PalWorld-NetCrack/SDK/GeometryCollectionEngine_structs.hpp
2024-01-22 14:43:11 +08:00

337 lines
28 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class ECollectionAttributeEnum : uint8
{
Chaos_Active = 0,
Chaos_DynamicState = 1,
Chaos_CollisionGroup = 2,
Chaos_Max = 3,
};
enum class ECollectionGroupEnum : uint8
{
Chaos_Traansform = 0,
Chaos_Max = 1,
};
enum class EChaosBreakingSortMethod : uint8
{
SortNone = 0,
SortByHighestMass = 1,
SortByHighestSpeed = 2,
SortByNearestFirst = 3,
Count = 4,
EChaosBreakingSortMethod_MAX = 5,
};
enum class EChaosCollisionSortMethod : uint8
{
SortNone = 0,
SortByHighestMass = 1,
SortByHighestSpeed = 2,
SortByHighestImpulse = 3,
SortByNearestFirst = 4,
Count = 5,
EChaosCollisionSortMethod_MAX = 6,
};
enum class EChaosRemovalSortMethod : uint8
{
SortNone = 0,
SortByHighestMass = 1,
SortByNearestFirst = 2,
Count = 3,
EChaosRemovalSortMethod_MAX = 4,
};
enum class EChaosTrailingSortMethod : uint8
{
SortNone = 0,
SortByHighestMass = 1,
SortByHighestSpeed = 2,
SortByNearestFirst = 3,
Count = 4,
EChaosTrailingSortMethod_MAX = 5,
};
enum class EGeometryCollectionDebugDrawActorHideGeometry : uint8
{
HideNone = 0,
HideWithCollision = 1,
HideSelected = 2,
HideWholeCollection = 3,
HideAll = 4,
EGeometryCollectionDebugDrawActorHideGeometry_MAX = 5,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x38 (0x38 - 0x0)
// ScriptStruct GeometryCollectionEngine.ChaosBreakingEventData
struct FChaosBreakingEventData
{
public:
struct FVector Location; // 0x0(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Velocity; // 0x18(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Mass; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2261[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x80 (0x80 - 0x0)
// ScriptStruct GeometryCollectionEngine.ChaosCollisionEventData
struct FChaosCollisionEventData
{
public:
struct FVector Location; // 0x0(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x18(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Velocity1; // 0x30(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Velocity2; // 0x48(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Mass1; // 0x60(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Mass2; // 0x64(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Impulse; // 0x68(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct GeometryCollectionEngine.ChaosRemovalEventData
struct FChaosRemovalEventData
{
public:
struct FVector Location; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Mass; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ParticleIndex; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct GeometryCollectionEngine.ChaosTrailingEventData
struct FChaosTrailingEventData
{
public:
struct FVector Location; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Velocity; // 0x18(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AngularVelocity; // 0x30(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Mass; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ParticleIndex; // 0x4C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct GeometryCollectionEngine.GeometryCollectionRepData
struct FGeometryCollectionRepData
{
public:
uint8 Pad_2270[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0x50 - 0x0)
// ScriptStruct GeometryCollectionEngine.GeomComponentCacheParameters
struct FGeomComponentCacheParameters
{
public:
enum class EGeometryCollectionCacheType CacheMode; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2272[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UGeometryCollectionCache* TargetCache; // 0x8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReverseCacheBeginTime; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SaveCollisionData; // 0x14(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DoGenerateCollisionData; // 0x15(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2275[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CollisionDataSizeMax; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DoCollisionDataSpatialHash; // 0x1C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2276[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float CollisionDataSpatialHashRadius; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxCollisionPerCell; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SaveBreakingData; // 0x28(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DoGenerateBreakingData; // 0x29(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2278[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 BreakingDataSizeMax; // 0x2C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DoBreakingDataSpatialHash; // 0x30(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2279[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float BreakingDataSpatialHashRadius; // 0x34(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxBreakingPerCell; // 0x38(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SaveTrailingData; // 0x3C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DoGenerateTrailingData; // 0x3D(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_227A[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 TrailingDataSizeMax; // 0x40(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TrailingMinSpeedThreshold; // 0x44(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TrailingMinVolumeThreshold; // 0x48(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_227B[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct GeometryCollectionEngine.GeometryCollectionDamagePropagationData
struct FGeometryCollectionDamagePropagationData
{
public:
bool bEnabled; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2280[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float BreakDamagePropagationFactor; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ShockDamagePropagationFactor; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct GeometryCollectionEngine.ChaosBreakingEventRequestSettings
struct FChaosBreakingEventRequestSettings
{
public:
