PalWorld-NetCrack/SDK/BP_PredictedTarget_classes.hpp
2024-01-22 14:43:11 +08:00

32 lines
1.4 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x1C (0x2AC - 0x290)
// BlueprintGeneratedClass BP_PredictedTarget.BP_PredictedTarget_C
class ABP_PredictedTarget_C : public AActor
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x290(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class USphereComponent* DebugSphere; // 0x298(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
class USceneComponent* DefaultSceneRoot; // 0x2A0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
float LifeTime; // 0x2A8(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class ABP_PredictedTarget_C* GetDefaultObj();
void ReceiveBeginPlay();
void ExecuteUbergraph_BP_PredictedTarget(int32 EntryPoint);
};
}