PalWorld-NetCrack/SDK/BP_PalCaptureBodyBase_functions.cpp
2024-01-22 14:43:11 +08:00

689 lines
32 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C
// (Actor)
class UClass* ABP_PalCaptureBodyBase_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_PalCaptureBodyBase_C");
return Clss;
}
// BP_PalCaptureBodyBase_C BP_PalCaptureBodyBase.Default__BP_PalCaptureBodyBase_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class ABP_PalCaptureBodyBase_C* ABP_PalCaptureBodyBase_C::GetDefaultObj()
{
static class ABP_PalCaptureBodyBase_C* Default = nullptr;
if (!Default)
Default = static_cast<ABP_PalCaptureBodyBase_C*>(ABP_PalCaptureBodyBase_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.GetOwnerCharacterOrRiderCharacter
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
// Parameters:
// class AActor* Character (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalRideMarkerComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetRiderCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::GetOwnerCharacterOrRiderCharacter(class AActor** Character, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, class UPalRideMarkerComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetRiderCharacter_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_3)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "GetOwnerCharacterOrRiderCharacter");
Params::ABP_PalCaptureBodyBase_C_GetOwnerCharacterOrRiderCharacter_Params Parms{};
Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetRiderCharacter_ReturnValue = CallFunc_GetRiderCharacter_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2;
Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3;
UObject::ProcessEvent(Func, &Parms);
if (Character != nullptr)
*Character = Parms.Character;
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetSneakBonusFlagToALL
// (Private, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IsSneak (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::SetSneakBonusFlagToALL(bool IsSneak)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetSneakBonusFlagToALL");
Params::ABP_PalCaptureBodyBase_C_SetSneakBonusFlagToALL_Params Parms{};
Parms.IsSneak = IsSneak;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetTargetHandle
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalIndividualCharacterHandle*TargetHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue (HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::SetTargetHandle(class UPalIndividualCharacterHandle* TargetHandle, bool CallFunc_IsValid_ReturnValue, const struct FPalInstanceID& CallFunc_GetIndividualID_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetTargetHandle");
Params::ABP_PalCaptureBodyBase_C_SetTargetHandle_Params Parms{};
Parms.TargetHandle = TargetHandle;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetIndividualID_ReturnValue = CallFunc_GetIndividualID_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetupInServer
// (Protected, BlueprintCallable, BlueprintEvent)
// Parameters:
// class APalCharacter* TargetCharacter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::SetupInServer(class APalCharacter* TargetCharacter)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetupInServer");
Params::ABP_PalCaptureBodyBase_C_SetupInServer_Params Parms{};
Parms.TargetCharacter = TargetCharacter;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetupToALL
// (Private, BlueprintCallable, BlueprintEvent)
// Parameters:
// class APalCharacter* Target (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_HasAuthority_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::SetupToALL(class APalCharacter* Target, bool CallFunc_HasAuthority_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetupToALL");
Params::ABP_PalCaptureBodyBase_C_SetupToALL_Params Parms{};
Parms.Target = Target;
Parms.CallFunc_HasAuthority_ReturnValue = CallFunc_HasAuthority_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetCaptureLevelToALL
// (Private, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Level (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::SetCaptureLevelToALL(int32 Level)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetCaptureLevelToALL");
Params::ABP_PalCaptureBodyBase_C_SetCaptureLevelToALL_Params Parms{};
Parms.Level = Level;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.Get Is Into Ball
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool IntoBall (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::Get_Is_Into_Ball(bool* IntoBall)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "Get Is Into Ball");
Params::ABP_PalCaptureBodyBase_C_Get_Is_Into_Ball_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
if (IntoBall != nullptr)
*IntoBall = Parms.IntoBall;
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetIsIntoBall
// (Protected, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IntoBall (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FPalDataTableRowName_SoundIDSoundId (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::SetIsIntoBall(bool IntoBall, const struct FPalDataTableRowName_SoundID& SoundId)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetIsIntoBall");
Params::ABP_PalCaptureBodyBase_C_SetIsIntoBall_Params Parms{};
Parms.IntoBall = IntoBall;
Parms.SoundId = SoundId;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.GetAkOwnerComponent
