PalWorld-NetCrack/SDK/MovieSceneTracks_functions.cpp
2024-01-22 14:43:11 +08:00

5065 lines
140 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class MovieSceneTracks.MovieScenePropertyTrack
// (None)
class UClass* UMovieScenePropertyTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePropertyTrack");
return Clss;
}
// MovieScenePropertyTrack MovieSceneTracks.Default__MovieScenePropertyTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieScenePropertyTrack* UMovieScenePropertyTrack::GetDefaultObj()
{
static class UMovieScenePropertyTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePropertyTrack*>(UMovieScenePropertyTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneParameterSection
// (None)
class UClass* UMovieSceneParameterSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneParameterSection");
return Clss;
}
// MovieSceneParameterSection MovieSceneTracks.Default__MovieSceneParameterSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneParameterSection* UMovieSceneParameterSection::GetDefaultObj()
{
static class UMovieSceneParameterSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneParameterSection*>(UMovieSceneParameterSection::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneTracks.MovieSceneParameterSection.RemoveVectorParameter
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneParameterSection::RemoveVectorParameter(class FName InParameterName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "RemoveVectorParameter");
Params::UMovieSceneParameterSection_RemoveVectorParameter_Params Parms{};
Parms.InParameterName = InParameterName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneParameterSection.RemoveVector2DParameter
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneParameterSection::RemoveVector2DParameter(class FName InParameterName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "RemoveVector2DParameter");
Params::UMovieSceneParameterSection_RemoveVector2DParameter_Params Parms{};
Parms.InParameterName = InParameterName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneParameterSection.RemoveTransformParameter
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneParameterSection::RemoveTransformParameter(class FName InParameterName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "RemoveTransformParameter");
Params::UMovieSceneParameterSection_RemoveTransformParameter_Params Parms{};
Parms.InParameterName = InParameterName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneParameterSection.RemoveScalarParameter
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneParameterSection::RemoveScalarParameter(class FName InParameterName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "RemoveScalarParameter");
Params::UMovieSceneParameterSection_RemoveScalarParameter_Params Parms{};
Parms.InParameterName = InParameterName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneParameterSection.RemoveColorParameter
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneParameterSection::RemoveColorParameter(class FName InParameterName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "RemoveColorParameter");
Params::UMovieSceneParameterSection_RemoveColorParameter_Params Parms{};
Parms.InParameterName = InParameterName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneParameterSection.RemoveBoolParameter
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneParameterSection::RemoveBoolParameter(class FName InParameterName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "RemoveBoolParameter");
Params::UMovieSceneParameterSection_RemoveBoolParameter_Params Parms{};
Parms.InParameterName = InParameterName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneParameterSection.GetParameterNames
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TSet<class FName> ParameterNames (Parm, OutParm, NativeAccessSpecifierPublic)
void UMovieSceneParameterSection::GetParameterNames(TSet<class FName>* ParameterNames)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "GetParameterNames");
Params::UMovieSceneParameterSection_GetParameterNames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (ParameterNames != nullptr)
*ParameterNames = Parms.ParameterNames;
}
// Function MovieSceneTracks.MovieSceneParameterSection.AddVectorParameterKey
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFrameNumber InTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneParameterSection::AddVectorParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FVector& InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "AddVectorParameterKey");
Params::UMovieSceneParameterSection_AddVectorParameterKey_Params Parms{};
Parms.InParameterName = InParameterName;
Parms.InTime = InTime;
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneParameterSection.AddVector2DParameterKey
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFrameNumber InTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector2D InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneParameterSection::AddVector2DParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FVector2D& InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "AddVector2DParameterKey");
Params::UMovieSceneParameterSection_AddVector2DParameterKey_Params Parms{};
Parms.InParameterName = InParameterName;
Parms.InTime = InTime;
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneParameterSection.AddTransformParameterKey
// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFrameNumber InTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FTransform InValue (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneParameterSection::AddTransformParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, struct FTransform& InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "AddTransformParameterKey");
Params::UMovieSceneParameterSection_AddTransformParameterKey_Params Parms{};
Parms.InParameterName = InParameterName;
Parms.InTime = InTime;
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneParameterSection.AddScalarParameterKey
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFrameNumber InTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneParameterSection::AddScalarParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, float InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "AddScalarParameterKey");
Params::UMovieSceneParameterSection_AddScalarParameterKey_Params Parms{};
Parms.InParameterName = InParameterName;
Parms.InTime = InTime;
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneParameterSection.AddColorParameterKey
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFrameNumber InTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FLinearColor InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneParameterSection::AddColorParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FLinearColor& InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "AddColorParameterKey");
Params::UMovieSceneParameterSection_AddColorParameterKey_Params Parms{};
Parms.InParameterName = InParameterName;
Parms.InTime = InTime;
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneParameterSection.AddBoolParameterKey
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFrameNumber InTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneParameterSection::AddBoolParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, bool InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneParameterSection", "AddBoolParameterKey");
Params::UMovieSceneParameterSection_AddBoolParameterKey_Params Parms{};
Parms.InParameterName = InParameterName;
Parms.InTime = InTime;
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class MovieSceneTracks.MovieSceneBaseCacheSection
// (None)
class UClass* UMovieSceneBaseCacheSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneBaseCacheSection");
return Clss;
}
// MovieSceneBaseCacheSection MovieSceneTracks.Default__MovieSceneBaseCacheSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneBaseCacheSection* UMovieSceneBaseCacheSection::GetDefaultObj()
{
static class UMovieSceneBaseCacheSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneBaseCacheSection*>(UMovieSceneBaseCacheSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneTransformOrigin
// (None)
class UClass* IMovieSceneTransformOrigin::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneTransformOrigin");
return Clss;
}
// MovieSceneTransformOrigin MovieSceneTracks.Default__MovieSceneTransformOrigin
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneTransformOrigin* IMovieSceneTransformOrigin::GetDefaultObj()
{
static class IMovieSceneTransformOrigin* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneTransformOrigin*>(IMovieSceneTransformOrigin::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneTracks.MovieSceneTransformOrigin.BP_GetTransformOrigin
// (Event, Protected, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
// Parameters:
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform IMovieSceneTransformOrigin::BP_GetTransformOrigin()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneTransformOrigin", "BP_GetTransformOrigin");
Params::IMovieSceneTransformOrigin_BP_GetTransformOrigin_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Class MovieSceneTracks.MovieSceneDoublePerlinNoiseChannelContainer
// (None)
class UClass* UMovieSceneDoublePerlinNoiseChannelContainer::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneDoublePerlinNoiseChannelContainer");
return Clss;
}
// MovieSceneDoublePerlinNoiseChannelContainer MovieSceneTracks.Default__MovieSceneDoublePerlinNoiseChannelContainer
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneDoublePerlinNoiseChannelContainer* UMovieSceneDoublePerlinNoiseChannelContainer::GetDefaultObj()
{
static class UMovieSceneDoublePerlinNoiseChannelContainer* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneDoublePerlinNoiseChannelContainer*>(UMovieSceneDoublePerlinNoiseChannelContainer::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneFloatPerlinNoiseChannelContainer
// (None)
class UClass* UMovieSceneFloatPerlinNoiseChannelContainer::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneFloatPerlinNoiseChannelContainer");
return Clss;
}
// MovieSceneFloatPerlinNoiseChannelContainer MovieSceneTracks.Default__MovieSceneFloatPerlinNoiseChannelContainer
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneFloatPerlinNoiseChannelContainer* UMovieSceneFloatPerlinNoiseChannelContainer::GetDefaultObj()
{
static class UMovieSceneFloatPerlinNoiseChannelContainer* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneFloatPerlinNoiseChannelContainer*>(UMovieSceneFloatPerlinNoiseChannelContainer::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneInterrogatedPropertyInstantiatorSystem
// (None)
class UClass* UMovieSceneInterrogatedPropertyInstantiatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneInterrogatedPropertyInstantiatorSystem");
return Clss;
}
// MovieSceneInterrogatedPropertyInstantiatorSystem MovieSceneTracks.Default__MovieSceneInterrogatedPropertyInstantiatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneInterrogatedPropertyInstantiatorSystem* UMovieSceneInterrogatedPropertyInstantiatorSystem::GetDefaultObj()
{
static class UMovieSceneInterrogatedPropertyInstantiatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneInterrogatedPropertyInstantiatorSystem*>(UMovieSceneInterrogatedPropertyInstantiatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCameraShakeEvaluator
// (None)
class UClass* UMovieSceneCameraShakeEvaluator::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCameraShakeEvaluator");
return Clss;
}
// MovieSceneCameraShakeEvaluator MovieSceneTracks.Default__MovieSceneCameraShakeEvaluator
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCameraShakeEvaluator* UMovieSceneCameraShakeEvaluator::GetDefaultObj()
{
