mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
46 lines
4.2 KiB
C++
46 lines
4.2 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x30 (0x398 - 0x368)
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// BlueprintGeneratedClass BP_ThrowObjectBase.BP_ThrowObjectBase_C
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class ABP_ThrowObjectBase_C : public APalBullet
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x368(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class UBP_PalSoundPlayerComponent_C* SoundPlayer; // 0x370(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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int32 BoundCount; // 0x378(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_28D6[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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double EnableGravityInterval; // 0x380(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double DefaultGravityScale; // 0x388(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UNiagaraSystem* ThrowEffect; // 0x390(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class ABP_ThrowObjectBase_C* GetDefaultObj();
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void Play_Throw_Sound(const struct FPalDataTableRowName_SoundID& K2Node_MakeStruct_PalDataTableRowName_SoundID);
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class USceneComponent* GetAkOwnerComponent(class UStaticMeshComponent* CallFunc_GetComponentByClass_ReturnValue, class USkeletalMeshComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1);
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void PlaySoundWithMaterial(const struct FPalDataTableRowName_SoundID& ID, enum class EPhysicalSurface PhysicalMaterial);
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void PlaySound(const struct FPalDataTableRowName_SoundID& ID, const struct FPalSoundOptions& Options, const struct FPalSoundOptions& K2Node_MakeStruct_PalSoundOptions);
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void IsCountDestroy(bool* IsDestroy);
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void IncrementBoundCountAndCheckDestroy(bool CallFunc_IsCountDestroy_IsDestroy, int32 CallFunc_GetMaxBoundCount_Count, int32 Temp_int_Variable, bool CallFunc_LessEqual_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue);
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void GetMaxBoundCount(int32* Count);
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bool IsDestroy(class UPrimitiveComponent* HitComp, class AActor* OtherCharacter, class UPrimitiveComponent* OtherComp, struct FHitResult& Hit);
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void OnEnableGravity();
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void OnBlock(class UPrimitiveComponent* HitComp, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, const struct FVector& NormalImpulse, struct FHitResult& Hit);
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void ReceiveActorBeginOverlap(class AActor* OtherActor);
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void ReceiveBeginPlay();
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void ExecuteUbergraph_BP_ThrowObjectBase(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, bool CallFunc_NotEqual_DoubleDouble_ReturnValue, class UPrimitiveComponent* K2Node_Event_HitComp, class AActor* K2Node_Event_OtherActor_1, class UPrimitiveComponent* K2Node_Event_OtherComp, const struct FVector& K2Node_Event_NormalImpulse, const struct FHitResult& K2Node_Event_Hit, class AActor* K2Node_Event_OtherActor, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FRotator& CallFunc_MakeRotFromX_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, float K2Node_VariableSet_ProjectileGravityScale_ImplicitCast, double K2Node_VariableSet_DefaultGravityScale_ImplicitCast);
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};
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}
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