mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
564 lines
63 KiB
C++
564 lines
63 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0xC1 (0xC1 - 0x0)
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// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.GetGroupNo
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struct ABP_PalRandomIncidentNPCSpawner_C_GetGroupNo_Params
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{
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public:
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class UPalIndividualCharacterHandle* IndividualHandle; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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int32 GroupNo; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_266A[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FPalRandomIncidentSpawnNPCData CallFunc_Map_Find_Value; // 0x10(0x60)(None)
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bool CallFunc_Map_Find_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_266C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FPalRandomIncidentSpawnMonsterData CallFunc_Map_Find_Value_1; // 0x78(0x48)(None)
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bool CallFunc_Map_Find_ReturnValue_1; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x41 (0x41 - 0x0)
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// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.GetSpawnedLocation
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struct ABP_PalRandomIncidentNPCSpawner_C_GetSpawnedLocation_Params
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{
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public:
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class UPalIndividualCharacterHandle* Handle; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool Found; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2676[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector SpawnedLocation; // 0x10(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Map_Find_Value; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Map_Find_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x50 (0x50 - 0x0)
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// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.GetSpawnedCharacters
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struct ABP_PalRandomIncidentNPCSpawner_C_GetSpawnedCharacters_Params
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{
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public:
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TArray<class AActor*> SpawnedCharacters; // 0x0(0x10)(Parm, OutParm)
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TArray<class AActor*> Result; // 0x10(0x10)(Edit, BlueprintVisible, DisableEditOnTemplate)
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int32 Temp_int_Array_Index_Variable; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Loop_Counter_Variable; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Length_ReturnValue; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Less_IntInt_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_267C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_267D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 CallFunc_Array_Add_ReturnValue; // 0x4C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x50 (0x50 - 0x0)
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// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.SetWalkPathList
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struct ABP_PalRandomIncidentNPCSpawner_C_SetWalkPathList_Params
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{
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public:
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TMap<class FName, struct FF_NPC_PathWalkArray> PathList; // 0x0(0x50)(BlueprintVisible, BlueprintReadOnly, Parm)
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};
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// 0x21 (0x21 - 0x0)
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// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.FindCharacterByName
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struct ABP_PalRandomIncidentNPCSpawner_C_FindCharacterByName_Params
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{
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public:
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class FName Name; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
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class UPalIndividualCharacterHandle* CallFunc_FindIndividualCharacterHandleByName_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x41 (0x41 - 0x0)
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// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.GetHandleByCharacter
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struct ABP_PalRandomIncidentNPCSpawner_C_GetHandleByCharacter_Params
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{
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public:
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class APalCharacter* Character; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalIndividualCharacterHandle* Handle; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool Temp_bool_True_if_break_was_hit_Variable; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_269B[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 Temp_int_Array_Index_Variable; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Not_PreBool_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_269C[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 Temp_int_Loop_Counter_Variable; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Length_ReturnValue; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Less_IntInt_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_BooleanAND_ReturnValue; // 0x31(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_269D[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x130 (0x130 - 0x0)
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// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.Setup Npc Controller
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struct ABP_PalRandomIncidentNPCSpawner_C_Setup_Npc_Controller_Params
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{
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public:
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class ABP_NPCAIController_C* NPCController; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* SpawnedChara; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FPalInstanceID ID; // 0x10(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
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TScriptInterface<class IBPI_GetPalAIBlackboard_C> CallFunc_GetMyBB_self_CastInput; // 0x40(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UBP_PalAIBlackboard_Common_C* CallFunc_GetMyBB_PalBrackboard; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class FName CallFunc_Get_Path_Name_PathName; // 0x58(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FF_NPC_PathWalkArray CallFunc_GetWalkPath_WalkPathList; // 0x60(0x10)(HasGetValueTypeHash)