static class UMovieSceneCameraShakeEvaluator* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCameraShakeEvaluator*>(UMovieSceneCameraShakeEvaluator::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScene3DConstraintSection
// (None)
class UClass* UMovieScene3DConstraintSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScene3DConstraintSection");
return Clss;
}
// MovieScene3DConstraintSection MovieSceneTracks.Default__MovieScene3DConstraintSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieScene3DConstraintSection* UMovieScene3DConstraintSection::GetDefaultObj()
{
static class UMovieScene3DConstraintSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScene3DConstraintSection*>(UMovieScene3DConstraintSection::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneTracks.MovieScene3DConstraintSection.SetConstraintBindingID
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FMovieSceneObjectBindingID InConstraintBindingID (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieScene3DConstraintSection::SetConstraintBindingID(struct FMovieSceneObjectBindingID& InConstraintBindingID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieScene3DConstraintSection", "SetConstraintBindingID");
Params::UMovieScene3DConstraintSection_SetConstraintBindingID_Params Parms{};
Parms.InConstraintBindingID = InConstraintBindingID;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieScene3DConstraintSection.GetConstraintBindingID
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FMovieSceneObjectBindingID ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneObjectBindingID UMovieScene3DConstraintSection::GetConstraintBindingID()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieScene3DConstraintSection", "GetConstraintBindingID");
Params::UMovieScene3DConstraintSection_GetConstraintBindingID_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneTracks.MovieScene3DAttachSection
// (None)
class UClass* UMovieScene3DAttachSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScene3DAttachSection");
return Clss;
}
// MovieScene3DAttachSection MovieSceneTracks.Default__MovieScene3DAttachSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieScene3DAttachSection* UMovieScene3DAttachSection::GetDefaultObj()
{
static class UMovieScene3DAttachSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScene3DAttachSection*>(UMovieScene3DAttachSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScene3DPathSection
// (None)
class UClass* UMovieScene3DPathSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScene3DPathSection");
return Clss;
}
// MovieScene3DPathSection MovieSceneTracks.Default__MovieScene3DPathSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieScene3DPathSection* UMovieScene3DPathSection::GetDefaultObj()
{
static class UMovieScene3DPathSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScene3DPathSection*>(UMovieScene3DPathSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScene3DTransformSectionConstraints
// (None)
class UClass* UMovieScene3DTransformSectionConstraints::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScene3DTransformSectionConstraints");
return Clss;
}
// MovieScene3DTransformSectionConstraints MovieSceneTracks.Default__MovieScene3DTransformSectionConstraints
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScene3DTransformSectionConstraints* UMovieScene3DTransformSectionConstraints::GetDefaultObj()
{
static class UMovieScene3DTransformSectionConstraints* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScene3DTransformSectionConstraints*>(UMovieScene3DTransformSectionConstraints::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScene3DTransformSection
// (None)
class UClass* UMovieScene3DTransformSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScene3DTransformSection");
return Clss;
}
// MovieScene3DTransformSection MovieSceneTracks.Default__MovieScene3DTransformSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieScene3DTransformSection* UMovieScene3DTransformSection::GetDefaultObj()
{
static class UMovieScene3DTransformSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScene3DTransformSection*>(UMovieScene3DTransformSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneActorReferenceSection
// (None)
class UClass* UMovieSceneActorReferenceSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneActorReferenceSection");
return Clss;
}
// MovieSceneActorReferenceSection MovieSceneTracks.Default__MovieSceneActorReferenceSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneActorReferenceSection* UMovieSceneActorReferenceSection::GetDefaultObj()
{
static class UMovieSceneActorReferenceSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneActorReferenceSection*>(UMovieSceneActorReferenceSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneAudioSection
// (None)
class UClass* UMovieSceneAudioSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneAudioSection");
return Clss;
}
// MovieSceneAudioSection MovieSceneTracks.Default__MovieSceneAudioSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneAudioSection* UMovieSceneAudioSection::GetDefaultObj()
{
static class UMovieSceneAudioSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneAudioSection*>(UMovieSceneAudioSection::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneTracks.MovieSceneAudioSection.SetStartOffset
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FFrameNumber InStartOffset (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneAudioSection::SetStartOffset(const struct FFrameNumber& InStartOffset)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneAudioSection", "SetStartOffset");
Params::UMovieSceneAudioSection_SetStartOffset_Params Parms{};
Parms.InStartOffset = InStartOffset;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneAudioSection.SetSound
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundBase* InSound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneAudioSection::SetSound(class USoundBase* InSound)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneAudioSection", "SetSound");
Params::UMovieSceneAudioSection_SetSound_Params Parms{};
Parms.InSound = InSound;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneAudioSection.GetStartOffset
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FFrameNumber ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFrameNumber UMovieSceneAudioSection::GetStartOffset()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneAudioSection", "GetStartOffset");
Params::UMovieSceneAudioSection_GetStartOffset_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneAudioSection.GetSound
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class USoundBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundBase* UMovieSceneAudioSection::GetSound()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneAudioSection", "GetSound");
Params::UMovieSceneAudioSection_GetSound_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneTracks.MovieSceneByteSection
// (None)
class UClass* UMovieSceneByteSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneByteSection");
return Clss;
}
// MovieSceneByteSection MovieSceneTracks.Default__MovieSceneByteSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneByteSection* UMovieSceneByteSection::GetDefaultObj()
{
static class UMovieSceneByteSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneByteSection*>(UMovieSceneByteSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCameraCutSection
// (None)
class UClass* UMovieSceneCameraCutSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCameraCutSection");
return Clss;
}
// MovieSceneCameraCutSection MovieSceneTracks.Default__MovieSceneCameraCutSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCameraCutSection* UMovieSceneCameraCutSection::GetDefaultObj()
{
static class UMovieSceneCameraCutSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCameraCutSection*>(UMovieSceneCameraCutSection::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneTracks.MovieSceneCameraCutSection.SetCameraBindingID
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FMovieSceneObjectBindingID InCameraBindingID (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneCameraCutSection::SetCameraBindingID(struct FMovieSceneObjectBindingID& InCameraBindingID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCameraCutSection", "SetCameraBindingID");
Params::UMovieSceneCameraCutSection_SetCameraBindingID_Params Parms{};
Parms.InCameraBindingID = InCameraBindingID;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneCameraCutSection.GetCameraBindingID
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FMovieSceneObjectBindingID ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneObjectBindingID UMovieSceneCameraCutSection::GetCameraBindingID()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCameraCutSection", "GetCameraBindingID");
Params::UMovieSceneCameraCutSection_GetCameraBindingID_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneTracks.MovieSceneCameraShakeSection
// (None)
class UClass* UMovieSceneCameraShakeSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCameraShakeSection");
return Clss;
}
// MovieSceneCameraShakeSection MovieSceneTracks.Default__MovieSceneCameraShakeSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCameraShakeSection* UMovieSceneCameraShakeSection::GetDefaultObj()
{
static class UMovieSceneCameraShakeSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCameraShakeSection*>(UMovieSceneCameraShakeSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCameraShakeSourceShakeSection
// (None)
class UClass* UMovieSceneCameraShakeSourceShakeSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCameraShakeSourceShakeSection");
return Clss;
}
// MovieSceneCameraShakeSourceShakeSection MovieSceneTracks.Default__MovieSceneCameraShakeSourceShakeSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCameraShakeSourceShakeSection* UMovieSceneCameraShakeSourceShakeSection::GetDefaultObj()
{
static class UMovieSceneCameraShakeSourceShakeSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCameraShakeSourceShakeSection*>(UMovieSceneCameraShakeSourceShakeSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCameraShakeSourceTriggerSection
// (None)
class UClass* UMovieSceneCameraShakeSourceTriggerSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCameraShakeSourceTriggerSection");
return Clss;
}
// MovieSceneCameraShakeSourceTriggerSection MovieSceneTracks.Default__MovieSceneCameraShakeSourceTriggerSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCameraShakeSourceTriggerSection* UMovieSceneCameraShakeSourceTriggerSection::GetDefaultObj()
{
static class UMovieSceneCameraShakeSourceTriggerSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCameraShakeSourceTriggerSection*>(UMovieSceneCameraShakeSourceTriggerSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCinematicShotSection
// (None)
class UClass* UMovieSceneCinematicShotSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCinematicShotSection");
return Clss;
}
// MovieSceneCinematicShotSection MovieSceneTracks.Default__MovieSceneCinematicShotSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCinematicShotSection* UMovieSceneCinematicShotSection::GetDefaultObj()
{
static class UMovieSceneCinematicShotSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCinematicShotSection*>(UMovieSceneCinematicShotSection::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneTracks.MovieSceneCinematicShotSection.SetShotDisplayName
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString InShotDisplayName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneCinematicShotSection::SetShotDisplayName(const class FString& InShotDisplayName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCinematicShotSection", "SetShotDisplayName");
Params::UMovieSceneCinematicShotSection_SetShotDisplayName_Params Parms{};
