PalWorld-NetCrack/SDK/BP_VisualEffect_SpawnFromBallEmissive_functions.cpp
2024-01-22 14:43:11 +08:00

240 lines
16 KiB
C++
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#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C
// (None)
class UClass* UBP_VisualEffect_SpawnFromBallEmissive_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_VisualEffect_SpawnFromBallEmissive_C");
return Clss;
}
// BP_VisualEffect_SpawnFromBallEmissive_C BP_VisualEffect_SpawnFromBallEmissive.Default__BP_VisualEffect_SpawnFromBallEmissive_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_VisualEffect_SpawnFromBallEmissive_C* UBP_VisualEffect_SpawnFromBallEmissive_C::GetDefaultObj()
{
static class UBP_VisualEffect_SpawnFromBallEmissive_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_VisualEffect_SpawnFromBallEmissive_C*>(UBP_VisualEffect_SpawnFromBallEmissive_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C.ModifyEffectBySize
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UNiagaraComponent* Effect (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// enum class EPalSizeType Size (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_SpawnFromBallEmissive_C::ModifyEffectBySize(class UNiagaraComponent* Effect, enum class EPalSizeType Size, bool K2Node_SwitchEnum_CmpSuccess)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_SpawnFromBallEmissive_C", "ModifyEffectBySize");
Params::UBP_VisualEffect_SpawnFromBallEmissive_C_ModifyEffectBySize_Params Parms{};
Parms.Effect = Effect;
Parms.Size = Size;
Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C.SetScale
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalSkeletalMeshComponent* K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetRuntimeScale_scale_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_SpawnFromBallEmissive_C::SetScale(double Value, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UPalSkeletalMeshComponent* K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component, bool K2Node_DynamicCast_bSuccess, float CallFunc_SetRuntimeScale_scale_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_SpawnFromBallEmissive_C", "SetScale");
Params::UBP_VisualEffect_SpawnFromBallEmissive_C_SetScale_Params Parms{};
Parms.Value = Value;
Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue;
Parms.K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component = K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_SetRuntimeScale_scale_ImplicitCast = CallFunc_SetRuntimeScale_scale_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C.OnBeginVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_VisualEffect_SpawnFromBallEmissive_C::OnBeginVisualEffect()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_SpawnFromBallEmissive_C", "OnBeginVisualEffect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Update
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UBP_VisualEffect_SpawnFromBallEmissive_C::________Update()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_SpawnFromBallEmissive_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Update");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C.OnEndVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_VisualEffect_SpawnFromBallEmissive_C::OnEndVisualEffect()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_SpawnFromBallEmissive_C", "OnEndVisualEffect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C.ExecuteUbergraph_BP_VisualEffect_SpawnFromBallEmissive
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Array_Index_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// TArray<class UMaterialInstanceDynamic*>CallFunc_GetMainMeshMaterials_ReturnValue (ReferenceParm)
// class UMaterialInstanceDynamic* CallFunc_Array_Get_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class UMaterialInstanceDynamic*>CallFunc_GetMainMeshMaterials_ReturnValue_1 (ReferenceParm)
// class UMaterialInstanceDynamic* CallFunc_Array_Get_Item_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Array_Length_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Lerp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsLive_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Loop_Counter_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetScalarParameterValue_Value_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_SpawnFromBallEmissive_C::ExecuteUbergraph_BP_VisualEffect_SpawnFromBallEmissive(int32 EntryPoint, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, TArray<class UMaterialInstanceDynamic*>& CallFunc_GetMainMeshMaterials_ReturnValue, class UMaterialInstanceDynamic* CallFunc_Array_Get_Item, int32 CallFunc_Array_Length_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, TArray<class UMaterialInstanceDynamic*>& CallFunc_GetMainMeshMaterials_ReturnValue_1, class UMaterialInstanceDynamic* CallFunc_Array_Get_Item_1, int32 CallFunc_Array_Length_ReturnValue_1, bool CallFunc_Less_IntInt_ReturnValue, double CallFunc_Lerp_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue, double CallFunc_FClamp_ReturnValue_1, bool CallFunc_IsLive_ReturnValue, class APalCharacter* CallFunc_GetCharacter_ReturnValue, class APalCharacter* CallFunc_GetCharacter_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, class APalCharacter* CallFunc_GetCharacter_ReturnValue_2, int32 Temp_int_Loop_Counter_Variable_1, bool CallFunc_Less_IntInt_ReturnValue_1, int32 CallFunc_Add_IntInt_ReturnValue_1, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1, float CallFunc_SetScalarParameterValue_Value_ImplicitCast, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_SpawnFromBallEmissive_C", "ExecuteUbergraph_BP_VisualEffect_SpawnFromBallEmissive");
Params::UBP_VisualEffect_SpawnFromBallEmissive_C_ExecuteUbergraph_BP_VisualEffect_SpawnFromBallEmissive_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
Parms.Temp_int_Array_Index_Variable_1 = Temp_int_Array_Index_Variable_1;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_GetMainMeshMaterials_ReturnValue = CallFunc_GetMainMeshMaterials_ReturnValue;
Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
Parms.CallFunc_GetMainMeshMaterials_ReturnValue_1 = CallFunc_GetMainMeshMaterials_ReturnValue_1;
Parms.CallFunc_Array_Get_Item_1 = CallFunc_Array_Get_Item_1;
Parms.CallFunc_Array_Length_ReturnValue_1 = CallFunc_Array_Length_ReturnValue_1;
Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
Parms.CallFunc_Lerp_ReturnValue = CallFunc_Lerp_ReturnValue;
Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_FClamp_ReturnValue_1 = CallFunc_FClamp_ReturnValue_1;
Parms.CallFunc_IsLive_ReturnValue = CallFunc_IsLive_ReturnValue;
Parms.CallFunc_GetCharacter_ReturnValue = CallFunc_GetCharacter_ReturnValue;
Parms.CallFunc_GetCharacter_ReturnValue_1 = CallFunc_GetCharacter_ReturnValue_1;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
Parms.CallFunc_GetCharacter_ReturnValue_2 = CallFunc_GetCharacter_ReturnValue_2;
Parms.Temp_int_Loop_Counter_Variable_1 = Temp_int_Loop_Counter_Variable_1;
Parms.CallFunc_Less_IntInt_ReturnValue_1 = CallFunc_Less_IntInt_ReturnValue_1;
Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1;
Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1;
Parms.CallFunc_SetScalarParameterValue_Value_ImplicitCast = CallFunc_SetScalarParameterValue_Value_ImplicitCast;
Parms.CallFunc_K2_SetTimerDelegate_Time_ImplicitCast = CallFunc_K2_SetTimerDelegate_Time_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}