkyCreator* CallFunc_GetActorOfClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool K2Node_Event_Disable, bool CallFunc_Not_PreBool_ReturnValue);
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};
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}
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