PalWorld-NetCrack/SDK/BP_Status_UNKOTimer_functions.cpp
2024-01-22 14:43:11 +08:00

148 lines
6.9 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_Status_UNKOTimer.BP_Status_UNKOTimer_C
// (None)
class UClass* UBP_Status_UNKOTimer_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_Status_UNKOTimer_C");
return Clss;
}
// BP_Status_UNKOTimer_C BP_Status_UNKOTimer.Default__BP_Status_UNKOTimer_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_Status_UNKOTimer_C* UBP_Status_UNKOTimer_C::GetDefaultObj()
{
static class UBP_Status_UNKOTimer_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_Status_UNKOTimer_C*>(UBP_Status_UNKOTimer_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_Status_UNKOTimer.BP_Status_UNKOTimer_C.OnBeginStatus
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_Status_UNKOTimer_C::OnBeginStatus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_UNKOTimer_C", "OnBeginStatus");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Status_UNKOTimer.BP_Status_UNKOTimer_C.OnEndStatus
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_Status_UNKOTimer_C::OnEndStatus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_UNKOTimer_C", "OnEndStatus");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Status_UNKOTimer.BP_Status_UNKOTimer_C.«¹¿à¤ÙóÈ_0
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UBP_Status_UNKOTimer_C::_________0()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_UNKOTimer_C", "«¹¿à¤ÙóÈ_0");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Status_UNKOTimer.BP_Status_UNKOTimer_C.ExecuteUbergraph_BP_Status_UNKOTimer
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_HasAuthority_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Divide_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Conv_IntToFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash)
// class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_K2_SetTimerDelegate_InitialStartDelayVariance_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_Status_UNKOTimer_C::ExecuteUbergraph_BP_Status_UNKOTimer(int32 EntryPoint, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_HasAuthority_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, int32 CallFunc_Divide_IntInt_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, float CallFunc_Conv_IntToFloat_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast, float CallFunc_K2_SetTimerDelegate_InitialStartDelayVariance_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_UNKOTimer_C", "ExecuteUbergraph_BP_Status_UNKOTimer");
Params::UBP_Status_UNKOTimer_C_ExecuteUbergraph_BP_Status_UNKOTimer_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_HasAuthority_ReturnValue = CallFunc_HasAuthority_ReturnValue;
Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue;
Parms.CallFunc_Divide_IntInt_ReturnValue = CallFunc_Divide_IntInt_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue;
Parms.CallFunc_Conv_IntToFloat_ReturnValue_1 = CallFunc_Conv_IntToFloat_ReturnValue_1;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue;
Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast = CallFunc_Multiply_DoubleDouble_A_ImplicitCast;
Parms.CallFunc_K2_SetTimerDelegate_InitialStartDelayVariance_ImplicitCast = CallFunc_K2_SetTimerDelegate_InitialStartDelayVariance_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}