mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
28 lines
1.1 KiB
C++
28 lines
1.1 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x50 (0x3D0 - 0x380)
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// BlueprintGeneratedClass BP_PalTextBlock.BP_PalTextBlock_C
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class UBP_PalTextBlock_C : public UPalTextBlockBase
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{
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public:
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TMap<class UDataTable*, enum class EPalLocalizeTextCategory> CategryMap_ForViewportGameDebug; // 0x380(0x50)(Edit, BlueprintVisible, DisableEditOnInstance)
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static class UClass* StaticClass();
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static class UBP_PalTextBlock_C* GetDefaultObj();
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bool BP_ReflectText(class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, class UGameInstance* CallFunc_GetGameInstance_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, enum class EPalLocalizeTextCategory CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, class FText CallFunc_GetLocalizedText_ReturnValue);
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};
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}
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