mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
240 lines
16 KiB
C++
240 lines
16 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// BlueprintGeneratedClass BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C
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// (None)
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class UClass* UBP_VisualEffect_SpawnFromBallEmissive_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("BP_VisualEffect_SpawnFromBallEmissive_C");
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return Clss;
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}
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// BP_VisualEffect_SpawnFromBallEmissive_C BP_VisualEffect_SpawnFromBallEmissive.Default__BP_VisualEffect_SpawnFromBallEmissive_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class UBP_VisualEffect_SpawnFromBallEmissive_C* UBP_VisualEffect_SpawnFromBallEmissive_C::GetDefaultObj()
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{
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static class UBP_VisualEffect_SpawnFromBallEmissive_C* Default = nullptr;
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if (!Default)
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Default = static_cast<UBP_VisualEffect_SpawnFromBallEmissive_C*>(UBP_VisualEffect_SpawnFromBallEmissive_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C.ModifyEffectBySize
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UNiagaraComponent* Effect (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// enum class EPalSizeType Size (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBP_VisualEffect_SpawnFromBallEmissive_C::ModifyEffectBySize(class UNiagaraComponent* Effect, enum class EPalSizeType Size, bool K2Node_SwitchEnum_CmpSuccess)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_VisualEffect_SpawnFromBallEmissive_C", "ModifyEffectBySize");
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Params::UBP_VisualEffect_SpawnFromBallEmissive_C_ModifyEffectBySize_Params Parms{};
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Parms.Effect = Effect;
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Parms.Size = Size;
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Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C.SetScale
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class UPalSkeletalMeshComponent* K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_SetRuntimeScale_scale_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBP_VisualEffect_SpawnFromBallEmissive_C::SetScale(double Value, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UPalSkeletalMeshComponent* K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component, bool K2Node_DynamicCast_bSuccess, float CallFunc_SetRuntimeScale_scale_ImplicitCast)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_VisualEffect_SpawnFromBallEmissive_C", "SetScale");
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Params::UBP_VisualEffect_SpawnFromBallEmissive_C_SetScale_Params Parms{};
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Parms.Value = Value;
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Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue;
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Parms.K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component = K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component;
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Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
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Parms.CallFunc_SetRuntimeScale_scale_ImplicitCast = CallFunc_SetRuntimeScale_scale_ImplicitCast;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C.OnBeginVisualEffect
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// (Event, Public, BlueprintEvent)
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// Parameters:
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void UBP_VisualEffect_SpawnFromBallEmissive_C::OnBeginVisualEffect()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_VisualEffect_SpawnFromBallEmissive_C", "OnBeginVisualEffect");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Update
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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void UBP_VisualEffect_SpawnFromBallEmissive_C::________Update()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_VisualEffect_SpawnFromBallEmissive_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Update");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C.OnEndVisualEffect
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// (Event, Public, BlueprintEvent)
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// Parameters:
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void UBP_VisualEffect_SpawnFromBallEmissive_C::OnEndVisualEffect()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_VisualEffect_SpawnFromBallEmissive_C", "OnEndVisualEffect");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_VisualEffect_SpawnFromBallEmissive.BP_VisualEffect_SpawnFromBallEmissive_C.ExecuteUbergraph_BP_VisualEffect_SpawnFromBallEmissive
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 Temp_int_Array_Index_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// TArray<class UMaterialInstanceDynamic*>CallFunc_GetMainMeshMaterials_ReturnValue (ReferenceParm)
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// class UMaterialInstanceDynamic* CallFunc_Array_Get_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// TArray<class UMaterialInstanceDynamic*>CallFunc_GetMainMeshMaterials_ReturnValue_1 (ReferenceParm)
