PalWorld-NetCrack/SDK/BP_SkillEffect_SelfDestruct_classes.hpp
2024-01-22 14:43:11 +08:00

31 lines
1.4 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x18 (0x3D8 - 0x3C0)
// BlueprintGeneratedClass BP_SkillEffect_SelfDestruct.BP_SkillEffect_SelfDestruct_C
class ABP_SkillEffect_SelfDestruct_C : public ABP_SkillEffectBase_C
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x3C0(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class USphereComponent* AttackCollision; // 0x3C8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UNiagaraComponent* Niagara; // 0x3D0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class ABP_SkillEffect_SelfDestruct_C* GetDefaultObj();
void ReceiveBeginPlay();
void ExecuteUbergraph_BP_SkillEffect_SelfDestruct(int32 EntryPoint, TArray<struct FAkExternalSourceInfo>& Temp_struct_Variable, FDelegateProperty_ Temp_delegate_Variable, int32 CallFunc_PostEvent_ReturnValue);
};
}