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class UPalIndividualCharacterHandle* CallFunc_GetHandleByCharacter_Handle; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x78(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FPalRandomIncidentSpawnNPCData CallFunc_Map_Find_Value; // 0x90(0x60)(None)
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bool CallFunc_Map_Find_ReturnValue; // 0xF0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26A3[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector CallFunc_Conv_Vector2DToVector_ReturnValue; // 0xF8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x110(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double K2Node_VariableSet_WalkingRadius_BB_ImplicitCast; // 0x128(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0xB0 (0xB0 - 0x0)
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// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.SetupMonsterController
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struct ABP_PalRandomIncidentNPCSpawner_C_SetupMonsterController_Params
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{
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public:
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class ABP_MonsterAIController_Wild_C* Controller; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* SpawnedChara; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalIndividualCharacterHandle* CallFunc_GetHandleByCharacter_Handle; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FPalRandomIncidentSpawnMonsterData CallFunc_Map_Find_Value; // 0x30(0x48)(None)
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bool CallFunc_Map_Find_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26B9[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector CallFunc_Conv_Vector2DToVector_ReturnValue; // 0x80(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x98(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x158 (0x158 - 0x0)
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// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.Setup Spawned Character
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struct ABP_PalRandomIncidentNPCSpawner_C_Setup_Spawned_Character_Params
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{
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public:
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struct FPalInstanceID ID; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
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class UClass* TmpDefaultAIAction; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UClass* TmpDefaultAction; // 0x38(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* SpawnedChara_0; // 0x40(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x48(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* CallFunc_Get_Character_Character; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AActor* CallFunc_AdjustActorToFloor_ReturnValue; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class ABP_MonsterBase_C* K2Node_DynamicCast_AsBP_Monster_Base; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValidClass_ReturnValue; // 0x71(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26E1[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class ABP_NPCAIController_C* K2Node_DynamicCast_AsBP_NPCAIController; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_1; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26E4[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UClass* CallFunc_GetDefaultAction_DefaultAction; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UClass* CallFunc_GetDefaultAction_DefaultAIAction; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValidClass_ReturnValue_1; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26E8[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalIndividualCharacterHandle* CallFunc_FindIndividualHandle_Handle; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class FName CallFunc_Map_Find_Value; // 0xB0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Map_Find_ReturnValue; // 0xB8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26EA[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue_1; // 0xC0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class ABP_MonsterAIController_Wild_C* K2Node_DynamicCast_AsBP_Monster_AIController_Wild; // 0xC8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_2; // 0xD0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26EC[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue_2; // 0xD8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class ABP_NPCAIController_C* K2Node_DynamicCast_AsBP_NPCAIController_1; // 0xE0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_3; // 0xE8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26EE[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0xF0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0xF8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26F0[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalActionBase* CallFunc_PlayAction_ReturnValue; // 0x100(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AController* CallFunc_GetController_ReturnValue_3; // 0x108(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalAIController* K2Node_DynamicCast_AsPal_AIController; // 0x110(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_4; // 0x118(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsSquad_IsSquad; // 0x119(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26F2[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalIndividualCharacterHandle* CallFunc_FindIndividualHandle_Handle_1; // 0x120(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_1; // 0x128(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26F4[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x130(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_2; // 0x138(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26F7[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue_4; // 0x140(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class ABP_MonsterAIControllerBase_C* K2Node_DynamicCast_AsBP_Monster_AIController_Base; // 0x148(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_5; // 0x150(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26FA[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 CallFunc_GetGroupNo_GroupNo; // 0x154(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x92 (0x92 - 0x0)
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// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.IsSpawnedCharacter
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struct ABP_PalRandomIncidentNPCSpawner_C_IsSpawnedCharacter_Params
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{
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public:
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class UPalIndividualCharacterHandle* Handle; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2708[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue; // 0x10(0x30)(HasGetValueTypeHash)