Parms.InShotDisplayName = InShotDisplayName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneCinematicShotSection.GetShotDisplayName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UMovieSceneCinematicShotSection::GetShotDisplayName()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCinematicShotSection", "GetShotDisplayName");
Params::UMovieSceneCinematicShotSection_GetShotDisplayName_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneTracks.MovieSceneColorSection
// (None)
class UClass* UMovieSceneColorSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneColorSection");
return Clss;
}
// MovieSceneColorSection MovieSceneTracks.Default__MovieSceneColorSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneColorSection* UMovieSceneColorSection::GetDefaultObj()
{
static class UMovieSceneColorSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneColorSection*>(UMovieSceneColorSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneConstrainedSection
// (None)
class UClass* IMovieSceneConstrainedSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneConstrainedSection");
return Clss;
}
// MovieSceneConstrainedSection MovieSceneTracks.Default__MovieSceneConstrainedSection
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneConstrainedSection* IMovieSceneConstrainedSection::GetDefaultObj()
{
static class IMovieSceneConstrainedSection* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneConstrainedSection*>(IMovieSceneConstrainedSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCVarSection
// (None)
class UClass* UMovieSceneCVarSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCVarSection");
return Clss;
}
// MovieSceneCVarSection MovieSceneTracks.Default__MovieSceneCVarSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCVarSection* UMovieSceneCVarSection::GetDefaultObj()
{
static class UMovieSceneCVarSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCVarSection*>(UMovieSceneCVarSection::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneTracks.MovieSceneCVarSection.SetFromString
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
// Parameters:
// class FString InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneCVarSection::SetFromString(const class FString& InString)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCVarSection", "SetFromString");
Params::UMovieSceneCVarSection_SetFromString_Params Parms{};
Parms.InString = InString;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneCVarSection.GetString
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UMovieSceneCVarSection::GetString()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCVarSection", "GetString");
Params::UMovieSceneCVarSection_GetString_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneTracks.MovieSceneDataLayerSection
// (None)
class UClass* UMovieSceneDataLayerSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneDataLayerSection");
return Clss;
}
// MovieSceneDataLayerSection MovieSceneTracks.Default__MovieSceneDataLayerSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneDataLayerSection* UMovieSceneDataLayerSection::GetDefaultObj()
{
static class UMovieSceneDataLayerSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneDataLayerSection*>(UMovieSceneDataLayerSection::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneTracks.MovieSceneDataLayerSection.SetPrerollState
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
// Parameters:
// enum class EDataLayerRuntimeState InPrerollState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneDataLayerSection::SetPrerollState(enum class EDataLayerRuntimeState InPrerollState)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneDataLayerSection", "SetPrerollState");
Params::UMovieSceneDataLayerSection_SetPrerollState_Params Parms{};
Parms.InPrerollState = InPrerollState;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneDataLayerSection.SetFlushOnUnload
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
// Parameters:
// bool bFlushOnUnload (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneDataLayerSection::SetFlushOnUnload(bool bFlushOnUnload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneDataLayerSection", "SetFlushOnUnload");
Params::UMovieSceneDataLayerSection_SetFlushOnUnload_Params Parms{};
Parms.bFlushOnUnload = bFlushOnUnload;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneDataLayerSection.SetDesiredState
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
// Parameters:
// enum class EDataLayerRuntimeState InDesiredState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneDataLayerSection::SetDesiredState(enum class EDataLayerRuntimeState InDesiredState)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneDataLayerSection", "SetDesiredState");
Params::UMovieSceneDataLayerSection_SetDesiredState_Params Parms{};
Parms.InDesiredState = InDesiredState;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneDataLayerSection.SetDataLayers
// (Final, Native, Private, HasOutParams, BlueprintCallable)
// Parameters:
// TArray<struct FActorDataLayer> InDataLayers (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void UMovieSceneDataLayerSection::SetDataLayers(TArray<struct FActorDataLayer>& InDataLayers)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneDataLayerSection", "SetDataLayers");
Params::UMovieSceneDataLayerSection_SetDataLayers_Params Parms{};
Parms.InDataLayers = InDataLayers;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneDataLayerSection.SetDataLayerAssets
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TArray<class UDataLayerAsset*> InDataLayerAssets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void UMovieSceneDataLayerSection::SetDataLayerAssets(TArray<class UDataLayerAsset*>& InDataLayerAssets)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneDataLayerSection", "SetDataLayerAssets");
Params::UMovieSceneDataLayerSection_SetDataLayerAssets_Params Parms{};
Parms.InDataLayerAssets = InDataLayerAssets;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneDataLayerSection.GetPrerollState
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EDataLayerRuntimeState UMovieSceneDataLayerSection::GetPrerollState()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneDataLayerSection", "GetPrerollState");
Params::UMovieSceneDataLayerSection_GetPrerollState_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneDataLayerSection.GetFlushOnUnload
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneDataLayerSection::GetFlushOnUnload()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneDataLayerSection", "GetFlushOnUnload");
Params::UMovieSceneDataLayerSection_GetFlushOnUnload_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneDataLayerSection.GetDesiredState
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EDataLayerRuntimeState UMovieSceneDataLayerSection::GetDesiredState()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneDataLayerSection", "GetDesiredState");
Params::UMovieSceneDataLayerSection_GetDesiredState_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneDataLayerSection.GetDataLayers
// (Final, Native, Private, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<struct FActorDataLayer> ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<struct FActorDataLayer> UMovieSceneDataLayerSection::GetDataLayers()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneDataLayerSection", "GetDataLayers");
Params::UMovieSceneDataLayerSection_GetDataLayers_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneDataLayerSection.GetDataLayerAssets
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<class UDataLayerAsset*> ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UDataLayerAsset*> UMovieSceneDataLayerSection::GetDataLayerAssets()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneDataLayerSection", "GetDataLayerAssets");
Params::UMovieSceneDataLayerSection_GetDataLayerAssets_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneTracks.MovieSceneDoubleSection
// (None)
class UClass* UMovieSceneDoubleSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneDoubleSection");
return Clss;
}
// MovieSceneDoubleSection MovieSceneTracks.Default__MovieSceneDoubleSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneDoubleSection* UMovieSceneDoubleSection::GetDefaultObj()
{
static class UMovieSceneDoubleSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneDoubleSection*>(UMovieSceneDoubleSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneEnumSection
// (None)
class UClass* UMovieSceneEnumSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEnumSection");
return Clss;
}
// MovieSceneEnumSection MovieSceneTracks.Default__MovieSceneEnumSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEnumSection* UMovieSceneEnumSection::GetDefaultObj()
{
static class UMovieSceneEnumSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEnumSection*>(UMovieSceneEnumSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneEventSectionBase
// (None)
class UClass* UMovieSceneEventSectionBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEventSectionBase");
return Clss;
}
// MovieSceneEventSectionBase MovieSceneTracks.Default__MovieSceneEventSectionBase
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEventSectionBase* UMovieSceneEventSectionBase::GetDefaultObj()
{
static class UMovieSceneEventSectionBase* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEventSectionBase*>(UMovieSceneEventSectionBase::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneEventRepeaterSection
// (None)
class UClass* UMovieSceneEventRepeaterSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEventRepeaterSection");
return Clss;
}
// MovieSceneEventRepeaterSection MovieSceneTracks.Default__MovieSceneEventRepeaterSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEventRepeaterSection* UMovieSceneEventRepeaterSection::GetDefaultObj()
{
static class UMovieSceneEventRepeaterSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEventRepeaterSection*>(UMovieSceneEventRepeaterSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneEventSection
// (None)
class UClass* UMovieSceneEventSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEventSection");
return Clss;
}
// MovieSceneEventSection MovieSceneTracks.Default__MovieSceneEventSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEventSection* UMovieSceneEventSection::GetDefaultObj()
{
static class UMovieSceneEventSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEventSection*>(UMovieSceneEventSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneEventTriggerSection
// (None)
class UClass* UMovieSceneEventTriggerSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEventTriggerSection");
return Clss;
}
// MovieSceneEventTriggerSection MovieSceneTracks.Default__MovieSceneEventTriggerSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEventTriggerSection* UMovieSceneEventTriggerSection::GetDefaultObj()
{
static class UMovieSceneEventTriggerSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEventTriggerSection*>(UMovieSceneEventTriggerSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneFadeSection
// (None)
class UClass* UMovieSceneFadeSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneFadeSection");
return Clss;
}
// MovieSceneFadeSection MovieSceneTracks.Default__MovieSceneFadeSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneFadeSection* UMovieSceneFadeSection::GetDefaultObj()
{
static class UMovieSceneFadeSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneFadeSection*>(UMovieSceneFadeSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneFloatSection
// (None)
class UClass* UMovieSceneFloatSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneFloatSection");
return Clss;
}
