PalWorld-NetCrack/SDK/BP_VisualEffect_Status_Vines_functions.cpp
2024-01-22 14:43:11 +08:00

175 lines
11 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_VisualEffect_Status_Vines.BP_VisualEffect_Status_Vines_C
// (None)
class UClass* UBP_VisualEffect_Status_Vines_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_VisualEffect_Status_Vines_C");
return Clss;
}
// BP_VisualEffect_Status_Vines_C BP_VisualEffect_Status_Vines.Default__BP_VisualEffect_Status_Vines_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_VisualEffect_Status_Vines_C* UBP_VisualEffect_Status_Vines_C::GetDefaultObj()
{
static class UBP_VisualEffect_Status_Vines_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_VisualEffect_Status_Vines_C*>(UBP_VisualEffect_Status_Vines_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_VisualEffect_Status_Vines.BP_VisualEffect_Status_Vines_C.OnBeginVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_VisualEffect_Status_Vines_C::OnBeginVisualEffect()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Status_Vines_C", "OnBeginVisualEffect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_VisualEffect_Status_Vines.BP_VisualEffect_Status_Vines_C.OnEndVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_VisualEffect_Status_Vines_C::OnEndVisualEffect()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Status_Vines_C", "OnEndVisualEffect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_VisualEffect_Status_Vines.BP_VisualEffect_Status_Vines_C.TerminatingTickVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Status_Vines_C::TerminatingTickVisualEffect(float DeltaTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Status_Vines_C", "TerminatingTickVisualEffect");
Params::UBP_VisualEffect_Status_Vines_C_TerminatingTickVisualEffect_Params Parms{};
Parms.DeltaTime = DeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Status_Vines.BP_VisualEffect_Status_Vines_C.ExecuteUbergraph_BP_VisualEffect_Status_Vines
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetFloatValue_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class USceneComponent* CallFunc_GetAttachInformationByBodyLocation_attachComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_GetAttachInformationByBodyLocation_attachBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FTransform CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GetAttachInformationByBodyLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UCapsuleComponent* K2Node_DynamicCast_AsCapsule_Collision (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetFloatValue_InTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetVariableFloat_InValue_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetVariableFloat_InValue_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Status_Vines_C::ExecuteUbergraph_BP_VisualEffect_Status_Vines(int32 EntryPoint, float K2Node_Event_DeltaTime, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_IsValid_ReturnValue, double CallFunc_FClamp_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, float CallFunc_GetFloatValue_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, class USceneComponent* CallFunc_GetAttachInformationByBodyLocation_attachComponent, class FName CallFunc_GetAttachInformationByBodyLocation_attachBoneName, const struct FTransform& CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform, bool CallFunc_GetAttachInformationByBodyLocation_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class AActor* CallFunc_GetOwner_ReturnValue_1, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, class UCapsuleComponent* K2Node_DynamicCast_AsCapsule_Collision, bool K2Node_DynamicCast_bSuccess, double CallFunc_Divide_DoubleDouble_ReturnValue_1, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_GetFloatValue_InTime_ImplicitCast, double CallFunc_Divide_DoubleDouble_A_ImplicitCast, float CallFunc_SetVariableFloat_InValue_ImplicitCast, float CallFunc_SetVariableFloat_InValue_ImplicitCast_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Status_Vines_C", "ExecuteUbergraph_BP_VisualEffect_Status_Vines");
Params::UBP_VisualEffect_Status_Vines_C_ExecuteUbergraph_BP_VisualEffect_Status_Vines_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_GetFloatValue_ReturnValue = CallFunc_GetFloatValue_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetAttachInformationByBodyLocation_attachComponent = CallFunc_GetAttachInformationByBodyLocation_attachComponent;
Parms.CallFunc_GetAttachInformationByBodyLocation_attachBoneName = CallFunc_GetAttachInformationByBodyLocation_attachBoneName;
Parms.CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform = CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform;
Parms.CallFunc_GetAttachInformationByBodyLocation_ReturnValue = CallFunc_GetAttachInformationByBodyLocation_ReturnValue;
Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location;
Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation;
Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_SpawnSystemAttached_ReturnValue = CallFunc_SpawnSystemAttached_ReturnValue;
Parms.CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue;
Parms.K2Node_DynamicCast_AsCapsule_Collision = K2Node_DynamicCast_AsCapsule_Collision;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1;
Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast;
Parms.CallFunc_GetFloatValue_InTime_ImplicitCast = CallFunc_GetFloatValue_InTime_ImplicitCast;
Parms.CallFunc_Divide_DoubleDouble_A_ImplicitCast = CallFunc_Divide_DoubleDouble_A_ImplicitCast;
Parms.CallFunc_SetVariableFloat_InValue_ImplicitCast = CallFunc_SetVariableFloat_InValue_ImplicitCast;
Parms.CallFunc_SetVariableFloat_InValue_ImplicitCast_1 = CallFunc_SetVariableFloat_InValue_ImplicitCast_1;
UObject::ProcessEvent(Func, &Parms);
}
}