PalWorld-NetCrack/SDK/ImgMedia_functions.cpp
2024-01-22 14:43:11 +08:00

291 lines
7.3 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class ImgMedia.ImgMediaSource
// (None)
class UClass* UImgMediaSource::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ImgMediaSource");
return Clss;
}
// ImgMediaSource ImgMedia.Default__ImgMediaSource
// (Public, ClassDefaultObject, ArchetypeObject)
class UImgMediaSource* UImgMediaSource::GetDefaultObj()
{
static class UImgMediaSource* Default = nullptr;
if (!Default)
Default = static_cast<UImgMediaSource*>(UImgMediaSource::StaticClass()->DefaultObject);
return Default;
}
// Function ImgMedia.ImgMediaSource.SetTokenizedSequencePath
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString Path (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UImgMediaSource::SetTokenizedSequencePath(const class FString& Path)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ImgMediaSource", "SetTokenizedSequencePath");
Params::UImgMediaSource_SetTokenizedSequencePath_Params Parms{};
Parms.Path = Path;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function ImgMedia.ImgMediaSource.SetSequencePath
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString Path (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UImgMediaSource::SetSequencePath(const class FString& Path)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ImgMediaSource", "SetSequencePath");
Params::UImgMediaSource_SetSequencePath_Params Parms{};
Parms.Path = Path;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function ImgMedia.ImgMediaSource.SetMipLevelDistance
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UImgMediaSource::SetMipLevelDistance(float Distance)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ImgMediaSource", "SetMipLevelDistance");
Params::UImgMediaSource_SetMipLevelDistance_Params Parms{};
Parms.Distance = Distance;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function ImgMedia.ImgMediaSource.RemoveTargetObject
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UImgMediaSource::RemoveTargetObject(class AActor* InActor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ImgMediaSource", "RemoveTargetObject");
Params::UImgMediaSource_RemoveTargetObject_Params Parms{};
Parms.InActor = InActor;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function ImgMedia.ImgMediaSource.RemoveGlobalCamera
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UImgMediaSource::RemoveGlobalCamera(class AActor* InActor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ImgMediaSource", "RemoveGlobalCamera");
Params::UImgMediaSource_RemoveGlobalCamera_Params Parms{};
Parms.InActor = InActor;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function ImgMedia.ImgMediaSource.GetSequencePath
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UImgMediaSource::GetSequencePath()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ImgMediaSource", "GetSequencePath");
Params::UImgMediaSource_GetSequencePath_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function ImgMedia.ImgMediaSource.GetProxies
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<class FString> OutProxies (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
void UImgMediaSource::GetProxies(TArray<class FString>* OutProxies)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ImgMediaSource", "GetProxies");
Params::UImgMediaSource_GetProxies_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutProxies != nullptr)
*OutProxies = std::move(Parms.OutProxies);
}
// Function ImgMedia.ImgMediaSource.AddTargetObject
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UImgMediaSource::AddTargetObject(class AActor* InActor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ImgMediaSource", "AddTargetObject");
Params::UImgMediaSource_AddTargetObject_Params Parms{};
Parms.InActor = InActor;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function ImgMedia.ImgMediaSource.AddGlobalCamera
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UImgMediaSource::AddGlobalCamera(class AActor* InActor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ImgMediaSource", "AddGlobalCamera");
Params::UImgMediaSource_AddGlobalCamera_Params Parms{};
Parms.InActor = InActor;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
}