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class USceneComponent* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UStaticMeshComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class USkeletalMeshComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USceneComponent* ABP_PalCaptureBodyBase_C::GetAkOwnerComponent(class UStaticMeshComponent* CallFunc_GetComponentByClass_ReturnValue, class USkeletalMeshComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "GetAkOwnerComponent");
Params::ABP_PalCaptureBodyBase_C_GetAkOwnerComponent_Params Parms{};
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.PlaySound
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPalDataTableRowName_SoundIDID (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
// struct FPalSoundOptions K2Node_MakeStruct_PalSoundOptions (NoDestructor)
void ABP_PalCaptureBodyBase_C::PlaySound(const struct FPalDataTableRowName_SoundID& ID, const struct FPalSoundOptions& K2Node_MakeStruct_PalSoundOptions)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "PlaySound");
Params::ABP_PalCaptureBodyBase_C_PlaySound_Params Parms{};
Parms.ID = ID;
Parms.K2Node_MakeStruct_PalSoundOptions = K2Node_MakeStruct_PalSoundOptions;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.IsSneakBonusEnabled
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool Enabled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::IsSneakBonusEnabled(bool* Enabled)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "IsSneakBonusEnabled");
Params::ABP_PalCaptureBodyBase_C_IsSneakBonusEnabled_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Enabled != nullptr)
*Enabled = Parms.Enabled;
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetSneakBonusFlag
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Flag (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalNetworkMulticastGateComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::SetSneakBonusFlag(bool Flag, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, class UPalNetworkMulticastGateComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetSneakBonusFlag");
Params::ABP_PalCaptureBodyBase_C_SetSneakBonusFlag_Params Parms{};
Parms.Flag = Flag;
Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.Setup
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class APalCharacter* TargetCharacter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalNetworkMulticastGateComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::Setup(class APalCharacter* TargetCharacter, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, class UPalNetworkMulticastGateComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "Setup");
Params::ABP_PalCaptureBodyBase_C_Setup_Params Parms{};
Parms.TargetCharacter = TargetCharacter;
Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.GetTargetActor
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class APalCharacter* TargetActor (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterHandle*CallFunc_GetTargetHandle_targetHandle (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::GetTargetActor(class APalCharacter** TargetActor, class UPalIndividualCharacterHandle* CallFunc_GetTargetHandle_targetHandle, class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "GetTargetActor");
Params::ABP_PalCaptureBodyBase_C_GetTargetActor_Params Parms{};
Parms.CallFunc_GetTargetHandle_targetHandle = CallFunc_GetTargetHandle_targetHandle;
Parms.CallFunc_TryGetIndividualActor_ReturnValue = CallFunc_TryGetIndividualActor_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
if (TargetActor != nullptr)
*TargetActor = Parms.TargetActor;
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.GetCaptureLevel
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// int32 Level (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::GetCaptureLevel(int32* Level)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "GetCaptureLevel");
Params::ABP_PalCaptureBodyBase_C_GetCaptureLevel_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Level != nullptr)
*Level = Parms.Level;
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetCaptureLevel
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 NewParam (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalNetworkMulticastGateComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::SetCaptureLevel(int32 NewParam, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, class UPalNetworkMulticastGateComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetCaptureLevel");
Params::ABP_PalCaptureBodyBase_C_SetCaptureLevel_Params Parms{};
Parms.NewParam = NewParam;
Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.GetTargetHandle
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UPalIndividualCharacterHandle*TargetHandle (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::GetTargetHandle(class UPalIndividualCharacterHandle** TargetHandle)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "GetTargetHandle");
Params::ABP_PalCaptureBodyBase_C_GetTargetHandle_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
if (TargetHandle != nullptr)
*TargetHandle = Parms.TargetHandle;
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
// Parameters:
void ABP_PalCaptureBodyBase_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.ReceiveTick
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::ReceiveTick(float DeltaSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "ReceiveTick");
Params::ABP_PalCaptureBodyBase_C_ReceiveTick_Params Parms{};
Parms.DeltaSeconds = DeltaSeconds;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetTargetIDToALL
// (Net, NetReliable, NetMulticast, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPalInstanceID TargetId (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::SetTargetIDToALL(const struct FPalInstanceID& TargetId)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetTargetIDToALL");
Params::ABP_PalCaptureBodyBase_C_SetTargetIDToALL_Params Parms{};
Parms.TargetId = TargetId;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.ExecuteUbergraph_BP_PalCaptureBodyBase
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterHandle*CallFunc_GetTargetHandle_targetHandle (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FPalInstanceID K2Node_CustomEvent_TargetID (HasGetValueTypeHash)
// class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterHandle*CallFunc_GetIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetTargetActor_TargetActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsServer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::ExecuteUbergraph_BP_PalCaptureBodyBase(int32 EntryPoint, class UPalIndividualCharacterHandle* CallFunc_GetTargetHandle_targetHandle, float K2Node_Event_DeltaSeconds, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FPalInstanceID& K2Node_CustomEvent_TargetID, class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue, class UPalIndividualCharacterHandle* CallFunc_GetIndividualHandle_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetTargetActor_TargetActor, bool CallFunc_IsValid_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue, bool CallFunc_IsServer_ReturnValue, double CallFunc_Add_DoubleDouble_B_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "ExecuteUbergraph_BP_PalCaptureBodyBase");
Params::ABP_PalCaptureBodyBase_C_ExecuteUbergraph_BP_PalCaptureBodyBase_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetTargetHandle_targetHandle = CallFunc_GetTargetHandle_targetHandle;
Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.K2Node_CustomEvent_TargetID = K2Node_CustomEvent_TargetID;
Parms.CallFunc_GetCharacterManager_ReturnValue = CallFunc_GetCharacterManager_ReturnValue;
Parms.CallFunc_GetIndividualHandle_ReturnValue = CallFunc_GetIndividualHandle_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_GetTargetActor_TargetActor = CallFunc_GetTargetActor_TargetActor;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue;
Parms.CallFunc_IsServer_ReturnValue = CallFunc_IsServer_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_B_ImplicitCast = CallFunc_Add_DoubleDouble_B_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.OnBouncedBody__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class E_PalCaptureSphereBouncedReasonReasonType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterHandle*TargetHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::OnBouncedBody__DelegateSignature(enum class E_PalCaptureSphereBouncedReason ReasonType, class UPalIndividualCharacterHandle* TargetHandle)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "OnBouncedBody__DelegateSignature");
Params::ABP_PalCaptureBodyBase_C_OnBouncedBody__DelegateSignature_Params Parms{};
Parms.ReasonType = ReasonType;
Parms.TargetHandle = TargetHandle;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.OnShakeBody__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class ABP_PalCaptureBodyBase_C* ShakedBody (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::OnShakeBody__DelegateSignature(class ABP_PalCaptureBodyBase_C* ShakedBody)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "OnShakeBody__DelegateSignature");
Params::ABP_PalCaptureBodyBase_C_OnShakeBody__DelegateSignature_Params Parms{};
Parms.ShakedBody = ShakedBody;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.OnPassingCapturePhase__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 PhaseCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterHandle*TargetHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::OnPassingCapturePhase__DelegateSignature(int32 PhaseCount, class UPalIndividualCharacterHandle* TargetHandle)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "OnPassingCapturePhase__DelegateSignature");
Params::ABP_PalCaptureBodyBase_C_OnPassingCapturePhase__DelegateSignature_Params Parms{};
Parms.PhaseCount = PhaseCount;
Parms.TargetHandle = TargetHandle;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.OnFailedCapture__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalIndividualCharacterHandle*TargetHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// enum class EPalSphereCaptureFailedReasonFailedReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::OnFailedCapture__DelegateSignature(class UPalIndividualCharacterHandle* TargetHandle, enum class EPalSphereCaptureFailedReason FailedReason)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "OnFailedCapture__DelegateSignature");
Params::ABP_PalCaptureBodyBase_C_OnFailedCapture__DelegateSignature_Params Parms{};
Parms.TargetHandle = TargetHandle;
Parms.FailedReason = FailedReason;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.OnSuccessedCapture__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalIndividualCharacterHandle*TargetHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void ABP_PalCaptureBodyBase_C::OnSuccessedCapture__DelegateSignature(class UPalIndividualCharacterHandle* TargetHandle)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "OnSuccessedCapture__DelegateSignature");
Params::ABP_PalCaptureBodyBase_C_OnSuccessedCapture__DelegateSignature_Params Parms{};
Parms.TargetHandle = TargetHandle;
UObject::ProcessEvent(Func, &Parms);
}
}