// MovieSceneFloatSection MovieSceneTracks.Default__MovieSceneFloatSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneFloatSection* UMovieSceneFloatSection::GetDefaultObj()
{
static class UMovieSceneFloatSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneFloatSection*>(UMovieSceneFloatSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneIntegerSection
// (None)
class UClass* UMovieSceneIntegerSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneIntegerSection");
return Clss;
}
// MovieSceneIntegerSection MovieSceneTracks.Default__MovieSceneIntegerSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneIntegerSection* UMovieSceneIntegerSection::GetDefaultObj()
{
static class UMovieSceneIntegerSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneIntegerSection*>(UMovieSceneIntegerSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneLevelVisibilitySection
// (None)
class UClass* UMovieSceneLevelVisibilitySection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneLevelVisibilitySection");
return Clss;
}
// MovieSceneLevelVisibilitySection MovieSceneTracks.Default__MovieSceneLevelVisibilitySection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneLevelVisibilitySection* UMovieSceneLevelVisibilitySection::GetDefaultObj()
{
static class UMovieSceneLevelVisibilitySection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneLevelVisibilitySection*>(UMovieSceneLevelVisibilitySection::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneTracks.MovieSceneLevelVisibilitySection.SetVisibility
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ELevelVisibility InVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneLevelVisibilitySection::SetVisibility(enum class ELevelVisibility InVisibility)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneLevelVisibilitySection", "SetVisibility");
Params::UMovieSceneLevelVisibilitySection_SetVisibility_Params Parms{};
Parms.InVisibility = InVisibility;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneLevelVisibilitySection.SetLevelNames
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TArray<class FName> InLevelNames (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void UMovieSceneLevelVisibilitySection::SetLevelNames(TArray<class FName>& InLevelNames)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneLevelVisibilitySection", "SetLevelNames");
Params::UMovieSceneLevelVisibilitySection_SetLevelNames_Params Parms{};
Parms.InLevelNames = InLevelNames;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneTracks.MovieSceneLevelVisibilitySection.GetVisibility
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class ELevelVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ELevelVisibility UMovieSceneLevelVisibilitySection::GetVisibility()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneLevelVisibilitySection", "GetVisibility");
Params::UMovieSceneLevelVisibilitySection_GetVisibility_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneLevelVisibilitySection.GetLevelNames
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<class FName> ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class FName> UMovieSceneLevelVisibilitySection::GetLevelNames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneLevelVisibilitySection", "GetLevelNames");
Params::UMovieSceneLevelVisibilitySection_GetLevelNames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneTracks.MovieSceneObjectPropertySection
// (None)
class UClass* UMovieSceneObjectPropertySection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneObjectPropertySection");
return Clss;
}
// MovieSceneObjectPropertySection MovieSceneTracks.Default__MovieSceneObjectPropertySection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneObjectPropertySection* UMovieSceneObjectPropertySection::GetDefaultObj()
{
static class UMovieSceneObjectPropertySection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneObjectPropertySection*>(UMovieSceneObjectPropertySection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneParameterSectionExtender
// (None)
class UClass* IMovieSceneParameterSectionExtender::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneParameterSectionExtender");
return Clss;
}
// MovieSceneParameterSectionExtender MovieSceneTracks.Default__MovieSceneParameterSectionExtender
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneParameterSectionExtender* IMovieSceneParameterSectionExtender::GetDefaultObj()
{
static class IMovieSceneParameterSectionExtender* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneParameterSectionExtender*>(IMovieSceneParameterSectionExtender::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneParticleSection
// (None)
class UClass* UMovieSceneParticleSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneParticleSection");
return Clss;
}
// MovieSceneParticleSection MovieSceneTracks.Default__MovieSceneParticleSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneParticleSection* UMovieSceneParticleSection::GetDefaultObj()
{
static class UMovieSceneParticleSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneParticleSection*>(UMovieSceneParticleSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScenePrimitiveMaterialSection
// (None)
class UClass* UMovieScenePrimitiveMaterialSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePrimitiveMaterialSection");
return Clss;
}
// MovieScenePrimitiveMaterialSection MovieSceneTracks.Default__MovieScenePrimitiveMaterialSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieScenePrimitiveMaterialSection* UMovieScenePrimitiveMaterialSection::GetDefaultObj()
{
static class UMovieScenePrimitiveMaterialSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePrimitiveMaterialSection*>(UMovieScenePrimitiveMaterialSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneSkeletalAnimationSection
// (None)
class UClass* UMovieSceneSkeletalAnimationSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSkeletalAnimationSection");
return Clss;
}
// MovieSceneSkeletalAnimationSection MovieSceneTracks.Default__MovieSceneSkeletalAnimationSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSkeletalAnimationSection* UMovieSceneSkeletalAnimationSection::GetDefaultObj()
{
static class UMovieSceneSkeletalAnimationSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSkeletalAnimationSection*>(UMovieSceneSkeletalAnimationSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneSlomoSection
// (None)
class UClass* UMovieSceneSlomoSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSlomoSection");
return Clss;
}
// MovieSceneSlomoSection MovieSceneTracks.Default__MovieSceneSlomoSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSlomoSection* UMovieSceneSlomoSection::GetDefaultObj()
{
static class UMovieSceneSlomoSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSlomoSection*>(UMovieSceneSlomoSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneStringSection
// (None)
class UClass* UMovieSceneStringSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneStringSection");
return Clss;
}
// MovieSceneStringSection MovieSceneTracks.Default__MovieSceneStringSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneStringSection* UMovieSceneStringSection::GetDefaultObj()
{
static class UMovieSceneStringSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneStringSection*>(UMovieSceneStringSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneFloatVectorSection
// (None)
class UClass* UMovieSceneFloatVectorSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneFloatVectorSection");
return Clss;
}
// MovieSceneFloatVectorSection MovieSceneTracks.Default__MovieSceneFloatVectorSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneFloatVectorSection* UMovieSceneFloatVectorSection::GetDefaultObj()
{
static class UMovieSceneFloatVectorSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneFloatVectorSection*>(UMovieSceneFloatVectorSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneDoubleVectorSection
// (None)
class UClass* UMovieSceneDoubleVectorSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneDoubleVectorSection");
return Clss;
}
// MovieSceneDoubleVectorSection MovieSceneTracks.Default__MovieSceneDoubleVectorSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneDoubleVectorSection* UMovieSceneDoubleVectorSection::GetDefaultObj()
{
static class UMovieSceneDoubleVectorSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneDoubleVectorSection*>(UMovieSceneDoubleVectorSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.BoolChannelEvaluatorSystem
// (None)
class UClass* UBoolChannelEvaluatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BoolChannelEvaluatorSystem");
return Clss;
}
// BoolChannelEvaluatorSystem MovieSceneTracks.Default__BoolChannelEvaluatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UBoolChannelEvaluatorSystem* UBoolChannelEvaluatorSystem::GetDefaultObj()
{
static class UBoolChannelEvaluatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UBoolChannelEvaluatorSystem*>(UBoolChannelEvaluatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.ByteChannelEvaluatorSystem
// (None)
class UClass* UByteChannelEvaluatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ByteChannelEvaluatorSystem");
return Clss;
}
// ByteChannelEvaluatorSystem MovieSceneTracks.Default__ByteChannelEvaluatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UByteChannelEvaluatorSystem* UByteChannelEvaluatorSystem::GetDefaultObj()
{
static class UByteChannelEvaluatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UByteChannelEvaluatorSystem*>(UByteChannelEvaluatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.DoubleChannelEvaluatorSystem
// (None)
class UClass* UDoubleChannelEvaluatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("DoubleChannelEvaluatorSystem");
return Clss;
}
// DoubleChannelEvaluatorSystem MovieSceneTracks.Default__DoubleChannelEvaluatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UDoubleChannelEvaluatorSystem* UDoubleChannelEvaluatorSystem::GetDefaultObj()
{
static class UDoubleChannelEvaluatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UDoubleChannelEvaluatorSystem*>(UDoubleChannelEvaluatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.DoublePerlinNoiseChannelEvaluatorSystem
// (None)
class UClass* UDoublePerlinNoiseChannelEvaluatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("DoublePerlinNoiseChannelEvaluatorSystem");
return Clss;
}
// DoublePerlinNoiseChannelEvaluatorSystem MovieSceneTracks.Default__DoublePerlinNoiseChannelEvaluatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UDoublePerlinNoiseChannelEvaluatorSystem* UDoublePerlinNoiseChannelEvaluatorSystem::GetDefaultObj()
{
static class UDoublePerlinNoiseChannelEvaluatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UDoublePerlinNoiseChannelEvaluatorSystem*>(UDoublePerlinNoiseChannelEvaluatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.FloatChannelEvaluatorSystem
// (None)
class UClass* UFloatChannelEvaluatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FloatChannelEvaluatorSystem");
return Clss;
}
// FloatChannelEvaluatorSystem MovieSceneTracks.Default__FloatChannelEvaluatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UFloatChannelEvaluatorSystem* UFloatChannelEvaluatorSystem::GetDefaultObj()
{
static class UFloatChannelEvaluatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UFloatChannelEvaluatorSystem*>(UFloatChannelEvaluatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.FloatPerlinNoiseChannelEvaluatorSystem
// (None)
class UClass* UFloatPerlinNoiseChannelEvaluatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FloatPerlinNoiseChannelEvaluatorSystem");
return Clss;
}
// FloatPerlinNoiseChannelEvaluatorSystem MovieSceneTracks.Default__FloatPerlinNoiseChannelEvaluatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UFloatPerlinNoiseChannelEvaluatorSystem* UFloatPerlinNoiseChannelEvaluatorSystem::GetDefaultObj()
{