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int32 Temp_int_Array_Index_Variable; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Loop_Counter_Variable; // 0x44(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x48(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_270B[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Length_ReturnValue; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_270E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue_1; // 0x60(0x30)(HasGetValueTypeHash)
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bool CallFunc_Less_IntInt_ReturnValue; // 0x90(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_EqualEqual_PalInstanceIDPalInstanceID_ReturnValue; // 0x91(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x39 (0x39 - 0x0)
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// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.GetWalkPath
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struct ABP_PalRandomIncidentNPCSpawner_C_GetWalkPath_Params
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{
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public:
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class FName PathName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FF_NPC_PathWalkArray WalkPathList; // 0x8(0x10)(Parm, OutParm, HasGetValueTypeHash)
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class FName Name_None; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_NotEqual_NameName_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2719[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
struct FF_NPC_PathWalkArray CallFunc_Map_Find_Value; // 0x28(0x10)(HasGetValueTypeHash)
|
||
bool CallFunc_Map_Find_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0xA9 (0xA9 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.Get Path Name
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_Get_Path_Name_Params
|
||
{
|
||
public:
|
||
struct FPalInstanceID ID; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
|
||
class FName PathName; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 Temp_int_Array_Index_Variable; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 Temp_int_Loop_Counter_Variable; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 CallFunc_Add_IntInt_ReturnValue; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2725[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
TArray<class UPalIndividualCharacterHandle*> CallFunc_Map_Keys_Keys; // 0x48(0x10)(ReferenceParm)
|
||
int32 CallFunc_Array_Length_ReturnValue; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2726[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Less_IntInt_ReturnValue; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2728[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
class FName CallFunc_Map_Find_Value; // 0x6C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Map_Find_ReturnValue; // 0x74(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2729[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue; // 0x78(0x30)(HasGetValueTypeHash)
|
||
bool CallFunc_EqualEqual_PalInstanceIDPalInstanceID_ReturnValue; // 0xA8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0xF9 (0xF9 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.GetDefaultAction
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_GetDefaultAction_Params
|
||
{
|
||
public:
|
||
struct FPalInstanceID ID; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
|
||
class UClass* DefaultAction; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class UClass* DefaultAIAction; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class UPalIndividualCharacterHandle* CallFunc_FindIndividualHandle_Handle; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
struct FPalRandomIncidentSpawnNPCData CallFunc_Map_Find_Value; // 0x48(0x60)(None)
|
||
bool CallFunc_Map_Find_ReturnValue; // 0xA8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_273A[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
struct FPalRandomIncidentSpawnMonsterData CallFunc_Map_Find_Value_1; // 0xB0(0x48)(None)
|
||
bool CallFunc_Map_Find_ReturnValue_1; // 0xF8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0xF1 (0xF1 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.IsSquad
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_IsSquad_Params
|
||
{
|
||
public:
|
||
struct FPalInstanceID ID; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
|
||
bool IsSquad; // 0x30(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2744[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
class UPalIndividualCharacterHandle* CallFunc_FindIndividualHandle_Handle; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
struct FPalRandomIncidentSpawnNPCData CallFunc_Map_Find_Value; // 0x40(0x60)(None)
|
||
bool CallFunc_Map_Find_ReturnValue; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2745[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
struct FPalRandomIncidentSpawnMonsterData CallFunc_Map_Find_Value_1; // 0xA8(0x48)(None)
|
||
bool CallFunc_Map_Find_ReturnValue_1; // 0xF0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x420 (0x420 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.SpawnCharacter
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_SpawnCharacter_Params
|
||
{
|
||
public:
|
||
class FName RowName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
class FName CharacterID; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
class FName UniqueName; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 Level; // 0x18(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2751[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
class UClass* AIController; // 0x20(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class FName PathName; // 0x28(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FVector Location; // 0x30(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
double Radius; // 0x48(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
double RotZ; // 0x50(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 SpawnPointIndex; // 0x58(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 SpawnPointCount; // 0x5C(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
class UPalIndividualCharacterHandle* Handle; // 0x60(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
struct FVector SpawnedLocation; // 0x68(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FVector SpawnLocation; // 0x80(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
class UPalIndividualCharacterHandle* TmpHandle; // 0x98(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class FName Name_None; // 0xA0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0xA8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||
float CallFunc_BreakRotator_Roll; // 0xC0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
float CallFunc_BreakRotator_Pitch; // 0xC4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
float CallFunc_BreakRotator_Yaw; // 0xC8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2754[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0xD0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
