PalWorld-NetCrack/SDK/MediaPlate_functions.cpp
2024-01-22 14:43:11 +08:00

582 lines
14 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class MediaPlate.MediaPlateAssetUserData
// (None)
class UClass* UMediaPlateAssetUserData::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MediaPlateAssetUserData");
return Clss;
}
// MediaPlateAssetUserData MediaPlate.Default__MediaPlateAssetUserData
// (Public, ClassDefaultObject, ArchetypeObject)
class UMediaPlateAssetUserData* UMediaPlateAssetUserData::GetDefaultObj()
{
static class UMediaPlateAssetUserData* Default = nullptr;
if (!Default)
Default = static_cast<UMediaPlateAssetUserData*>(UMediaPlateAssetUserData::StaticClass()->DefaultObject);
return Default;
}
// Class MediaPlate.MediaPlate
// (Actor)
class UClass* AMediaPlate::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MediaPlate");
return Clss;
}
// MediaPlate MediaPlate.Default__MediaPlate
// (Public, ClassDefaultObject, ArchetypeObject)
class AMediaPlate* AMediaPlate::GetDefaultObj()
{
static class AMediaPlate* Default = nullptr;
if (!Default)
Default = static_cast<AMediaPlate*>(AMediaPlate::StaticClass()->DefaultObject);
return Default;
}
// Class MediaPlate.MediaPlateComponent
// (None)
class UClass* UMediaPlateComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MediaPlateComponent");
return Clss;
}
// MediaPlateComponent MediaPlate.Default__MediaPlateComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UMediaPlateComponent* UMediaPlateComponent::GetDefaultObj()
{
static class UMediaPlateComponent* Default = nullptr;
if (!Default)
Default = static_cast<UMediaPlateComponent*>(UMediaPlateComponent::StaticClass()->DefaultObject);
return Default;
}
// Function MediaPlate.MediaPlateComponent.SetPlayOnlyWhenVisible
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInPlayOnlyWhenVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMediaPlateComponent::SetPlayOnlyWhenVisible(bool bInPlayOnlyWhenVisible)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "SetPlayOnlyWhenVisible");
Params::UMediaPlateComponent_SetPlayOnlyWhenVisible_Params Parms{};
Parms.bInPlayOnlyWhenVisible = bInPlayOnlyWhenVisible;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MediaPlate.MediaPlateComponent.SetMeshRange
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FVector2D InMeshRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMediaPlateComponent::SetMeshRange(const struct FVector2D& InMeshRange)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "SetMeshRange");
Params::UMediaPlateComponent_SetMeshRange_Params Parms{};
Parms.InMeshRange = InMeshRange;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MediaPlate.MediaPlateComponent.SetLoop
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInLoop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMediaPlateComponent::SetLoop(bool bInLoop)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "SetLoop");
Params::UMediaPlateComponent_SetLoop_Params Parms{};
Parms.bInLoop = bInLoop;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MediaPlate.MediaPlateComponent.SetLetterboxAspectRatio
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float AspectRatio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMediaPlateComponent::SetLetterboxAspectRatio(float AspectRatio)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "SetLetterboxAspectRatio");
Params::UMediaPlateComponent_SetLetterboxAspectRatio_Params Parms{};
Parms.AspectRatio = AspectRatio;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MediaPlate.MediaPlateComponent.Seek
// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// struct FTimespan Time (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMediaPlateComponent::Seek(struct FTimespan& Time)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "Seek");
Params::UMediaPlateComponent_Seek_Params Parms{};
Parms.Time = Time;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MediaPlate.MediaPlateComponent.Rewind
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMediaPlateComponent::Rewind()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "Rewind");
Params::UMediaPlateComponent_Rewind_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MediaPlate.MediaPlateComponent.Play
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMediaPlateComponent::Play()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "Play");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MediaPlate.MediaPlateComponent.Pause
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMediaPlateComponent::Pause()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "Pause");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MediaPlate.MediaPlateComponent.Open
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMediaPlateComponent::Open()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "Open");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MediaPlate.MediaPlateComponent.OnMediaOpened
// (Final, Native, Private)
// Parameters:
// class FString DeviceUrl (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMediaPlateComponent::OnMediaOpened(const class FString& DeviceUrl)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "OnMediaOpened");
Params::UMediaPlateComponent_OnMediaOpened_Params Parms{};
Parms.DeviceUrl = DeviceUrl;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MediaPlate.MediaPlateComponent.OnMediaEnd
// (Final, Native, Private)
// Parameters:
void UMediaPlateComponent::OnMediaEnd()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "OnMediaEnd");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MediaPlate.MediaPlateComponent.IsMediaPlatePlaying
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMediaPlateComponent::IsMediaPlatePlaying()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "IsMediaPlatePlaying");
Params::UMediaPlateComponent_IsMediaPlatePlaying_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MediaPlate.MediaPlateComponent.GetMeshRange
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D UMediaPlateComponent::GetMeshRange()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "GetMeshRange");
Params::UMediaPlateComponent_GetMeshRange_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MediaPlate.MediaPlateComponent.GetMediaTexture
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UMediaTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMediaTexture* UMediaPlateComponent::GetMediaTexture()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "GetMediaTexture");
Params::UMediaPlateComponent_GetMediaTexture_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MediaPlate.MediaPlateComponent.GetMediaPlayer
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UMediaPlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMediaPlayer* UMediaPlateComponent::GetMediaPlayer()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "GetMediaPlayer");
Params::UMediaPlateComponent_GetMediaPlayer_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MediaPlate.MediaPlateComponent.GetLoop
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMediaPlateComponent::GetLoop()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "GetLoop");
Params::UMediaPlateComponent_GetLoop_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MediaPlate.MediaPlateComponent.GetLetterboxAspectRatio
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UMediaPlateComponent::GetLetterboxAspectRatio()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "GetLetterboxAspectRatio");
Params::UMediaPlateComponent_GetLetterboxAspectRatio_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MediaPlate.MediaPlateComponent.Close
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMediaPlateComponent::Close()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MediaPlateComponent", "Close");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
}