PalWorld-NetCrack/SDK/BP_PalLocalPlayerSystemSound_functions.cpp
2024-01-22 14:43:11 +08:00

109 lines
5.8 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_PalLocalPlayerSystemSound.BP_PalLocalPlayerSystemSound_C
// (None)
class UClass* UBP_PalLocalPlayerSystemSound_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_PalLocalPlayerSystemSound_C");
return Clss;
}
// BP_PalLocalPlayerSystemSound_C BP_PalLocalPlayerSystemSound.Default__BP_PalLocalPlayerSystemSound_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_PalLocalPlayerSystemSound_C* UBP_PalLocalPlayerSystemSound_C::GetDefaultObj()
{
static class UBP_PalLocalPlayerSystemSound_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_PalLocalPlayerSystemSound_C*>(UBP_PalLocalPlayerSystemSound_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_PalLocalPlayerSystemSound.BP_PalLocalPlayerSystemSound_C.OnChangeHunger
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class EPalStatusHungerType Current (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EPalStatusHungerType Last (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_PalLocalPlayerSystemSound_C::OnChangeHunger(enum class EPalStatusHungerType Current, enum class EPalStatusHungerType Last, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, bool CallFunc_BooleanAND_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_2, class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalLocalPlayerSystemSound_C", "OnChangeHunger");
Params::UBP_PalLocalPlayerSystemSound_C_OnChangeHunger_Params Parms{};
Parms.Current = Current;
Parms.Last = Last;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue;
Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_1 = CallFunc_EqualEqual_ByteByte_ReturnValue_1;
Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_2 = CallFunc_EqualEqual_ByteByte_ReturnValue_2;
Parms.CallFunc_GetHUDService_ReturnValue_1 = CallFunc_GetHUDService_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalLocalPlayerSystemSound.BP_PalLocalPlayerSystemSound_C.SetupLocalPlayer
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class APalPlayerCharacter* Player (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterParameter*CallFunc_GetIndividualParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_PalLocalPlayerSystemSound_C::SetupLocalPlayer(class APalPlayerCharacter* Player, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool CallFunc_IsValid_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_GetIndividualParameter_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalLocalPlayerSystemSound_C", "SetupLocalPlayer");
Params::UBP_PalLocalPlayerSystemSound_C_SetupLocalPlayer_Params Parms{};
Parms.Player = Player;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetIndividualParameter_ReturnValue = CallFunc_GetIndividualParameter_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}