PalWorld-NetCrack/SDK/BP_ThrowObjectBase_functions.cpp
2024-01-22 14:43:11 +08:00

388 lines
19 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_ThrowObjectBase.BP_ThrowObjectBase_C
// (Actor)
class UClass* ABP_ThrowObjectBase_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_ThrowObjectBase_C");
return Clss;
}
// BP_ThrowObjectBase_C BP_ThrowObjectBase.Default__BP_ThrowObjectBase_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class ABP_ThrowObjectBase_C* ABP_ThrowObjectBase_C::GetDefaultObj()
{
static class ABP_ThrowObjectBase_C* Default = nullptr;
if (!Default)
Default = static_cast<ABP_ThrowObjectBase_C*>(ABP_ThrowObjectBase_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.Play Throw Sound
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPalDataTableRowName_SoundIDK2Node_MakeStruct_PalDataTableRowName_SoundID (NoDestructor, HasGetValueTypeHash)
void ABP_ThrowObjectBase_C::Play_Throw_Sound(const struct FPalDataTableRowName_SoundID& K2Node_MakeStruct_PalDataTableRowName_SoundID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "Play Throw Sound");
Params::ABP_ThrowObjectBase_C_Play_Throw_Sound_Params Parms{};
Parms.K2Node_MakeStruct_PalDataTableRowName_SoundID = K2Node_MakeStruct_PalDataTableRowName_SoundID;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.GetAkOwnerComponent
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class USceneComponent* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UStaticMeshComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class USkeletalMeshComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USceneComponent* ABP_ThrowObjectBase_C::GetAkOwnerComponent(class UStaticMeshComponent* CallFunc_GetComponentByClass_ReturnValue, class USkeletalMeshComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "GetAkOwnerComponent");
Params::ABP_ThrowObjectBase_C_GetAkOwnerComponent_Params Parms{};
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.PlaySoundWithMaterial
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPalDataTableRowName_SoundIDID (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
// enum class EPhysicalSurface PhysicalMaterial (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_ThrowObjectBase_C::PlaySoundWithMaterial(const struct FPalDataTableRowName_SoundID& ID, enum class EPhysicalSurface PhysicalMaterial)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "PlaySoundWithMaterial");
Params::ABP_ThrowObjectBase_C_PlaySoundWithMaterial_Params Parms{};
Parms.ID = ID;
Parms.PhysicalMaterial = PhysicalMaterial;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.PlaySound
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPalDataTableRowName_SoundIDID (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
// struct FPalSoundOptions Options (Edit, BlueprintVisible, NoDestructor)
// struct FPalSoundOptions K2Node_MakeStruct_PalSoundOptions (NoDestructor)
void ABP_ThrowObjectBase_C::PlaySound(const struct FPalDataTableRowName_SoundID& ID, const struct FPalSoundOptions& Options, const struct FPalSoundOptions& K2Node_MakeStruct_PalSoundOptions)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "PlaySound");
Params::ABP_ThrowObjectBase_C_PlaySound_Params Parms{};
Parms.ID = ID;
Parms.Options = Options;
Parms.K2Node_MakeStruct_PalSoundOptions = K2Node_MakeStruct_PalSoundOptions;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.IsCountDestroy
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool IsDestroy (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_ThrowObjectBase_C::IsCountDestroy(bool* IsDestroy)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "IsCountDestroy");
Params::ABP_ThrowObjectBase_C_IsCountDestroy_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
if (IsDestroy != nullptr)
*IsDestroy = Parms.IsDestroy;
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.IncrementBoundCountAndCheckDestroy
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool CallFunc_IsCountDestroy_IsDestroy (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_GetMaxBoundCount_Count (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_ThrowObjectBase_C::IncrementBoundCountAndCheckDestroy(bool CallFunc_IsCountDestroy_IsDestroy, int32 CallFunc_GetMaxBoundCount_Count, int32 Temp_int_Variable, bool CallFunc_LessEqual_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "IncrementBoundCountAndCheckDestroy");
Params::ABP_ThrowObjectBase_C_IncrementBoundCountAndCheckDestroy_Params Parms{};
Parms.CallFunc_IsCountDestroy_IsDestroy = CallFunc_IsCountDestroy_IsDestroy;
Parms.CallFunc_GetMaxBoundCount_Count = CallFunc_GetMaxBoundCount_Count;
Parms.Temp_int_Variable = Temp_int_Variable;
Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.GetMaxBoundCount
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// int32 Count (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_ThrowObjectBase_C::GetMaxBoundCount(int32* Count)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "GetMaxBoundCount");
Params::ABP_ThrowObjectBase_C_GetMaxBoundCount_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Count != nullptr)