static class UFloatPerlinNoiseChannelEvaluatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UFloatPerlinNoiseChannelEvaluatorSystem*>(UFloatPerlinNoiseChannelEvaluatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.IntegerChannelEvaluatorSystem
// (None)
class UClass* UIntegerChannelEvaluatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("IntegerChannelEvaluatorSystem");
return Clss;
}
// IntegerChannelEvaluatorSystem MovieSceneTracks.Default__IntegerChannelEvaluatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UIntegerChannelEvaluatorSystem* UIntegerChannelEvaluatorSystem::GetDefaultObj()
{
static class UIntegerChannelEvaluatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UIntegerChannelEvaluatorSystem*>(UIntegerChannelEvaluatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScenePropertySystem
// (None)
class UClass* UMovieScenePropertySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePropertySystem");
return Clss;
}
// MovieScenePropertySystem MovieSceneTracks.Default__MovieScenePropertySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScenePropertySystem* UMovieScenePropertySystem::GetDefaultObj()
{
static class UMovieScenePropertySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePropertySystem*>(UMovieScenePropertySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScene3DTransformPropertySystem
// (None)
class UClass* UMovieScene3DTransformPropertySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScene3DTransformPropertySystem");
return Clss;
}
// MovieScene3DTransformPropertySystem MovieSceneTracks.Default__MovieScene3DTransformPropertySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScene3DTransformPropertySystem* UMovieScene3DTransformPropertySystem::GetDefaultObj()
{
static class UMovieScene3DTransformPropertySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScene3DTransformPropertySystem*>(UMovieScene3DTransformPropertySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneBaseValueEvaluatorSystem
// (None)
class UClass* UMovieSceneBaseValueEvaluatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneBaseValueEvaluatorSystem");
return Clss;
}
// MovieSceneBaseValueEvaluatorSystem MovieSceneTracks.Default__MovieSceneBaseValueEvaluatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneBaseValueEvaluatorSystem* UMovieSceneBaseValueEvaluatorSystem::GetDefaultObj()
{
static class UMovieSceneBaseValueEvaluatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneBaseValueEvaluatorSystem*>(UMovieSceneBaseValueEvaluatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneBoolPropertySystem
// (None)
class UClass* UMovieSceneBoolPropertySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneBoolPropertySystem");
return Clss;
}
// MovieSceneBoolPropertySystem MovieSceneTracks.Default__MovieSceneBoolPropertySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneBoolPropertySystem* UMovieSceneBoolPropertySystem::GetDefaultObj()
{
static class UMovieSceneBoolPropertySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneBoolPropertySystem*>(UMovieSceneBoolPropertySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneBytePropertySystem
// (None)
class UClass* UMovieSceneBytePropertySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneBytePropertySystem");
return Clss;
}
// MovieSceneBytePropertySystem MovieSceneTracks.Default__MovieSceneBytePropertySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneBytePropertySystem* UMovieSceneBytePropertySystem::GetDefaultObj()
{
static class UMovieSceneBytePropertySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneBytePropertySystem*>(UMovieSceneBytePropertySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneColorPropertySystem
// (None)
class UClass* UMovieSceneColorPropertySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneColorPropertySystem");
return Clss;
}
// MovieSceneColorPropertySystem MovieSceneTracks.Default__MovieSceneColorPropertySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneColorPropertySystem* UMovieSceneColorPropertySystem::GetDefaultObj()
{
static class UMovieSceneColorPropertySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneColorPropertySystem*>(UMovieSceneColorPropertySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneComponentAttachmentInvalidatorSystem
// (None)
class UClass* UMovieSceneComponentAttachmentInvalidatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneComponentAttachmentInvalidatorSystem");
return Clss;
}
// MovieSceneComponentAttachmentInvalidatorSystem MovieSceneTracks.Default__MovieSceneComponentAttachmentInvalidatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneComponentAttachmentInvalidatorSystem* UMovieSceneComponentAttachmentInvalidatorSystem::GetDefaultObj()
{
static class UMovieSceneComponentAttachmentInvalidatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneComponentAttachmentInvalidatorSystem*>(UMovieSceneComponentAttachmentInvalidatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneComponentAttachmentSystem
// (None)
class UClass* UMovieSceneComponentAttachmentSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneComponentAttachmentSystem");
return Clss;
}
// MovieSceneComponentAttachmentSystem MovieSceneTracks.Default__MovieSceneComponentAttachmentSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneComponentAttachmentSystem* UMovieSceneComponentAttachmentSystem::GetDefaultObj()
{
static class UMovieSceneComponentAttachmentSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneComponentAttachmentSystem*>(UMovieSceneComponentAttachmentSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneComponentMaterialSystem
// (None)
class UClass* UMovieSceneComponentMaterialSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneComponentMaterialSystem");
return Clss;
}
// MovieSceneComponentMaterialSystem MovieSceneTracks.Default__MovieSceneComponentMaterialSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneComponentMaterialSystem* UMovieSceneComponentMaterialSystem::GetDefaultObj()
{
static class UMovieSceneComponentMaterialSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneComponentMaterialSystem*>(UMovieSceneComponentMaterialSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneComponentMobilitySystem
// (None)
class UClass* UMovieSceneComponentMobilitySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneComponentMobilitySystem");
return Clss;
}
// MovieSceneComponentMobilitySystem MovieSceneTracks.Default__MovieSceneComponentMobilitySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneComponentMobilitySystem* UMovieSceneComponentMobilitySystem::GetDefaultObj()
{
static class UMovieSceneComponentMobilitySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneComponentMobilitySystem*>(UMovieSceneComponentMobilitySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneComponentTransformSystem
// (None)
class UClass* UMovieSceneComponentTransformSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneComponentTransformSystem");
return Clss;
}
// MovieSceneComponentTransformSystem MovieSceneTracks.Default__MovieSceneComponentTransformSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneComponentTransformSystem* UMovieSceneComponentTransformSystem::GetDefaultObj()
{
static class UMovieSceneComponentTransformSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneComponentTransformSystem*>(UMovieSceneComponentTransformSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneConstraintSystem
// (None)
class UClass* UMovieSceneConstraintSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneConstraintSystem");
return Clss;
}
// MovieSceneConstraintSystem MovieSceneTracks.Default__MovieSceneConstraintSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneConstraintSystem* UMovieSceneConstraintSystem::GetDefaultObj()
{
static class UMovieSceneConstraintSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneConstraintSystem*>(UMovieSceneConstraintSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneDataLayerSystem
// (None)
class UClass* UMovieSceneDataLayerSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneDataLayerSystem");
return Clss;
}
// MovieSceneDataLayerSystem MovieSceneTracks.Default__MovieSceneDataLayerSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneDataLayerSystem* UMovieSceneDataLayerSystem::GetDefaultObj()
{
static class UMovieSceneDataLayerSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneDataLayerSystem*>(UMovieSceneDataLayerSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneDeferredComponentMovementSystem
// (None)
class UClass* UMovieSceneDeferredComponentMovementSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneDeferredComponentMovementSystem");
return Clss;
}
// MovieSceneDeferredComponentMovementSystem MovieSceneTracks.Default__MovieSceneDeferredComponentMovementSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneDeferredComponentMovementSystem* UMovieSceneDeferredComponentMovementSystem::GetDefaultObj()
{
static class UMovieSceneDeferredComponentMovementSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneDeferredComponentMovementSystem*>(UMovieSceneDeferredComponentMovementSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneDoublePropertySystem
// (None)
class UClass* UMovieSceneDoublePropertySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneDoublePropertySystem");
return Clss;
}
// MovieSceneDoublePropertySystem MovieSceneTracks.Default__MovieSceneDoublePropertySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneDoublePropertySystem* UMovieSceneDoublePropertySystem::GetDefaultObj()
{
static class UMovieSceneDoublePropertySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneDoublePropertySystem*>(UMovieSceneDoublePropertySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneEnumPropertySystem
// (None)
class UClass* UMovieSceneEnumPropertySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEnumPropertySystem");
return Clss;
}
// MovieSceneEnumPropertySystem MovieSceneTracks.Default__MovieSceneEnumPropertySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEnumPropertySystem* UMovieSceneEnumPropertySystem::GetDefaultObj()
{
static class UMovieSceneEnumPropertySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEnumPropertySystem*>(UMovieSceneEnumPropertySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneEulerTransformPropertySystem
// (None)
class UClass* UMovieSceneEulerTransformPropertySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEulerTransformPropertySystem");
return Clss;
}
// MovieSceneEulerTransformPropertySystem MovieSceneTracks.Default__MovieSceneEulerTransformPropertySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEulerTransformPropertySystem* UMovieSceneEulerTransformPropertySystem::GetDefaultObj()
{
static class UMovieSceneEulerTransformPropertySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEulerTransformPropertySystem*>(UMovieSceneEulerTransformPropertySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneEventSystem
// (None)
class UClass* UMovieSceneEventSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEventSystem");
return Clss;
}
// MovieSceneEventSystem MovieSceneTracks.Default__MovieSceneEventSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEventSystem* UMovieSceneEventSystem::GetDefaultObj()
{
static class UMovieSceneEventSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEventSystem*>(UMovieSceneEventSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScenePreSpawnEventSystem
// (None)
class UClass* UMovieScenePreSpawnEventSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePreSpawnEventSystem");
return Clss;
}
// MovieScenePreSpawnEventSystem MovieSceneTracks.Default__MovieScenePreSpawnEventSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScenePreSpawnEventSystem* UMovieScenePreSpawnEventSystem::GetDefaultObj()
{
static class UMovieScenePreSpawnEventSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePreSpawnEventSystem*>(UMovieScenePreSpawnEventSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScenePostSpawnEventSystem
// (None)
class UClass* UMovieScenePostSpawnEventSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePostSpawnEventSystem");
return Clss;
}
// MovieScenePostSpawnEventSystem MovieSceneTracks.Default__MovieScenePostSpawnEventSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScenePostSpawnEventSystem* UMovieScenePostSpawnEventSystem::GetDefaultObj()
{
static class UMovieScenePostSpawnEventSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePostSpawnEventSystem*>(UMovieScenePostSpawnEventSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScenePostEvalEventSystem
// (None)
class UClass* UMovieScenePostEvalEventSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePostEvalEventSystem");
return Clss;
}
// MovieScenePostEvalEventSystem MovieSceneTracks.Default__MovieScenePostEvalEventSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScenePostEvalEventSystem* UMovieScenePostEvalEventSystem::GetDefaultObj()
{
static class UMovieScenePostEvalEventSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePostEvalEventSystem*>(UMovieScenePostEvalEventSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneFloatPropertySystem
// (None)
class UClass* UMovieSceneFloatPropertySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneFloatPropertySystem");
return Clss;
}
// MovieSceneFloatPropertySystem MovieSceneTracks.Default__MovieSceneFloatPropertySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneFloatPropertySystem* UMovieSceneFloatPropertySystem::GetDefaultObj()
{
static class UMovieSceneFloatPropertySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneFloatPropertySystem*>(UMovieSceneFloatPropertySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneHierarchicalBiasSystem
// (None)
class UClass* UMovieSceneHierarchicalBiasSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneHierarchicalBiasSystem");
return Clss;
}
// MovieSceneHierarchicalBiasSystem MovieSceneTracks.Default__MovieSceneHierarchicalBiasSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneHierarchicalBiasSystem* UMovieSceneHierarchicalBiasSystem::GetDefaultObj()
{
static class UMovieSceneHierarchicalBiasSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneHierarchicalBiasSystem*>(UMovieSceneHierarchicalBiasSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneInitialValueSystem
// (None)
class UClass* UMovieSceneInitialValueSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneInitialValueSystem");
return Clss;
}
// MovieSceneInitialValueSystem MovieSceneTracks.Default__MovieSceneInitialValueSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneInitialValueSystem* UMovieSceneInitialValueSystem::GetDefaultObj()
{
static class UMovieSceneInitialValueSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneInitialValueSystem*>(UMovieSceneInitialValueSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneIntegerPropertySystem
// (None)
class UClass* UMovieSceneIntegerPropertySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneIntegerPropertySystem");
return Clss;
}
// MovieSceneIntegerPropertySystem MovieSceneTracks.Default__MovieSceneIntegerPropertySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneIntegerPropertySystem* UMovieSceneIntegerPropertySystem::GetDefaultObj()
{
static class UMovieSceneIntegerPropertySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneIntegerPropertySystem*>(UMovieSceneIntegerPropertySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneLevelVisibilitySystem
// (None)
class UClass* UMovieSceneLevelVisibilitySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneLevelVisibilitySystem");
return Clss;
}
// MovieSceneLevelVisibilitySystem MovieSceneTracks.Default__MovieSceneLevelVisibilitySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneLevelVisibilitySystem* UMovieSceneLevelVisibilitySystem::GetDefaultObj()
{
static class UMovieSceneLevelVisibilitySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneLevelVisibilitySystem*>(UMovieSceneLevelVisibilitySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneMaterialParameterCollectionSystem
// (None)
class UClass* UMovieSceneMaterialParameterCollectionSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneMaterialParameterCollectionSystem");
return Clss;
}
// MovieSceneMaterialParameterCollectionSystem MovieSceneTracks.Default__MovieSceneMaterialParameterCollectionSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneMaterialParameterCollectionSystem* UMovieSceneMaterialParameterCollectionSystem::GetDefaultObj()
{
static class UMovieSceneMaterialParameterCollectionSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneMaterialParameterCollectionSystem*>(UMovieSceneMaterialParameterCollectionSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneMaterialParameterSystem
// (None)
class UClass* UMovieSceneMaterialParameterSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneMaterialParameterSystem");
return Clss;
}
// MovieSceneMaterialParameterSystem MovieSceneTracks.Default__MovieSceneMaterialParameterSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneMaterialParameterSystem* UMovieSceneMaterialParameterSystem::GetDefaultObj()
{
static class UMovieSceneMaterialParameterSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneMaterialParameterSystem*>(UMovieSceneMaterialParameterSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneMotionVectorSimulationSystem
// (None)
class UClass* UMovieSceneMotionVectorSimulationSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneMotionVectorSimulationSystem");
return Clss;
}
// MovieSceneMotionVectorSimulationSystem MovieSceneTracks.Default__MovieSceneMotionVectorSimulationSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneMotionVectorSimulationSystem* UMovieSceneMotionVectorSimulationSystem::GetDefaultObj()
{
static class UMovieSceneMotionVectorSimulationSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneMotionVectorSimulationSystem*>(UMovieSceneMotionVectorSimulationSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScenePiecewiseBoolBlenderSystem
// (None)
class UClass* UMovieScenePiecewiseBoolBlenderSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePiecewiseBoolBlenderSystem");
return Clss;
}
// MovieScenePiecewiseBoolBlenderSystem MovieSceneTracks.Default__MovieScenePiecewiseBoolBlenderSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScenePiecewiseBoolBlenderSystem* UMovieScenePiecewiseBoolBlenderSystem::GetDefaultObj()
{
static class UMovieScenePiecewiseBoolBlenderSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePiecewiseBoolBlenderSystem*>(UMovieScenePiecewiseBoolBlenderSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScenePiecewiseByteBlenderSystem
// (None)
class UClass* UMovieScenePiecewiseByteBlenderSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePiecewiseByteBlenderSystem");
return Clss;
}
// MovieScenePiecewiseByteBlenderSystem MovieSceneTracks.Default__MovieScenePiecewiseByteBlenderSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScenePiecewiseByteBlenderSystem* UMovieScenePiecewiseByteBlenderSystem::GetDefaultObj()
{
static class UMovieScenePiecewiseByteBlenderSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePiecewiseByteBlenderSystem*>(UMovieScenePiecewiseByteBlenderSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScenePiecewiseDoubleBlenderSystem
// (None)
class UClass* UMovieScenePiecewiseDoubleBlenderSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePiecewiseDoubleBlenderSystem");
return Clss;
}
// MovieScenePiecewiseDoubleBlenderSystem MovieSceneTracks.Default__MovieScenePiecewiseDoubleBlenderSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScenePiecewiseDoubleBlenderSystem* UMovieScenePiecewiseDoubleBlenderSystem::GetDefaultObj()
{
static class UMovieScenePiecewiseDoubleBlenderSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePiecewiseDoubleBlenderSystem*>(UMovieScenePiecewiseDoubleBlenderSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScenePiecewiseEnumBlenderSystem
// (None)
class UClass* UMovieScenePiecewiseEnumBlenderSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePiecewiseEnumBlenderSystem");
return Clss;
}
// MovieScenePiecewiseEnumBlenderSystem MovieSceneTracks.Default__MovieScenePiecewiseEnumBlenderSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScenePiecewiseEnumBlenderSystem* UMovieScenePiecewiseEnumBlenderSystem::GetDefaultObj()
{
static class UMovieScenePiecewiseEnumBlenderSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePiecewiseEnumBlenderSystem*>(UMovieScenePiecewiseEnumBlenderSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScenePiecewiseIntegerBlenderSystem
// (None)
class UClass* UMovieScenePiecewiseIntegerBlenderSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePiecewiseIntegerBlenderSystem");
return Clss;
}
// MovieScenePiecewiseIntegerBlenderSystem MovieSceneTracks.Default__MovieScenePiecewiseIntegerBlenderSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScenePiecewiseIntegerBlenderSystem* UMovieScenePiecewiseIntegerBlenderSystem::GetDefaultObj()
{
static class UMovieScenePiecewiseIntegerBlenderSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePiecewiseIntegerBlenderSystem*>(UMovieScenePiecewiseIntegerBlenderSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneAsyncAction_SequencePrediction
// (None)
class UClass* UMovieSceneAsyncAction_SequencePrediction::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneAsyncAction_SequencePrediction");
return Clss;
}
// MovieSceneAsyncAction_SequencePrediction MovieSceneTracks.Default__MovieSceneAsyncAction_SequencePrediction
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneAsyncAction_SequencePrediction* UMovieSceneAsyncAction_SequencePrediction::GetDefaultObj()
{
static class UMovieSceneAsyncAction_SequencePrediction* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneAsyncAction_SequencePrediction*>(UMovieSceneAsyncAction_SequencePrediction::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneTracks.MovieSceneAsyncAction_SequencePrediction.PredictWorldTransformAtTime
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UMovieSceneSequencePlayer* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class USceneComponent* TargetComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float TimeInSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMovieSceneAsyncAction_SequencePrediction*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMovieSceneAsyncAction_SequencePrediction* UMovieSceneAsyncAction_SequencePrediction::PredictWorldTransformAtTime(class UMovieSceneSequencePlayer* Player, class USceneComponent* TargetComponent, float TimeInSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneAsyncAction_SequencePrediction", "PredictWorldTransformAtTime");
Params::UMovieSceneAsyncAction_SequencePrediction_PredictWorldTransformAtTime_Params Parms{};
Parms.Player = Player;
Parms.TargetComponent = TargetComponent;
Parms.TimeInSeconds = TimeInSeconds;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneAsyncAction_SequencePrediction.PredictWorldTransformAtFrame
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UMovieSceneSequencePlayer* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class USceneComponent* TargetComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFrameTime FrameTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMovieSceneAsyncAction_SequencePrediction*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMovieSceneAsyncAction_SequencePrediction* UMovieSceneAsyncAction_SequencePrediction::PredictWorldTransformAtFrame(class UMovieSceneSequencePlayer* Player, class USceneComponent* TargetComponent, const struct FFrameTime& FrameTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneAsyncAction_SequencePrediction", "PredictWorldTransformAtFrame");