double CallFunc_Add_DoubleDouble_ReturnValue; // 0xE8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FRotator CallFunc_MakeRotator_ReturnValue; // 0xF0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x108(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FVector CallFunc_RandomSpawnLocationByRadiusLineTraceWithWorldLocation_OutLocation; // 0x120(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_RandomSpawnLocationByRadiusLineTraceWithWorldLocation_ReturnValue; // 0x138(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2756[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x13C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
int32 CallFunc_Array_Add_ReturnValue; // 0x14C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 CallFunc_Max_ReturnValue; // 0x150(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_NotEqual_NameName_ReturnValue; // 0x154(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2757[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue; // 0x158(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue; // 0x160(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
struct FGuid K2Node_MakeStruct_Guid; // 0x168(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FNetworkActorSpawnParameters K2Node_MakeStruct_NetworkActorSpawnParameters; // 0x178(0x70)(NoDestructor)
|
||
struct FPalIndividualCharacterSaveParameter CallFunc_GetInitializedCharacterSaveParemter_outParameter; // 0x1E8(0x218)(None)
|
||
bool CallFunc_GetInitializedCharacterSaveParemter_ReturnValue; // 0x400(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2758[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
class UPalIndividualCharacterHandle* CallFunc_SpawnNewCharacter_ReturnValue; // 0x408(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0x410(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
float CallFunc_RandomSpawnLocationByRadiusLineTraceWithWorldLocation_Radius_ImplicitCast; // 0x418(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
float CallFunc_MakeRotator_Yaw_ImplicitCast; // 0x41C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0xD8 (0xD8 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.Spawn NPC
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_Spawn_NPC_Params
|
||
{
|
||
public:
|
||
class FName RowName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FPalRandomIncidentSpawnNPCData SpawnData; // 0x8(0x60)(BlueprintVisible, BlueprintReadOnly, Parm)
|
||
int32 SpawnPointIndex; // 0x68(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 SpawnPointCount; // 0x6C(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FVector Location; // 0x70(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
class UPalIndividualCharacterHandle* Handle; // 0x88(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
struct FVector CallFunc_Conv_Vector2DToVector_ReturnValue; // 0x90(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
class UPalIndividualCharacterHandle* CallFunc_SpawnCharacter_Handle; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
struct FVector CallFunc_SpawnCharacter_SpawnedLocation; // 0xB0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
double CallFunc_SpawnCharacter_Radius_ImplicitCast; // 0xC8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
double CallFunc_SpawnCharacter_RotZ_ImplicitCast; // 0xD0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0xC0 (0xC0 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.Spawn Monster
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_Spawn_Monster_Params
|
||
{
|
||
public:
|
||
class FName RowName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FPalRandomIncidentSpawnMonsterData SpawnData; // 0x8(0x48)(BlueprintVisible, BlueprintReadOnly, Parm)
|
||
int32 SpawnPointIndex; // 0x50(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 SpawnPointCount; // 0x54(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FVector Location; // 0x58(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
class UPalIndividualCharacterHandle* Handle; // 0x70(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
struct FVector CallFunc_Conv_Vector2DToVector_ReturnValue; // 0x78(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
class UPalIndividualCharacterHandle* CallFunc_SpawnCharacter_Handle; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
struct FVector CallFunc_SpawnCharacter_SpawnedLocation; // 0x98(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
double CallFunc_SpawnCharacter_Radius_ImplicitCast; // 0xB0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
double CallFunc_SpawnCharacter_RotZ_ImplicitCast; // 0xB8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x4A (0x4A - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.Get Character
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_Get_Character_Params
|
||
{
|
||
public:
|
||
struct FPalInstanceID ID; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
|
||
class APalCharacter* Character; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class UPalIndividualCharacterHandle* CallFunc_FindIndividualHandle_Handle; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_IsValid_ReturnValue; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_IsValid_ReturnValue_1; // 0x49(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x89 (0x89 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.FindIndividualHandle
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_FindIndividualHandle_Params
|
||
{
|
||
public:
|
||
struct FPalInstanceID ID; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
|
||
class UPalIndividualCharacterHandle* Handle; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
int32 Temp_int_Array_Index_Variable; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 Temp_int_Loop_Counter_Variable; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 CallFunc_Add_IntInt_ReturnValue; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2773[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
int32 CallFunc_Array_Length_ReturnValue; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Less_IntInt_ReturnValue; // 0x54(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2774[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue; // 0x58(0x30)(HasGetValueTypeHash)
|
||
bool CallFunc_EqualEqual_PalInstanceIDPalInstanceID_ReturnValue; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x1A (0x1A - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.RemoveHandle
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_RemoveHandle_Params
|
||
{
|
||
public:
|
||
