PalWorld-NetCrack/SDK/CinematicCamera_functions.cpp
2024-01-22 14:43:11 +08:00

1110 lines
31 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class CinematicCamera.CineCameraSettings
// (None)
class UClass* UCineCameraSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CineCameraSettings");
return Clss;
}
// CineCameraSettings CinematicCamera.Default__CineCameraSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UCineCameraSettings* UCineCameraSettings::GetDefaultObj()
{
static class UCineCameraSettings* Default = nullptr;
if (!Default)
Default = static_cast<UCineCameraSettings*>(UCineCameraSettings::StaticClass()->DefaultObject);
return Default;
}
// Function CinematicCamera.CineCameraSettings.SetLensPresets
// (Final, Native, Private, HasOutParams, BlueprintCallable)
// Parameters:
// TArray<struct FNamedLensPreset> InLensPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetLensPresets(TArray<struct FNamedLensPreset>& InLensPresets)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "SetLensPresets");
Params::UCineCameraSettings_SetLensPresets_Params Parms{};
Parms.InLensPresets = InLensPresets;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetFilmbackPresets
// (Final, Native, Private, HasOutParams, BlueprintCallable)
// Parameters:
// TArray<struct FNamedFilmbackPreset>InFilmbackPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetFilmbackPresets(TArray<struct FNamedFilmbackPreset>& InFilmbackPresets)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "SetFilmbackPresets");
Params::UCineCameraSettings_SetFilmbackPresets_Params Parms{};
Parms.InFilmbackPresets = InFilmbackPresets;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetDefaultLensPresetName
// (Final, Native, Private, BlueprintCallable)
// Parameters:
// class FString InDefaultLensPresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetDefaultLensPresetName(const class FString& InDefaultLensPresetName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensPresetName");
Params::UCineCameraSettings_SetDefaultLensPresetName_Params Parms{};
Parms.InDefaultLensPresetName = InDefaultLensPresetName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetDefaultLensFStop
// (Final, Native, Private, BlueprintCallable)
// Parameters:
// float InDefaultLensFStop (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetDefaultLensFStop(float InDefaultLensFStop)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensFStop");
Params::UCineCameraSettings_SetDefaultLensFStop_Params Parms{};
Parms.InDefaultLensFStop = InDefaultLensFStop;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetDefaultLensFocalLength
// (Final, Native, Private, BlueprintCallable)
// Parameters:
// float InDefaultLensFocalLength (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetDefaultLensFocalLength(float InDefaultLensFocalLength)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensFocalLength");
Params::UCineCameraSettings_SetDefaultLensFocalLength_Params Parms{};
Parms.InDefaultLensFocalLength = InDefaultLensFocalLength;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetDefaultFilmbackPreset
// (Final, Native, Private, BlueprintCallable)
// Parameters:
// class FString InDefaultFilmbackPreset (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetDefaultFilmbackPreset(const class FString& InDefaultFilmbackPreset)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "SetDefaultFilmbackPreset");
Params::UCineCameraSettings_SetDefaultFilmbackPreset_Params Parms{};
Parms.InDefaultFilmbackPreset = InDefaultFilmbackPreset;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetDefaultCropPresetName
// (Final, Native, Private, BlueprintCallable)
// Parameters:
// class FString InDefaultCropPresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetDefaultCropPresetName(const class FString& InDefaultCropPresetName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "SetDefaultCropPresetName");
Params::UCineCameraSettings_SetDefaultCropPresetName_Params Parms{};
Parms.InDefaultCropPresetName = InDefaultCropPresetName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetCropPresets
// (Final, Native, Private, HasOutParams, BlueprintCallable)
// Parameters:
// TArray<struct FNamedPlateCropPreset>InCropPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetCropPresets(TArray<struct FNamedPlateCropPreset>& InCropPresets)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "SetCropPresets");
Params::UCineCameraSettings_SetCropPresets_Params Parms{};
Parms.InCropPresets = InCropPresets;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.GetLensPresetNames
// (Final, Native, Private, Const)
// Parameters:
// TArray<class FString> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class FString> UCineCameraSettings::GetLensPresetNames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "GetLensPresetNames");
Params::UCineCameraSettings_GetLensPresetNames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.GetLensPresetByName
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class FString PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FCameraLensSettings LensSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCineCameraSettings::GetLensPresetByName(const class FString& PresetName, struct FCameraLensSettings* LensSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "GetLensPresetByName");
Params::UCineCameraSettings_GetLensPresetByName_Params Parms{};
Parms.PresetName = PresetName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (LensSettings != nullptr)
*LensSettings = std::move(Parms.LensSettings);
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.GetFilmbackPresetNames
// (Final, Native, Private, Const)
// Parameters:
