mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
33 lines
1.6 KiB
C++
33 lines
1.6 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x18 (0x80 - 0x68)
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// BlueprintGeneratedClass BP_VisualEffect_Status_Flamed.BP_VisualEffect_Status_Flamed_C
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class UBP_VisualEffect_Status_Flamed_C : public UPalVisualEffectBase
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x68(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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double Scale; // 0x70(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UNiagaraComponent* Niagara; // 0x78(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UBP_VisualEffect_Status_Flamed_C* GetDefaultObj();
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void OnBeginVisualEffect();
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void TickVisualEffect(float DeltaTime);
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void OnEndVisualEffect();
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void ExecuteUbergraph_BP_VisualEffect_Status_Flamed(int32 EntryPoint, float K2Node_Event_DeltaTime, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UPalSkeletalMeshComponent* K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component, bool K2Node_DynamicCast_bSuccess, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue);
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};
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}
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