Params::UMovieSceneAsyncAction_SequencePrediction_PredictWorldTransformAtFrame_Params Parms{};
Parms.Player = Player;
Parms.TargetComponent = TargetComponent;
Parms.FrameTime = FrameTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneAsyncAction_SequencePrediction.PredictLocalTransformAtTime
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UMovieSceneSequencePlayer* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class USceneComponent* TargetComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float TimeInSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMovieSceneAsyncAction_SequencePrediction*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMovieSceneAsyncAction_SequencePrediction* UMovieSceneAsyncAction_SequencePrediction::PredictLocalTransformAtTime(class UMovieSceneSequencePlayer* Player, class USceneComponent* TargetComponent, float TimeInSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneAsyncAction_SequencePrediction", "PredictLocalTransformAtTime");
Params::UMovieSceneAsyncAction_SequencePrediction_PredictLocalTransformAtTime_Params Parms{};
Parms.Player = Player;
Parms.TargetComponent = TargetComponent;
Parms.TimeInSeconds = TimeInSeconds;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneTracks.MovieSceneAsyncAction_SequencePrediction.PredictLocalTransformAtFrame
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UMovieSceneSequencePlayer* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class USceneComponent* TargetComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFrameTime FrameTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMovieSceneAsyncAction_SequencePrediction*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMovieSceneAsyncAction_SequencePrediction* UMovieSceneAsyncAction_SequencePrediction::PredictLocalTransformAtFrame(class UMovieSceneSequencePlayer* Player, class USceneComponent* TargetComponent, const struct FFrameTime& FrameTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneAsyncAction_SequencePrediction", "PredictLocalTransformAtFrame");
Params::UMovieSceneAsyncAction_SequencePrediction_PredictLocalTransformAtFrame_Params Parms{};
Parms.Player = Player;
Parms.TargetComponent = TargetComponent;
Parms.FrameTime = FrameTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneTracks.MovieScenePredictionSystem
// (None)
class UClass* UMovieScenePredictionSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePredictionSystem");
return Clss;
}
// MovieScenePredictionSystem MovieSceneTracks.Default__MovieScenePredictionSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScenePredictionSystem* UMovieScenePredictionSystem::GetDefaultObj()
{
static class UMovieScenePredictionSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePredictionSystem*>(UMovieScenePredictionSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScenePropertyInstantiatorSystem
// (None)
class UClass* UMovieScenePropertyInstantiatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePropertyInstantiatorSystem");
return Clss;
}
// MovieScenePropertyInstantiatorSystem MovieSceneTracks.Default__MovieScenePropertyInstantiatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieScenePropertyInstantiatorSystem* UMovieScenePropertyInstantiatorSystem::GetDefaultObj()
{
static class UMovieScenePropertyInstantiatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePropertyInstantiatorSystem*>(UMovieScenePropertyInstantiatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneQuaternionInterpolationRotationSystem
// (None)
class UClass* UMovieSceneQuaternionInterpolationRotationSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneQuaternionInterpolationRotationSystem");
return Clss;
}
// MovieSceneQuaternionInterpolationRotationSystem MovieSceneTracks.Default__MovieSceneQuaternionInterpolationRotationSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneQuaternionInterpolationRotationSystem* UMovieSceneQuaternionInterpolationRotationSystem::GetDefaultObj()
{
static class UMovieSceneQuaternionInterpolationRotationSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneQuaternionInterpolationRotationSystem*>(UMovieSceneQuaternionInterpolationRotationSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneTransformOriginSystem
// (None)
class UClass* UMovieSceneTransformOriginSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneTransformOriginSystem");
return Clss;
}
// MovieSceneTransformOriginSystem MovieSceneTracks.Default__MovieSceneTransformOriginSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneTransformOriginSystem* UMovieSceneTransformOriginSystem::GetDefaultObj()
{
static class UMovieSceneTransformOriginSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneTransformOriginSystem*>(UMovieSceneTransformOriginSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneFloatVectorPropertySystem
// (None)
class UClass* UMovieSceneFloatVectorPropertySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneFloatVectorPropertySystem");
return Clss;
}
// MovieSceneFloatVectorPropertySystem MovieSceneTracks.Default__MovieSceneFloatVectorPropertySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneFloatVectorPropertySystem* UMovieSceneFloatVectorPropertySystem::GetDefaultObj()
{
static class UMovieSceneFloatVectorPropertySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneFloatVectorPropertySystem*>(UMovieSceneFloatVectorPropertySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneDoubleVectorPropertySystem
// (None)
class UClass* UMovieSceneDoubleVectorPropertySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneDoubleVectorPropertySystem");
return Clss;
}
// MovieSceneDoubleVectorPropertySystem MovieSceneTracks.Default__MovieSceneDoubleVectorPropertySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneDoubleVectorPropertySystem* UMovieSceneDoubleVectorPropertySystem::GetDefaultObj()
{
static class UMovieSceneDoubleVectorPropertySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneDoubleVectorPropertySystem*>(UMovieSceneDoubleVectorPropertySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.ObjectPathChannelEvaluatorSystem
// (None)
class UClass* UObjectPathChannelEvaluatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ObjectPathChannelEvaluatorSystem");
return Clss;
}
// ObjectPathChannelEvaluatorSystem MovieSceneTracks.Default__ObjectPathChannelEvaluatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UObjectPathChannelEvaluatorSystem* UObjectPathChannelEvaluatorSystem::GetDefaultObj()
{
static class UObjectPathChannelEvaluatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UObjectPathChannelEvaluatorSystem*>(UObjectPathChannelEvaluatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneHierarchicalEasingInstantiatorSystem
// (None)
class UClass* UMovieSceneHierarchicalEasingInstantiatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneHierarchicalEasingInstantiatorSystem");
return Clss;
}
// MovieSceneHierarchicalEasingInstantiatorSystem MovieSceneTracks.Default__MovieSceneHierarchicalEasingInstantiatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneHierarchicalEasingInstantiatorSystem* UMovieSceneHierarchicalEasingInstantiatorSystem::GetDefaultObj()
{
static class UMovieSceneHierarchicalEasingInstantiatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneHierarchicalEasingInstantiatorSystem*>(UMovieSceneHierarchicalEasingInstantiatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.WeightAndEasingEvaluatorSystem
// (None)
class UClass* UWeightAndEasingEvaluatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("WeightAndEasingEvaluatorSystem");
return Clss;
}
// WeightAndEasingEvaluatorSystem MovieSceneTracks.Default__WeightAndEasingEvaluatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UWeightAndEasingEvaluatorSystem* UWeightAndEasingEvaluatorSystem::GetDefaultObj()
{
static class UWeightAndEasingEvaluatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UWeightAndEasingEvaluatorSystem*>(UWeightAndEasingEvaluatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCameraCutTrackInstance
// (None)
class UClass* UMovieSceneCameraCutTrackInstance::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCameraCutTrackInstance");
return Clss;
}
// MovieSceneCameraCutTrackInstance MovieSceneTracks.Default__MovieSceneCameraCutTrackInstance
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCameraCutTrackInstance* UMovieSceneCameraCutTrackInstance::GetDefaultObj()
{
static class UMovieSceneCameraCutTrackInstance* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCameraCutTrackInstance*>(UMovieSceneCameraCutTrackInstance::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCVarTrackInstance
// (None)
class UClass* UMovieSceneCVarTrackInstance::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCVarTrackInstance");
return Clss;
}
// MovieSceneCVarTrackInstance MovieSceneTracks.Default__MovieSceneCVarTrackInstance
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCVarTrackInstance* UMovieSceneCVarTrackInstance::GetDefaultObj()
{
static class UMovieSceneCVarTrackInstance* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCVarTrackInstance*>(UMovieSceneCVarTrackInstance::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScene3DConstraintTrack
// (None)
class UClass* UMovieScene3DConstraintTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScene3DConstraintTrack");
return Clss;
}
// MovieScene3DConstraintTrack MovieSceneTracks.Default__MovieScene3DConstraintTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieScene3DConstraintTrack* UMovieScene3DConstraintTrack::GetDefaultObj()
{
static class UMovieScene3DConstraintTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScene3DConstraintTrack*>(UMovieScene3DConstraintTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScene3DAttachTrack
// (None)
class UClass* UMovieScene3DAttachTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScene3DAttachTrack");
return Clss;
}
// MovieScene3DAttachTrack MovieSceneTracks.Default__MovieScene3DAttachTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieScene3DAttachTrack* UMovieScene3DAttachTrack::GetDefaultObj()
{
static class UMovieScene3DAttachTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScene3DAttachTrack*>(UMovieScene3DAttachTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScene3DPathTrack
// (None)
class UClass* UMovieScene3DPathTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScene3DPathTrack");
return Clss;
}
// MovieScene3DPathTrack MovieSceneTracks.Default__MovieScene3DPathTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieScene3DPathTrack* UMovieScene3DPathTrack::GetDefaultObj()
{
static class UMovieScene3DPathTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScene3DPathTrack*>(UMovieScene3DPathTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScene3DTransformTrack
// (None)
class UClass* UMovieScene3DTransformTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScene3DTransformTrack");
return Clss;
}
// MovieScene3DTransformTrack MovieSceneTracks.Default__MovieScene3DTransformTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieScene3DTransformTrack* UMovieScene3DTransformTrack::GetDefaultObj()
{
static class UMovieScene3DTransformTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScene3DTransformTrack*>(UMovieScene3DTransformTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneActorReferenceTrack
// (None)
class UClass* UMovieSceneActorReferenceTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneActorReferenceTrack");
return Clss;
}
// MovieSceneActorReferenceTrack MovieSceneTracks.Default__MovieSceneActorReferenceTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneActorReferenceTrack* UMovieSceneActorReferenceTrack::GetDefaultObj()
{
static class UMovieSceneActorReferenceTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneActorReferenceTrack*>(UMovieSceneActorReferenceTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneAudioTrack
