PalWorld-NetCrack/SDK/ChaosCloth_parameters.hpp
2024-01-22 14:43:11 +08:00

164 lines
10 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x40 (0x40 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetWind
struct UChaosClothingInteractor_SetWind_Params
{
public:
struct FVector2D Drag; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Lift; // 0x10(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AirDensity; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F6E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector WindVelocity; // 0x28(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetVelocityScale
struct UChaosClothingInteractor_SetVelocityScale_Params
{
public:
struct FVector LinearVelocityScale; // 0x0(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularVelocityScale; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FictitiousAngularScale; // 0x1C(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetPressure
struct UChaosClothingInteractor_SetPressure_Params
{
public:
struct FVector2D Pressure; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetMaterialLinear
struct UChaosClothingInteractor_SetMaterialLinear_Params
{
public:
float EdgeStiffness; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BendingStiffness; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AreaStiffness; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetMaterial
struct UChaosClothingInteractor_SetMaterial_Params
{
public:
struct FVector2D EdgeStiffness; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D BendingStiffness; // 0x10(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D AreaStiffness; // 0x20(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetLongRangeAttachmentLinear
struct UChaosClothingInteractor_SetLongRangeAttachmentLinear_Params
{
public:
float TetherStiffness; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TetherScale; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetLongRangeAttachment
struct UChaosClothingInteractor_SetLongRangeAttachment_Params
{
public:
struct FVector2D TetherStiffness; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D TetherScale; // 0x10(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetGravity
struct UChaosClothingInteractor_SetGravity_Params
{
public:
float GravityScale; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsGravityOverridden; // 0x4(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F85[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector GravityOverride; // 0x8(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetDamping
struct UChaosClothingInteractor_SetDamping_Params
{
public:
float DampingCoefficient; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocalDampingCoefficient; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetCollision
struct UChaosClothingInteractor_SetCollision_Params
{
public:
float CollisionThickness; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FrictionCoefficient; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseCCD; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F8A[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float SelfCollisionThickness; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetBackstop
struct UChaosClothingInteractor_SetBackstop_Params
{
public:
bool bEnabled; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetAnimDriveLinear
struct UChaosClothingInteractor_SetAnimDriveLinear_Params
{
public:
float AnimDriveStiffness; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetAnimDrive
struct UChaosClothingInteractor_SetAnimDrive_Params
{
public:
struct FVector2D AnimDriveStiffness; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D AnimDriveDamping; // 0x10(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.SetAerodynamics
struct UChaosClothingInteractor_SetAerodynamics_Params
{
public:
float DragCoefficient; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LiftCoefficient; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector WindVelocity; // 0x8(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x2 (0x2 - 0x0)
// Function ChaosCloth.ChaosClothingInteractor.ResetAndTeleport
struct UChaosClothingInteractor_ResetAndTeleport_Params
{
public:
bool bReset; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTeleport; // 0x1(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
}
}