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// class UMaterialInstanceDynamic* CallFunc_Array_Get_Item_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// int32 CallFunc_Array_Length_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Lerp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_FClamp_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_IsLive_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class APalCharacter* CallFunc_GetCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class APalCharacter* CallFunc_GetCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class APalCharacter* CallFunc_GetCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// int32 Temp_int_Loop_Counter_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_Less_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Add_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_SetScalarParameterValue_Value_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBP_VisualEffect_SpawnFromBallEmissive_C::ExecuteUbergraph_BP_VisualEffect_SpawnFromBallEmissive(int32 EntryPoint, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, TArray<class UMaterialInstanceDynamic*>& CallFunc_GetMainMeshMaterials_ReturnValue, class UMaterialInstanceDynamic* CallFunc_Array_Get_Item, int32 CallFunc_Array_Length_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, TArray<class UMaterialInstanceDynamic*>& CallFunc_GetMainMeshMaterials_ReturnValue_1, class UMaterialInstanceDynamic* CallFunc_Array_Get_Item_1, int32 CallFunc_Array_Length_ReturnValue_1, bool CallFunc_Less_IntInt_ReturnValue, double CallFunc_Lerp_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue, double CallFunc_FClamp_ReturnValue_1, bool CallFunc_IsLive_ReturnValue, class APalCharacter* CallFunc_GetCharacter_ReturnValue, class APalCharacter* CallFunc_GetCharacter_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, class APalCharacter* CallFunc_GetCharacter_ReturnValue_2, int32 Temp_int_Loop_Counter_Variable_1, bool CallFunc_Less_IntInt_ReturnValue_1, int32 CallFunc_Add_IntInt_ReturnValue_1, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1, float CallFunc_SetScalarParameterValue_Value_ImplicitCast, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_VisualEffect_SpawnFromBallEmissive_C", "ExecuteUbergraph_BP_VisualEffect_SpawnFromBallEmissive");
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Params::UBP_VisualEffect_SpawnFromBallEmissive_C_ExecuteUbergraph_BP_VisualEffect_SpawnFromBallEmissive_Params Parms{};
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Parms.EntryPoint = EntryPoint;
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Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
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Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
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Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
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Parms.Temp_int_Array_Index_Variable_1 = Temp_int_Array_Index_Variable_1;
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Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
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Parms.CallFunc_GetMainMeshMaterials_ReturnValue = CallFunc_GetMainMeshMaterials_ReturnValue;
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Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
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Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
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Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
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Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
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Parms.CallFunc_GetMainMeshMaterials_ReturnValue_1 = CallFunc_GetMainMeshMaterials_ReturnValue_1;
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Parms.CallFunc_Array_Get_Item_1 = CallFunc_Array_Get_Item_1;
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Parms.CallFunc_Array_Length_ReturnValue_1 = CallFunc_Array_Length_ReturnValue_1;
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Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
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Parms.CallFunc_Lerp_ReturnValue = CallFunc_Lerp_ReturnValue;
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Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue;
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Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1;
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Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
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Parms.CallFunc_FClamp_ReturnValue_1 = CallFunc_FClamp_ReturnValue_1;
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Parms.CallFunc_IsLive_ReturnValue = CallFunc_IsLive_ReturnValue;
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Parms.CallFunc_GetCharacter_ReturnValue = CallFunc_GetCharacter_ReturnValue;
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Parms.CallFunc_GetCharacter_ReturnValue_1 = CallFunc_GetCharacter_ReturnValue_1;
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Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
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Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
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Parms.CallFunc_GetCharacter_ReturnValue_2 = CallFunc_GetCharacter_ReturnValue_2;
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Parms.Temp_int_Loop_Counter_Variable_1 = Temp_int_Loop_Counter_Variable_1;
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Parms.CallFunc_Less_IntInt_ReturnValue_1 = CallFunc_Less_IntInt_ReturnValue_1;
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Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1;
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Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue;
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Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
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Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1;
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Parms.CallFunc_SetScalarParameterValue_Value_ImplicitCast = CallFunc_SetScalarParameterValue_Value_ImplicitCast;
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Parms.CallFunc_K2_SetTimerDelegate_Time_ImplicitCast = CallFunc_K2_SetTimerDelegate_Time_ImplicitCast;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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