int32 MaxNumberOfResults; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinRadius; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinSpeed; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinMass; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxDistance; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EChaosBreakingSortMethod SortMethod; // 0x14(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_228C[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct GeometryCollectionEngine.ChaosCollisionEventRequestSettings
struct FChaosCollisionEventRequestSettings
{
public:
int32 MaxNumberResults; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinMass; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinSpeed; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinImpulse; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxDistance; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EChaosCollisionSortMethod SortMethod; // 0x14(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2291[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct GeometryCollectionEngine.ChaosRemovalEventRequestSettings
struct FChaosRemovalEventRequestSettings
{
public:
int32 MaxNumberOfResults; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinMass; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxDistance; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EChaosRemovalSortMethod SortMethod; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2294[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct GeometryCollectionEngine.ChaosTrailingEventRequestSettings
struct FChaosTrailingEventRequestSettings
{
public:
int32 MaxNumberOfResults; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinMass; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinSpeed; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinAngularSpeed; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxDistance; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EChaosTrailingSortMethod SortMethod; // 0x14(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2298[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct GeometryCollectionEngine.GeometryCollectionDebugDrawWarningMessage
struct FGeometryCollectionDebugDrawWarningMessage
{
public:
uint8 Pad_229A[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct GeometryCollectionEngine.GeometryCollectionDebugDrawActorSelectedRigidBody
struct FGeometryCollectionDebugDrawActorSelectedRigidBody
{
public:
int32 ID; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_229D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class AChaosSolverActor* Solver; // 0x8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AGeometryCollectionActor* GeometryCollection; // 0x10(0x8)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xA0 (0xA0 - 0x0)
// ScriptStruct GeometryCollectionEngine.GeometryCollectionSource
struct FGeometryCollectionSource
{
public:
struct FSoftObjectPath SourceGeometryObject; // 0x0(0x20)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform LocalTransform; // 0x20(0x60)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UMaterialInterface*> SourceMaterial; // 0x80(0x10)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
bool bAddInternalMaterials; // 0x90(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSplitComponents; // 0x91(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_22A1[0xE]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct GeometryCollectionEngine.GeometryCollectionAutoInstanceMesh
struct FGeometryCollectionAutoInstanceMesh
{
public:
struct FSoftObjectPath StaticMesh; // 0x0(0x20)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UMaterialInterface*> Materials; // 0x20(0x10)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct GeometryCollectionEngine.GeometryCollectionEmbeddedExemplar
struct FGeometryCollectionEmbeddedExemplar
{
public:
struct FSoftObjectPath StaticMeshExemplar; // 0x0(0x20)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartCullDistance; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EndCullDistance; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InstanceCount; // 0x28(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_22AB[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct GeometryCollectionEngine.GeometryCollectionLevelSetData
struct FGeometryCollectionLevelSetData
{
public:
int32 MinLevelSetResolution; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxLevelSetResolution; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinClusterLevelSetResolution; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxClusterLevelSetResolution; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct GeometryCollectionEngine.GeometryCollectionCollisionParticleData
struct FGeometryCollectionCollisionParticleData
{
public:
float CollisionParticlesFraction; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaximumCollisionParticles; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x24 (0x24 - 0x0)
// ScriptStruct GeometryCollectionEngine.GeometryCollectionCollisionTypeData
struct FGeometryCollectionCollisionTypeData
{
public:
enum class ECollisionTypeEnum CollisionType; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EImplicitTypeEnum ImplicitType; // 0x1(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_22B0[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
struct FGeometryCollectionLevelSetData LevelSet; // 0x4(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FGeometryCollectionCollisionParticleData CollisionParticles; // 0x14(0x8)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float CollisionObjectReductionPercentage; // 0x1C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CollisionMarginFraction; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct GeometryCollectionEngine.GeometryCollectionSizeSpecificData
struct FGeometryCollectionSizeSpecificData
{
public:
float MaxSize; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_22B7[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FGeometryCollectionCollisionTypeData> CollisionShapes; // 0x8(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
int32 DamageThreshold; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_22B8[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
}