mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
27 lines
768 B
C++
27 lines
768 B
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x8 (0x2E8 - 0x2E0)
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// BlueprintGeneratedClass BP_PalGameState.BP_PalGameState_C
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class ABP_PalGameState_C : public APalGameState
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{
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public:
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class USceneComponent* DefaultSceneRoot; // 0x2E0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class ABP_PalGameState_C* GetDefaultObj();
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};
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}
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