class UPalIndividualCharacterHandle* Handle; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class UPalIndividualCharacterHandle* TmpHandle; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Array_RemoveItem_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Array_Contains_ReturnValue; // 0x11(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Map_Remove_ReturnValue; // 0x12(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Map_Contains_ReturnValue; // 0x13(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Map_Remove_ReturnValue_1; // 0x14(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Map_Contains_ReturnValue_1; // 0x15(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Map_Remove_ReturnValue_2; // 0x16(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Map_Contains_ReturnValue_2; // 0x17(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Map_Remove_ReturnValue_3; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Map_Contains_ReturnValue_3; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x31 (0x31 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.OnCharacterDestroyed
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_OnCharacterDestroyed_Params
|
||
{
|
||
public:
|
||
class AActor* DestroyedActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class UPalIndividualCharacterHandle* TepHandle; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_2793[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
class UPalIndividualCharacterHandle* CallFunc_GetHandleByCharacter_Handle; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class FName CallFunc_Map_Find_Value; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Map_Find_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x30 (0x30 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.OnCharacterDespawned
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_OnCharacterDespawned_Params
|
||
{
|
||
public:
|
||
struct FPalInstanceID ID; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x68 (0x68 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.Despawn Characters
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_Despawn_Characters_Params
|
||
{
|
||
public:
|
||
TArray<class UPalIndividualCharacterHandle*> TempHandleList; // 0x0(0x10)(Edit, BlueprintVisible)
|
||
int32 Temp_int_Loop_Counter_Variable; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 CallFunc_Add_IntInt_ReturnValue; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 Temp_int_Array_Index_Variable; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 Temp_int_Array_Index_Variable_1; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
int32 CallFunc_Array_Length_ReturnValue; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_27A1[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item_1; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
int32 CallFunc_Array_Length_ReturnValue_1; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 Temp_int_Loop_Counter_Variable_1; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Less_IntInt_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_Less_IntInt_ReturnValue_1; // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_27A2[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
int32 CallFunc_Add_IntInt_ReturnValue_1; // 0x44(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x48(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
int32 CallFunc_Array_Add_ReturnValue; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_27A3[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x58 (0x58 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.SpawnMonster
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_SpawnMonster_Params
|
||
{
|
||
public:
|
||
class FName RowName; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FPalRandomIncidentSpawnMonsterData SpawnData; // 0x8(0x48)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
|
||
int32 SpawnPointIndex; // 0x50(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 SpawnPointCount; // 0x54(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x70 (0x70 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.SpawnNPC
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_SpawnNPC_Params
|
||
{
|
||
public:
|
||
class FName RowName; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FPalRandomIncidentSpawnNPCData SpawnData; // 0x8(0x60)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
|
||
int32 SpawnPointIndex; // 0x68(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 SpawnPointCount; // 0x6C(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x30 (0x30 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.On Character Spawned
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_On_Character_Spawned__Params
|
||
{
|
||
public:
|
||
struct FPalInstanceID ID; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x8 (0x8 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_0
|
||
struct ABP_PalRandomIncidentNPCSpawner_C__________0_Params
|
||
{
|
||
public:
|
||
class APalCharacter* InCharacter; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x1 (0x1 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.ReceiveEndPlay
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_ReceiveEndPlay_Params
|
||
{
|
||
public:
|
||
enum class EEndPlayReason EndPlayReason; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x12A (0x12A - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.ExecuteUbergraph_BP_PalRandomIncidentNPCSpawner
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_ExecuteUbergraph_BP_PalRandomIncidentNPCSpawner_Params
|
||
{
|
||
public:
|
||
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
class FName K2Node_Event_RowName_1; // 0x4(0x8)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
uint8 Pad_27BB[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
||
struct FPalRandomIncidentSpawnMonsterData K2Node_Event_SpawnData_1; // 0x10(0x48)(ConstParm)
|
||
int32 K2Node_Event_SpawnPointIndex_1; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 K2Node_Event_SpawnPointCount_1; // 0x5C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x60(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class FName K2Node_Event_RowName; // 0x70(0x8)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FPalRandomIncidentSpawnNPCData K2Node_Event_SpawnData; // 0x78(0x60)(ConstParm)
|
||
int32 K2Node_Event_SpawnPointIndex; // 0xD8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
int32 K2Node_Event_SpawnPointCount; // 0xDC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
struct FPalInstanceID K2Node_CustomEvent_ID; // 0xE0(0x30)(HasGetValueTypeHash)
|
||
class APalCharacter* CallFunc_Get_Character_Character; // 0x110(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class APalCharacter* K2Node_CustomEvent_InCharacter; // 0x118(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
class UPalCharacterOnCompleteInitializeParameterWrapper* CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue; // 0x120(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
bool CallFunc_IsInitialized_ReturnValue; // 0x128(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
enum class EEndPlayReason K2Node_Event_EndPlayReason; // 0x129(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
// 0x8 (0x8 - 0x0)
|
||
// Function BP_PalRandomIncidentNPCSpawner.BP_PalRandomIncidentNPCSpawner_C.GetWalkPathDelegate__DelegateSignature
|
||
struct ABP_PalRandomIncidentNPCSpawner_C_GetWalkPathDelegate__DelegateSignature_Params
|
||
{
|
||
public:
|
||
class FName NewParam; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
};
|
||
|
||
}
|
||
}
|
||
|
||
|