PalWorld-NetCrack/SDK/MovieRenderPipelineCore_structs.hpp
2024-01-22 14:43:11 +08:00

179 lines
12 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class EMoviePipelineEncodeQuality : uint8
{
Low = 0,
Medium = 1,
High = 2,
Epic = 3,
EMoviePipelineEncodeQuality_MAX = 4,
};
enum class EFCPXMLExportDataSource : uint8
{
OutputMetadata = 0,
SequenceData = 1,
FCPXMLExportDataSource_MAX = 2,
};
enum class EMoviePipelineTextureStreamingMethod : uint8
{
None = 0,
Disabled = 1,
FullyLoad = 2,
EMoviePipelineTextureStreamingMethod_MAX = 3,
};
enum class EMovieRenderPipelineState : uint8
{
Uninitialized = 0,
ProducingFrames = 1,
Finalize = 2,
Export = 3,
Finished = 4,
EMovieRenderPipelineState_MAX = 5,
};
enum class EMovieRenderShotState : uint8
{
Uninitialized = 0,
WarmingUp = 1,
MotionBlur = 2,
Rendering = 3,
Finished = 4,
EMovieRenderShotState_MAX = 5,
};
enum class EMoviePipelineShutterTiming : uint8
{
FrameOpen = 0,
FrameCenter = 1,
FrameClose = 2,
EMoviePipelineShutterTiming_MAX = 3,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x20 (0x20 - 0x0)
// ScriptStruct MovieRenderPipelineCore.MoviePipelinePassIdentifier
struct FMoviePipelinePassIdentifier
{
public:
class FString Name; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString CameraName; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct MovieRenderPipelineCore.MoviePipelineRenderPassOutputData
struct FMoviePipelineRenderPassOutputData
{
public:
TArray<class FString> FilePaths; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
};
// 0x58 (0x58 - 0x0)
// ScriptStruct MovieRenderPipelineCore.MoviePipelineShotOutputData
struct FMoviePipelineShotOutputData
{
public:
TWeakObjectPtr<class UMoviePipelineExecutorShot> Shot; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<struct FMoviePipelinePassIdentifier, struct FMoviePipelineRenderPassOutputData> RenderPassData; // 0x8(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct MovieRenderPipelineCore.MoviePipelineOutputData
struct FMoviePipelineOutputData
{
public:
class UMoviePipeline* Pipeline; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMoviePipelineExecutorJob* Job; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSuccess; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_AB9[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FMoviePipelineShotOutputData> ShotData; // 0x18(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct MovieRenderPipelineCore.MoviePipelineSidecarCamera
struct FMoviePipelineSidecarCamera
{
public:
struct FGuid BindingId; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_ABF[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class FString Name; // 0x18(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct MovieRenderPipelineCore.MoviePipelineSegmentWorkMetrics
struct FMoviePipelineSegmentWorkMetrics
{
public:
class FString SegmentName; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutputFrameIndex; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TotalOutputFrameCount; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutputSubSampleIndex; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TotalSubSampleCount; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 EngineWarmUpFrameIndex; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TotalEngineWarmUpFrameCount; // 0x24(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xA8 (0xA8 - 0x0)
// ScriptStruct MovieRenderPipelineCore.MoviePipelineCameraCutInfo
struct FMoviePipelineCameraCutInfo
{
public:
uint8 Pad_AC3[0xA8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xA8 (0xA8 - 0x0)
// ScriptStruct MovieRenderPipelineCore.MoviePipelineFormatArgs
struct FMoviePipelineFormatArgs
{
public:
TMap<class FString, class FString> FilenameArguments; // 0x0(0x50)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
TMap<class FString, class FString> FileMetadata; // 0x50(0x50)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
class UMoviePipelineExecutorJob* InJob; // 0xA0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x118 (0x118 - 0x0)
// ScriptStruct MovieRenderPipelineCore.MoviePipelineFilenameResolveParams
struct FMoviePipelineFilenameResolveParams
{
public:
int32 FrameNumber; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FrameNumberShot; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FrameNumberRel; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FrameNumberShotRel; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString CameraNameOverride; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ShotNameOverride; // 0x20(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ZeroPadFrameNumberCount; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bForceRelativeFrameNumbers; // 0x34(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_AC7[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FString FileNameOverride; // 0x38(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<class FString, class FString> FileNameFormatOverrides; // 0x48(0x50)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
TMap<class FString, class FString> FileMetadata; // 0x98(0x50)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FDateTime InitializationTime; // 0xE8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InitializationVersion; // 0xF0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_ACA[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UMoviePipelineExecutorJob* Job; // 0xF8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_ACB[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class UMoviePipelineExecutorShot* ShotOverride; // 0x108(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AdditionalFrameNumberOffset; // 0x110(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_ACD[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
}