*Count = Parms.Count;
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.IsDestroy
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPrimitiveComponent* HitComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* OtherCharacter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ABP_ThrowObjectBase_C::IsDestroy(class UPrimitiveComponent* HitComp, class AActor* OtherCharacter, class UPrimitiveComponent* OtherComp, struct FHitResult& Hit)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "IsDestroy");
Params::ABP_ThrowObjectBase_C_IsDestroy_Params Parms{};
Parms.HitComp = HitComp;
Parms.OtherCharacter = OtherCharacter;
Parms.OtherComp = OtherComp;
Parms.Hit = Hit;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.OnEnableGravity
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void ABP_ThrowObjectBase_C::OnEnableGravity()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "OnEnableGravity");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.OnBlock
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPrimitiveComponent* HitComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FVector NormalImpulse (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
void ABP_ThrowObjectBase_C::OnBlock(class UPrimitiveComponent* HitComp, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, const struct FVector& NormalImpulse, struct FHitResult& Hit)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "OnBlock");
Params::ABP_ThrowObjectBase_C_OnBlock_Params Parms{};
Parms.HitComp = HitComp;
Parms.OtherActor = OtherActor;
Parms.OtherComp = OtherComp;
Parms.NormalImpulse = NormalImpulse;
Parms.Hit = Hit;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.ReceiveActorBeginOverlap
// (Event, Public, BlueprintEvent)
// Parameters:
// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void ABP_ThrowObjectBase_C::ReceiveActorBeginOverlap(class AActor* OtherActor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "ReceiveActorBeginOverlap");
Params::ABP_ThrowObjectBase_C_ReceiveActorBeginOverlap_Params Parms{};
Parms.OtherActor = OtherActor;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
// Parameters:
void ABP_ThrowObjectBase_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.ExecuteUbergraph_BP_ThrowObjectBase
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash)
// bool CallFunc_NotEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_Event_HitComp (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* K2Node_Event_OtherActor_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_Event_OtherComp (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FVector K2Node_Event_NormalImpulse (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult K2Node_Event_Hit (ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// class AActor* K2Node_Event_OtherActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotFromX_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_VariableSet_ProjectileGravityScale_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double K2Node_VariableSet_DefaultGravityScale_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_ThrowObjectBase_C::ExecuteUbergraph_BP_ThrowObjectBase(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, bool CallFunc_NotEqual_DoubleDouble_ReturnValue, class UPrimitiveComponent* K2Node_Event_HitComp, class AActor* K2Node_Event_OtherActor_1, class UPrimitiveComponent* K2Node_Event_OtherComp, const struct FVector& K2Node_Event_NormalImpulse, const struct FHitResult& K2Node_Event_Hit, class AActor* K2Node_Event_OtherActor, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FRotator& CallFunc_MakeRotFromX_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, float K2Node_VariableSet_ProjectileGravityScale_ImplicitCast, double K2Node_VariableSet_DefaultGravityScale_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ThrowObjectBase_C", "ExecuteUbergraph_BP_ThrowObjectBase");
Params::ABP_ThrowObjectBase_C_ExecuteUbergraph_BP_ThrowObjectBase_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue;
Parms.CallFunc_NotEqual_DoubleDouble_ReturnValue = CallFunc_NotEqual_DoubleDouble_ReturnValue;
Parms.K2Node_Event_HitComp = K2Node_Event_HitComp;
Parms.K2Node_Event_OtherActor_1 = K2Node_Event_OtherActor_1;
Parms.K2Node_Event_OtherComp = K2Node_Event_OtherComp;
Parms.K2Node_Event_NormalImpulse = K2Node_Event_NormalImpulse;
Parms.K2Node_Event_Hit = K2Node_Event_Hit;
Parms.K2Node_Event_OtherActor = K2Node_Event_OtherActor;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_MakeRotFromX_ReturnValue = CallFunc_MakeRotFromX_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
Parms.CallFunc_K2_SetTimerDelegate_Time_ImplicitCast = CallFunc_K2_SetTimerDelegate_Time_ImplicitCast;
Parms.K2Node_VariableSet_ProjectileGravityScale_ImplicitCast = K2Node_VariableSet_ProjectileGravityScale_ImplicitCast;
Parms.K2Node_VariableSet_DefaultGravityScale_ImplicitCast = K2Node_VariableSet_DefaultGravityScale_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}