mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
37 lines
3.5 KiB
C++
37 lines
3.5 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x10 (0xD8 - 0xC8)
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// BlueprintGeneratedClass BP_PalCheatManager.BP_PalCheatManager_C
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class UBP_PalCheatManager_C : public UPalCheatManager
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0xC8(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class AActor* TempPlayer; // 0xD0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UBP_PalCheatManager_C* GetDefaultObj();
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void ToggleAllDebugInfo(int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, TArray<class FString>& K2Node_MakeArray_Array, class APlayerController* CallFunc_GetPlayerController_ReturnValue, const class FString& CallFunc_Array_Get_Item, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue);
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void StartWildPalCombat();
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void TimeStopForBP();
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void OpenMultiBattleMapForBP();
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void OpenPrivateServerForBP();
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void SpectatorOnForBP();
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void ToggleRevision_BP();
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void HideTutorialQuest_BP();
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void ExecuteUbergraph_BP_PalCheatManager(int32 EntryPoint, TArray<class UWBP_IngameMenu_Task_Tutorial_C*>& CallFunc_GetAllWidgetsOfClass_FoundWidgets, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Array_Length_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, int32 Temp_int_Loop_Counter_Variable_1, int32 CallFunc_Add_IntInt_ReturnValue_1, int32 Temp_int_Array_Index_Variable, enum class ESlateVisibility Temp_byte_Variable, int32 Temp_int_Array_Index_Variable_1, int32 Temp_int_Loop_Counter_Variable_2, bool CallFunc_Less_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue_2, int32 Temp_int_Array_Index_Variable_2, class UWBP_IngameMenu_Task_Tutorial_C* CallFunc_Array_Get_Item, TArray<class APalCharacter*>& CallFunc_GetPalMonsters_OutCharacters, class APalCharacter* CallFunc_Array_Get_Item_1, int32 CallFunc_Array_Length_ReturnValue_1, class AController* CallFunc_GetController_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue_1, TScriptInterface<class IBPI_ControllerDebugInterface_C> K2Node_DynamicCast_AsBPI_Controller_Debug_Interface, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsValid_ReturnValue, class APalPlayerCharacter* CallFunc_GetPlayerCharacter_ReturnValue, enum class ESlateVisibility Temp_byte_Variable_1, class APPSkyCreator_ControllerExample_C* CallFunc_GetActorOfClass_ReturnValue, bool Temp_bool_Variable, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_Not_PreBool_ReturnValue, class APlayerController* CallFunc_GetPlayerController_ReturnValue, const struct FTransform& CallFunc_GetTransform_ReturnValue, class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, TArray<class UWBP_PalDebugInfo_C*>& CallFunc_GetAllWidgetsOfClass_FoundWidgets_1, class ABP_PalAdminSpectator_C* CallFunc_FinishSpawningActor_ReturnValue, class UWBP_PalDebugInfo_C* CallFunc_Array_Get_Item_2, bool CallFunc_IsVisible_ReturnValue, int32 CallFunc_Array_Length_ReturnValue_2, bool CallFunc_Less_IntInt_ReturnValue_2, enum class ESlateVisibility K2Node_Select_Default);
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};
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}
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