PalWorld-NetCrack/SDK/BP_PalGameSetting_functions.cpp
2024-01-22 14:43:11 +08:00

273 lines
27 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_PalGameSetting.BP_PalGameSetting_C
// (None)
class UClass* UBP_PalGameSetting_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_PalGameSetting_C");
return Clss;
}
// BP_PalGameSetting_C BP_PalGameSetting.Default__BP_PalGameSetting_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_PalGameSetting_C* UBP_PalGameSetting_C::GetDefaultObj()
{
static class UBP_PalGameSetting_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_PalGameSetting_C*>(UBP_PalGameSetting_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_PalGameSetting.BP_PalGameSetting_C.GetWeakScale
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// int32 WeakCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_SwitchInteger_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float UBP_PalGameSetting_C::GetWeakScale(int32 WeakCount, bool K2Node_SwitchInteger_CmpSuccess)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalGameSetting_C", "GetWeakScale");
Params::UBP_PalGameSetting_C_GetWeakScale_Params Parms{};
Parms.WeakCount = WeakCount;
Parms.K2Node_SwitchInteger_CmpSuccess = K2Node_SwitchInteger_CmpSuccess;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function BP_PalGameSetting.BP_PalGameSetting_C.CalcCaptureRate
// (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// float CaptureItemLevel (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterHandle*TargetHandle (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterHandle*ThrowCharacterHandle (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* TempTargetPal (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
// double AdditionalCaptureLevel (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double Value_P (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double Value_A (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double NormalizedLevel (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float TargetHPPercent (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 TargetLevel (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Value_s (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double Value_t (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetCaptureRate_ByCharacterID_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetCaptureRateByStatus_ForGameSettingBP_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalOptionSubsystem* CallFunc_GetOptionSubsystem_ReturnValue (ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FPalOptionWorldSettings CallFunc_GetOptionWorldSettings_ReturnValue (ConstParm)
// struct FFixedPoint64 CallFunc_GetMaxHP_ReturnValue (NoDestructor)
// struct FFixedPoint64 CallFunc_GetHP_ReturnValue (NoDestructor)
// struct FFixedPoint64 CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue (NoDestructor)
// int32 CallFunc_GetLevel_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Convert_FixedPoint64ToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_StatusPointName_AddCaptureLevel_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterParameter*CallFunc_TryGetIndividualParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_GetStatusPoint_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Conv_IntToDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Conv_IntToDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Conv_IntToDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LessEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_7 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_FunctionResult_ReturnValue_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_FunctionResult_ReturnValue_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float UBP_PalGameSetting_C::CalcCaptureRate(float CaptureItemLevel, class UPalIndividualCharacterHandle* TargetHandle, class UPalIndividualCharacterHandle* ThrowCharacterHandle, class APalCharacter* TempTargetPal, double AdditionalCaptureLevel, double Value_P, double Value_A, double NormalizedLevel, float TargetHPPercent, int32 TargetLevel, int32 Value_s, double Value_t, bool CallFunc_IsValid_ReturnValue, float CallFunc_GetCaptureRate_ByCharacterID_ReturnValue, class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue, float CallFunc_GetCaptureRateByStatus_ForGameSettingBP_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, class UPalOptionSubsystem* CallFunc_GetOptionSubsystem_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, const struct FPalOptionWorldSettings& CallFunc_GetOptionWorldSettings_ReturnValue, const struct FFixedPoint64& CallFunc_GetMaxHP_ReturnValue, const struct FFixedPoint64& CallFunc_GetHP_ReturnValue, const struct FFixedPoint64& CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue, int32 CallFunc_GetLevel_ReturnValue, float CallFunc_Convert_FixedPoint64ToFloat_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, class FName CallFunc_StatusPointName_AddCaptureLevel_ReturnValue, bool CallFunc_IsValid_ReturnValue_3, class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue, bool CallFunc_IsValid_ReturnValue_4, int32 CallFunc_GetStatusPoint_ReturnValue, double CallFunc_Conv_IntToDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, double CallFunc_Multiply_DoubleDouble_ReturnValue_3, double CallFunc_FClamp_ReturnValue, double CallFunc_Conv_IntToDouble_ReturnValue_1, double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_4, double CallFunc_Conv_IntToDouble_ReturnValue_2, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_1, double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_2, double CallFunc_Multiply_DoubleDouble_ReturnValue_5, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1, double CallFunc_Subtract_DoubleDouble_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue_6, double CallFunc_Add_DoubleDouble_ReturnValue_2, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_1, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1, double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_3, double CallFunc_Multiply_DoubleDouble_ReturnValue_7, float K2Node_FunctionResult_ReturnValue_ImplicitCast, float K2Node_FunctionResult_ReturnValue_ImplicitCast_1, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1, double CallFunc_Multiply_DoubleDouble_B_ImplicitCast, double CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1, double CallFunc_Add_DoubleDouble_A_ImplicitCast, double CallFunc_Subtract_DoubleDouble_B_ImplicitCast, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalGameSetting_C", "CalcCaptureRate");
