mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
32 lines
1.3 KiB
C++
32 lines
1.3 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x14 (0x3AC - 0x398)
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// BlueprintGeneratedClass BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C
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class ABP_ThrowCaptureObjectBase_C : public ABP_ThrowObjectBase_C
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{
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public:
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FMulticastInlineDelegateProperty_ OnCaptureStarted; // 0x398(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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int32 CaptureLevel; // 0x3A8(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class ABP_ThrowCaptureObjectBase_C* GetDefaultObj();
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void GetBodyClass(class UClass** bodyClass);
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void GetCaptureLevel(int32* Level);
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void SetCaptureLevel(int32 Level);
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void OnCaptureStarted__DelegateSignature(class AActor* CreatedBodyActor, class UPalIndividualCharacterHandle* TagretHandle, bool IsBonus);
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};
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}
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