// TArray<class FString> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class FString> UCineCameraSettings::GetFilmbackPresetNames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "GetFilmbackPresetNames");
Params::UCineCameraSettings_GetFilmbackPresetNames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.GetFilmbackPresetByName
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class FString PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FCameraFilmbackSettings FilmbackSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCineCameraSettings::GetFilmbackPresetByName(const class FString& PresetName, struct FCameraFilmbackSettings* FilmbackSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "GetFilmbackPresetByName");
Params::UCineCameraSettings_GetFilmbackPresetByName_Params Parms{};
Parms.PresetName = PresetName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (FilmbackSettings != nullptr)
*FilmbackSettings = std::move(Parms.FilmbackSettings);
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.GetCropPresetNames
// (Final, Native, Private, Const)
// Parameters:
// TArray<class FString> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class FString> UCineCameraSettings::GetCropPresetNames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "GetCropPresetNames");
Params::UCineCameraSettings_GetCropPresetNames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.GetCropPresetByName
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class FString PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FPlateCropSettings CropSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCineCameraSettings::GetCropPresetByName(const class FString& PresetName, struct FPlateCropSettings* CropSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "GetCropPresetByName");
Params::UCineCameraSettings_GetCropPresetByName_Params Parms{};
Parms.PresetName = PresetName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (CropSettings != nullptr)
*CropSettings = std::move(Parms.CropSettings);
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.GetCineCameraSettings
// (Final, Native, Static, Private, BlueprintCallable)
// Parameters:
// class UCineCameraSettings* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCineCameraSettings* UCineCameraSettings::GetCineCameraSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraSettings", "GetCineCameraSettings");
Params::UCineCameraSettings_GetCineCameraSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CinematicCamera.CameraRig_Crane
// (Actor)
class UClass* ACameraRig_Crane::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CameraRig_Crane");
return Clss;
}
// CameraRig_Crane CinematicCamera.Default__CameraRig_Crane
// (Public, ClassDefaultObject, ArchetypeObject)
class ACameraRig_Crane* ACameraRig_Crane::GetDefaultObj()
{
static class ACameraRig_Crane* Default = nullptr;
if (!Default)
Default = static_cast<ACameraRig_Crane*>(ACameraRig_Crane::StaticClass()->DefaultObject);
return Default;
}
// Class CinematicCamera.CameraRig_Rail
// (Actor)
class UClass* ACameraRig_Rail::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CameraRig_Rail");
return Clss;
}
// CameraRig_Rail CinematicCamera.Default__CameraRig_Rail
// (Public, ClassDefaultObject, ArchetypeObject)
class ACameraRig_Rail* ACameraRig_Rail::GetDefaultObj()
{
static class ACameraRig_Rail* Default = nullptr;
if (!Default)
Default = static_cast<ACameraRig_Rail*>(ACameraRig_Rail::StaticClass()->DefaultObject);
return Default;
}
// Function CinematicCamera.CameraRig_Rail.GetRailSplineComponent
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class USplineComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USplineComponent* ACameraRig_Rail::GetRailSplineComponent()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraRig_Rail", "GetRailSplineComponent");
Params::ACameraRig_Rail_GetRailSplineComponent_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CinematicCamera.CineCameraActor
// (Actor)
class UClass* ACineCameraActor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CineCameraActor");
return Clss;
}
// CineCameraActor CinematicCamera.Default__CineCameraActor
// (Public, ClassDefaultObject, ArchetypeObject)
class ACineCameraActor* ACineCameraActor::GetDefaultObj()
{
static class ACineCameraActor* Default = nullptr;
if (!Default)
Default = static_cast<ACineCameraActor*>(ACineCameraActor::StaticClass()->DefaultObject);
return Default;
}
// Function CinematicCamera.CineCameraActor.GetCineCameraComponent
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCineCameraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCineCameraComponent* ACineCameraActor::GetCineCameraComponent()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraActor", "GetCineCameraComponent");
Params::ACineCameraActor_GetCineCameraComponent_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CinematicCamera.CineCameraComponent
// (SceneComponent)
class UClass* UCineCameraComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CineCameraComponent");
return Clss;
}
// CineCameraComponent CinematicCamera.Default__CineCameraComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UCineCameraComponent* UCineCameraComponent::GetDefaultObj()
{
static class UCineCameraComponent* Default = nullptr;
if (!Default)
Default = static_cast<UCineCameraComponent*>(UCineCameraComponent::StaticClass()->DefaultObject);
return Default;
}
// Function CinematicCamera.CineCameraComponent.SetLensSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FCameraLensSettings NewLensSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetLensSettings(struct FCameraLensSettings& NewLensSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "SetLensSettings");
Params::UCineCameraComponent_SetLensSettings_Params Parms{};
Parms.NewLensSettings = NewLensSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetLensPresetByName
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetLensPresetByName(const class FString& InPresetName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "SetLensPresetByName");
Params::UCineCameraComponent_SetLensPresetByName_Params Parms{};
Parms.InPresetName = InPresetName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetFocusSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FCameraFocusSettings NewFocusSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetFocusSettings(struct FCameraFocusSettings& NewFocusSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "SetFocusSettings");
Params::UCineCameraComponent_SetFocusSettings_Params Parms{};
Parms.NewFocusSettings = NewFocusSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetFilmbackPresetByName
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetFilmbackPresetByName(const class FString& InPresetName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "SetFilmbackPresetByName");
Params::UCineCameraComponent_SetFilmbackPresetByName_Params Parms{};
Parms.InPresetName = InPresetName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetFilmback
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FCameraFilmbackSettings NewFilmback (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetFilmback(struct FCameraFilmbackSettings& NewFilmback)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "SetFilmback");
Params::UCineCameraComponent_SetFilmback_Params Parms{};
Parms.NewFilmback = NewFilmback;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetCurrentFocalLength
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InFocalLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetCurrentFocalLength(float InFocalLength)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "SetCurrentFocalLength");
Params::UCineCameraComponent_SetCurrentFocalLength_Params Parms{};
Parms.InFocalLength = InFocalLength;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetCurrentAperture
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float NewCurrentAperture (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetCurrentAperture(float NewCurrentAperture)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "SetCurrentAperture");
Params::UCineCameraComponent_SetCurrentAperture_Params Parms{};
Parms.NewCurrentAperture = NewCurrentAperture;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetCropSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FPlateCropSettings NewCropSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetCropSettings(struct FPlateCropSettings& NewCropSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "SetCropSettings");
Params::UCineCameraComponent_SetCropSettings_Params Parms{};
Parms.NewCropSettings = NewCropSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetCropPresetByName
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetCropPresetByName(const class FString& InPresetName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "SetCropPresetByName");
Params::UCineCameraComponent_SetCropPresetByName_Params Parms{};
Parms.InPresetName = InPresetName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.GetVerticalFieldOfView
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UCineCameraComponent::GetVerticalFieldOfView()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "GetVerticalFieldOfView");
Params::UCineCameraComponent_GetVerticalFieldOfView_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetLensPresetsCopy
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// TArray<struct FNamedLensPreset> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FNamedLensPreset> UCineCameraComponent::GetLensPresetsCopy()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "GetLensPresetsCopy");
Params::UCineCameraComponent_GetLensPresetsCopy_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetLensPresetName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UCineCameraComponent::GetLensPresetName()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "GetLensPresetName");
Params::UCineCameraComponent_GetLensPresetName_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetHorizontalFieldOfView
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UCineCameraComponent::GetHorizontalFieldOfView()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "GetHorizontalFieldOfView");
Params::UCineCameraComponent_GetHorizontalFieldOfView_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetFilmbackPresetsCopy
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// TArray<struct FNamedFilmbackPreset>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FNamedFilmbackPreset> UCineCameraComponent::GetFilmbackPresetsCopy()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "GetFilmbackPresetsCopy");
Params::UCineCameraComponent_GetFilmbackPresetsCopy_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetFilmbackPresetName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UCineCameraComponent::GetFilmbackPresetName()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "GetFilmbackPresetName");
Params::UCineCameraComponent_GetFilmbackPresetName_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetDefaultFilmbackPresetName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UCineCameraComponent::GetDefaultFilmbackPresetName()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "GetDefaultFilmbackPresetName");
Params::UCineCameraComponent_GetDefaultFilmbackPresetName_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetCropPresetName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UCineCameraComponent::GetCropPresetName()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CineCameraComponent", "GetCropPresetName");
Params::UCineCameraComponent_GetCropPresetName_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}