Params::UBP_PalGameSetting_C_CalcCaptureRate_Params Parms{};
Parms.CaptureItemLevel = CaptureItemLevel;
Parms.TargetHandle = TargetHandle;
Parms.ThrowCharacterHandle = ThrowCharacterHandle;
Parms.TempTargetPal = TempTargetPal;
Parms.AdditionalCaptureLevel = AdditionalCaptureLevel;
Parms.Value_P = Value_P;
Parms.Value_A = Value_A;
Parms.NormalizedLevel = NormalizedLevel;
Parms.TargetHPPercent = TargetHPPercent;
Parms.TargetLevel = TargetLevel;
Parms.Value_s = Value_s;
Parms.Value_t = Value_t;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetCaptureRate_ByCharacterID_ReturnValue = CallFunc_GetCaptureRate_ByCharacterID_ReturnValue;
Parms.CallFunc_TryGetIndividualActor_ReturnValue = CallFunc_TryGetIndividualActor_ReturnValue;
Parms.CallFunc_GetCaptureRateByStatus_ForGameSettingBP_ReturnValue = CallFunc_GetCaptureRateByStatus_ForGameSettingBP_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_GetOptionSubsystem_ReturnValue = CallFunc_GetOptionSubsystem_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_GetOptionWorldSettings_ReturnValue = CallFunc_GetOptionWorldSettings_ReturnValue;
Parms.CallFunc_GetMaxHP_ReturnValue = CallFunc_GetMaxHP_ReturnValue;
Parms.CallFunc_GetHP_ReturnValue = CallFunc_GetHP_ReturnValue;
Parms.CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue = CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue;
Parms.CallFunc_GetLevel_ReturnValue = CallFunc_GetLevel_ReturnValue;
Parms.CallFunc_Convert_FixedPoint64ToFloat_ReturnValue = CallFunc_Convert_FixedPoint64ToFloat_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1;
Parms.CallFunc_StatusPointName_AddCaptureLevel_ReturnValue = CallFunc_StatusPointName_AddCaptureLevel_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3;
Parms.CallFunc_TryGetIndividualParameter_ReturnValue = CallFunc_TryGetIndividualParameter_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_4 = CallFunc_IsValid_ReturnValue_4;
Parms.CallFunc_GetStatusPoint_ReturnValue = CallFunc_GetStatusPoint_ReturnValue;
Parms.CallFunc_Conv_IntToDouble_ReturnValue = CallFunc_Conv_IntToDouble_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_2 = CallFunc_Multiply_DoubleDouble_ReturnValue_2;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_3 = CallFunc_Multiply_DoubleDouble_ReturnValue_3;
Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
Parms.CallFunc_Conv_IntToDouble_ReturnValue_1 = CallFunc_Conv_IntToDouble_ReturnValue_1;
Parms.CallFunc_MultiplyMultiply_FloatFloat_ReturnValue = CallFunc_MultiplyMultiply_FloatFloat_ReturnValue;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_4 = CallFunc_Multiply_DoubleDouble_ReturnValue_4;
Parms.CallFunc_Conv_IntToDouble_ReturnValue_2 = CallFunc_Conv_IntToDouble_ReturnValue_2;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_1 = CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_1;
Parms.CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_2 = CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_2;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_5 = CallFunc_Multiply_DoubleDouble_ReturnValue_5;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue_1 = CallFunc_Subtract_DoubleDouble_ReturnValue_1;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_6 = CallFunc_Multiply_DoubleDouble_ReturnValue_6;
Parms.CallFunc_Add_DoubleDouble_ReturnValue_2 = CallFunc_Add_DoubleDouble_ReturnValue_2;
Parms.CallFunc_LessEqual_DoubleDouble_ReturnValue = CallFunc_LessEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1;
Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 = CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1;
Parms.CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_3 = CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_3;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_7 = CallFunc_Multiply_DoubleDouble_ReturnValue_7;
Parms.K2Node_FunctionResult_ReturnValue_ImplicitCast = K2Node_FunctionResult_ReturnValue_ImplicitCast;
Parms.K2Node_FunctionResult_ReturnValue_ImplicitCast_1 = K2Node_FunctionResult_ReturnValue_ImplicitCast_1;
Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast = CallFunc_Multiply_DoubleDouble_A_ImplicitCast;
Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 = CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1;
Parms.CallFunc_Multiply_DoubleDouble_B_ImplicitCast = CallFunc_Multiply_DoubleDouble_B_ImplicitCast;
Parms.CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1 = CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1;
Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast;
Parms.CallFunc_Subtract_DoubleDouble_B_ImplicitCast = CallFunc_Subtract_DoubleDouble_B_ImplicitCast;
Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2 = CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function BP_PalGameSetting.BP_PalGameSetting_C.GetEnemyMarkScale
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// struct FVector TargetPosition (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfPosition (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_VSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FMin_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_FunctionResult_ReturnValue_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float UBP_PalGameSetting_C::GetEnemyMarkScale(struct FVector& TargetPosition, struct FVector& SelfPosition, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, double CallFunc_VSize_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FMax_ReturnValue, double CallFunc_FMin_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue_1, float K2Node_FunctionResult_ReturnValue_ImplicitCast, double CallFunc_Divide_DoubleDouble_B_ImplicitCast, double CallFunc_Subtract_DoubleDouble_B_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalGameSetting_C", "GetEnemyMarkScale");
Params::UBP_PalGameSetting_C_GetEnemyMarkScale_Params Parms{};
Parms.TargetPosition = TargetPosition;
Parms.SelfPosition = SelfPosition;
Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
Parms.CallFunc_VSize_ReturnValue = CallFunc_VSize_ReturnValue;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue;
Parms.CallFunc_FMin_ReturnValue = CallFunc_FMin_ReturnValue;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue_1 = CallFunc_Subtract_DoubleDouble_ReturnValue_1;
Parms.K2Node_FunctionResult_ReturnValue_ImplicitCast = K2Node_FunctionResult_ReturnValue_ImplicitCast;
Parms.CallFunc_Divide_DoubleDouble_B_ImplicitCast = CallFunc_Divide_DoubleDouble_B_ImplicitCast;
Parms.CallFunc_Subtract_DoubleDouble_B_ImplicitCast = CallFunc_Subtract_DoubleDouble_B_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
}