PalWorld-NetCrack/SDK/BP_ThrowWeaponBase_parameters.hpp
2024-01-22 14:43:11 +08:00

159 lines
14 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x1 (0x1 - 0x0)
// Function BP_ThrowWeaponBase.BP_ThrowWeaponBase_C.IsEnableAutoAim
struct ABP_ThrowWeaponBase_C_IsEnableAutoAim_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x88 (0x88 - 0x0)
// Function BP_ThrowWeaponBase.BP_ThrowWeaponBase_C.GetBulletShootRotation
struct ABP_ThrowWeaponBase_C_GetBulletShootRotation_Params
{
public:
struct FRotator BulletRotate; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_GetTargetLocation_Location; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x38(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetSocketLocation_ReturnValue; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_MakeRotFromX_ReturnValue; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
// 0x141 (0x141 - 0x0)
// Function BP_ThrowWeaponBase.BP_ThrowWeaponBase_C.ChangeRideThrowMontage
struct ABP_ThrowWeaponBase_C_ChangeRideThrowMontage_Params
{
public:
class UBP_ShooterAnime_ThrowBase_C* ShooterAnime; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* NextMontage; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CameraForward; // 0x10(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector PlayerForward; // 0x28(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APalPlayerCharacter* Player; // 0x40(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetActorRightVector_ReturnValue; // 0x48(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue; // 0x60(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue_1; // 0x68(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x71(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2933[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x78(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_GetCameraRotator_ReturnValue; // 0x90(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_Vector_Normal2D_ReturnValue; // 0xA8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GreaterGreater_VectorRotator_ReturnValue; // 0xC0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Vector_Normal2D_ReturnValue_1; // 0xD8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_GetOwner_ReturnValue; // 0xF0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character; // 0xF8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x100(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2934[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x108(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
enum class EPalRidePositionType CallFunc_GetCurrentRidePositionType_ReturnValue; // 0x110(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsRiding_ReturnValue; // 0x111(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x112(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2935[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* CallFunc_GetOwner_ReturnValue_1; // 0x118(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x120(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2936[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x128(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalShooterAnimeAssetBase* CallFunc_GetThrowAnimAsset_ReturnValue; // 0x130(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBP_ShooterAnime_ThrowBase_C* K2Node_DynamicCast_AsBP_Shooter_Anime_Throw_Base; // 0x138(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x140(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x10 (0x10 - 0x0)
// Function BP_ThrowWeaponBase.BP_ThrowWeaponBase_C.GetRideMontageByDirection
struct ABP_ThrowWeaponBase_C_GetRideMontageByDirection_Params
{
public:
bool Suceess; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2939[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimMontage* NextAnim; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x41 (0x41 - 0x0)
// Function BP_ThrowWeaponBase.BP_ThrowWeaponBase_C.GetTargetLocation
struct ABP_ThrowWeaponBase_C_GetTargetLocation_Params
{
public:
struct FVector Location; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetOwnerCharacter_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetOverrideTargetLocation_ConsiderRide_ReturnValue; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_ThrowWeaponBase.BP_ThrowWeaponBase_C.GetThrowObjectClass
struct ABP_ThrowWeaponBase_C_GetThrowObjectClass_Params
{
public:
class UClass* ThrowObject; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0xD9 (0xD9 - 0x0)
// Function BP_ThrowWeaponBase.BP_ThrowWeaponBase_C.OnThrow
struct ABP_ThrowWeaponBase_C_OnThrow_Params
{
public:
float CallFunc_GetSneakAttackRate_ReturnValue; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetWeaponDamage_ReturnValue; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_GetBulletShootRotation_BulletRotate; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_DecrementBullet_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_293F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UClass* CallFunc_GetThrowObjectClass_ThrowObject; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x38(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetSocketLocation_ReturnValue; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2940[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x60(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0xC0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_FinishSpawningActor_ReturnValue; // 0xC8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalBullet* K2Node_DynamicCast_AsPal_Bullet; // 0xD0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0xD8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x1 (0x1 - 0x0)
// Function BP_ThrowWeaponBase.BP_ThrowWeaponBase_C.OnWeaponNotify
struct ABP_ThrowWeaponBase_C_OnWeaponNotify_Params
{
public:
enum class EWeaponNotifyType Type; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x6 (0x6 - 0x0)
// Function BP_ThrowWeaponBase.BP_ThrowWeaponBase_C.ExecuteUbergraph_BP_ThrowWeaponBase
struct ABP_ThrowWeaponBase_C_ExecuteUbergraph_BP_ThrowWeaponBase_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EWeaponNotifyType K2Node_Event_type; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x5(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_ThrowWeaponBase.BP_ThrowWeaponBase_C.ThrowEventDispatcher__DelegateSignature
struct ABP_ThrowWeaponBase_C_ThrowEventDispatcher__DelegateSignature_Params
{
public:
class AActor* Bullet; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
}
}