// (None)
class UClass* UMovieSceneAudioTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneAudioTrack");
return Clss;
}
// MovieSceneAudioTrack MovieSceneTracks.Default__MovieSceneAudioTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneAudioTrack* UMovieSceneAudioTrack::GetDefaultObj()
{
static class UMovieSceneAudioTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneAudioTrack*>(UMovieSceneAudioTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneBoolTrack
// (None)
class UClass* UMovieSceneBoolTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneBoolTrack");
return Clss;
}
// MovieSceneBoolTrack MovieSceneTracks.Default__MovieSceneBoolTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneBoolTrack* UMovieSceneBoolTrack::GetDefaultObj()
{
static class UMovieSceneBoolTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneBoolTrack*>(UMovieSceneBoolTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneByteTrack
// (None)
class UClass* UMovieSceneByteTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneByteTrack");
return Clss;
}
// MovieSceneByteTrack MovieSceneTracks.Default__MovieSceneByteTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneByteTrack* UMovieSceneByteTrack::GetDefaultObj()
{
static class UMovieSceneByteTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneByteTrack*>(UMovieSceneByteTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCameraCutTrack
// (None)
class UClass* UMovieSceneCameraCutTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCameraCutTrack");
return Clss;
}
// MovieSceneCameraCutTrack MovieSceneTracks.Default__MovieSceneCameraCutTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCameraCutTrack* UMovieSceneCameraCutTrack::GetDefaultObj()
{
static class UMovieSceneCameraCutTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCameraCutTrack*>(UMovieSceneCameraCutTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCameraShakeSourceShakeTrack
// (None)
class UClass* UMovieSceneCameraShakeSourceShakeTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCameraShakeSourceShakeTrack");
return Clss;
}
// MovieSceneCameraShakeSourceShakeTrack MovieSceneTracks.Default__MovieSceneCameraShakeSourceShakeTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCameraShakeSourceShakeTrack* UMovieSceneCameraShakeSourceShakeTrack::GetDefaultObj()
{
static class UMovieSceneCameraShakeSourceShakeTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCameraShakeSourceShakeTrack*>(UMovieSceneCameraShakeSourceShakeTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCameraShakeSourceTriggerTrack
// (None)
class UClass* UMovieSceneCameraShakeSourceTriggerTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCameraShakeSourceTriggerTrack");
return Clss;
}
// MovieSceneCameraShakeSourceTriggerTrack MovieSceneTracks.Default__MovieSceneCameraShakeSourceTriggerTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCameraShakeSourceTriggerTrack* UMovieSceneCameraShakeSourceTriggerTrack::GetDefaultObj()
{
static class UMovieSceneCameraShakeSourceTriggerTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCameraShakeSourceTriggerTrack*>(UMovieSceneCameraShakeSourceTriggerTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCameraShakeTrack
// (None)
class UClass* UMovieSceneCameraShakeTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCameraShakeTrack");
return Clss;
}
// MovieSceneCameraShakeTrack MovieSceneTracks.Default__MovieSceneCameraShakeTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCameraShakeTrack* UMovieSceneCameraShakeTrack::GetDefaultObj()
{
static class UMovieSceneCameraShakeTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCameraShakeTrack*>(UMovieSceneCameraShakeTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCinematicShotTrack
// (None)
class UClass* UMovieSceneCinematicShotTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCinematicShotTrack");
return Clss;
}
// MovieSceneCinematicShotTrack MovieSceneTracks.Default__MovieSceneCinematicShotTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCinematicShotTrack* UMovieSceneCinematicShotTrack::GetDefaultObj()
{
static class UMovieSceneCinematicShotTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCinematicShotTrack*>(UMovieSceneCinematicShotTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneColorTrack
// (None)
class UClass* UMovieSceneColorTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneColorTrack");
return Clss;
}
// MovieSceneColorTrack MovieSceneTracks.Default__MovieSceneColorTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneColorTrack* UMovieSceneColorTrack::GetDefaultObj()
{
static class UMovieSceneColorTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneColorTrack*>(UMovieSceneColorTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneCVarTrack
// (None)
class UClass* UMovieSceneCVarTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCVarTrack");
return Clss;
}
// MovieSceneCVarTrack MovieSceneTracks.Default__MovieSceneCVarTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCVarTrack* UMovieSceneCVarTrack::GetDefaultObj()
{
static class UMovieSceneCVarTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCVarTrack*>(UMovieSceneCVarTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneDataLayerTrack
// (None)
class UClass* UMovieSceneDataLayerTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneDataLayerTrack");
return Clss;
}
// MovieSceneDataLayerTrack MovieSceneTracks.Default__MovieSceneDataLayerTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneDataLayerTrack* UMovieSceneDataLayerTrack::GetDefaultObj()
{
static class UMovieSceneDataLayerTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneDataLayerTrack*>(UMovieSceneDataLayerTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneDoubleTrack
// (None)
class UClass* UMovieSceneDoubleTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneDoubleTrack");
return Clss;
}
// MovieSceneDoubleTrack MovieSceneTracks.Default__MovieSceneDoubleTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneDoubleTrack* UMovieSceneDoubleTrack::GetDefaultObj()
{
static class UMovieSceneDoubleTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneDoubleTrack*>(UMovieSceneDoubleTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneEnumTrack
// (None)
class UClass* UMovieSceneEnumTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEnumTrack");
return Clss;
}
// MovieSceneEnumTrack MovieSceneTracks.Default__MovieSceneEnumTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEnumTrack* UMovieSceneEnumTrack::GetDefaultObj()
{
static class UMovieSceneEnumTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEnumTrack*>(UMovieSceneEnumTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneEulerTransformTrack
// (None)
class UClass* UMovieSceneEulerTransformTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEulerTransformTrack");
return Clss;
}
// MovieSceneEulerTransformTrack MovieSceneTracks.Default__MovieSceneEulerTransformTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEulerTransformTrack* UMovieSceneEulerTransformTrack::GetDefaultObj()
{
static class UMovieSceneEulerTransformTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEulerTransformTrack*>(UMovieSceneEulerTransformTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneEventTrack
// (None)
class UClass* UMovieSceneEventTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEventTrack");
return Clss;
}
// MovieSceneEventTrack MovieSceneTracks.Default__MovieSceneEventTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEventTrack* UMovieSceneEventTrack::GetDefaultObj()
{
static class UMovieSceneEventTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEventTrack*>(UMovieSceneEventTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneFloatTrack
// (None)
class UClass* UMovieSceneFloatTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneFloatTrack");
return Clss;
}
// MovieSceneFloatTrack MovieSceneTracks.Default__MovieSceneFloatTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneFloatTrack* UMovieSceneFloatTrack::GetDefaultObj()
{
static class UMovieSceneFloatTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneFloatTrack*>(UMovieSceneFloatTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneFadeTrack
// (None)
class UClass* UMovieSceneFadeTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneFadeTrack");
return Clss;
}
// MovieSceneFadeTrack MovieSceneTracks.Default__MovieSceneFadeTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneFadeTrack* UMovieSceneFadeTrack::GetDefaultObj()
{
static class UMovieSceneFadeTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneFadeTrack*>(UMovieSceneFadeTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneIntegerTrack
// (None)
class UClass* UMovieSceneIntegerTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneIntegerTrack");
return Clss;
}
// MovieSceneIntegerTrack MovieSceneTracks.Default__MovieSceneIntegerTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneIntegerTrack* UMovieSceneIntegerTrack::GetDefaultObj()
{
static class UMovieSceneIntegerTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneIntegerTrack*>(UMovieSceneIntegerTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneLevelVisibilityTrack
// (None)
class UClass* UMovieSceneLevelVisibilityTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneLevelVisibilityTrack");
return Clss;
}
// MovieSceneLevelVisibilityTrack MovieSceneTracks.Default__MovieSceneLevelVisibilityTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneLevelVisibilityTrack* UMovieSceneLevelVisibilityTrack::GetDefaultObj()
{
static class UMovieSceneLevelVisibilityTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneLevelVisibilityTrack*>(UMovieSceneLevelVisibilityTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneMaterialTrack
// (None)
class UClass* UMovieSceneMaterialTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneMaterialTrack");
return Clss;
}
// MovieSceneMaterialTrack MovieSceneTracks.Default__MovieSceneMaterialTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneMaterialTrack* UMovieSceneMaterialTrack::GetDefaultObj()
{
static class UMovieSceneMaterialTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneMaterialTrack*>(UMovieSceneMaterialTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneMaterialParameterCollectionTrack
// (None)
class UClass* UMovieSceneMaterialParameterCollectionTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneMaterialParameterCollectionTrack");
return Clss;
}
// MovieSceneMaterialParameterCollectionTrack MovieSceneTracks.Default__MovieSceneMaterialParameterCollectionTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneMaterialParameterCollectionTrack* UMovieSceneMaterialParameterCollectionTrack::GetDefaultObj()
{
static class UMovieSceneMaterialParameterCollectionTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneMaterialParameterCollectionTrack*>(UMovieSceneMaterialParameterCollectionTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneComponentMaterialTrack
// (None)
class UClass* UMovieSceneComponentMaterialTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneComponentMaterialTrack");
return Clss;
}
// MovieSceneComponentMaterialTrack MovieSceneTracks.Default__MovieSceneComponentMaterialTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneComponentMaterialTrack* UMovieSceneComponentMaterialTrack::GetDefaultObj()
{
static class UMovieSceneComponentMaterialTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneComponentMaterialTrack*>(UMovieSceneComponentMaterialTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneObjectPropertyTrack
// (None)
class UClass* UMovieSceneObjectPropertyTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneObjectPropertyTrack");
return Clss;
}
// MovieSceneObjectPropertyTrack MovieSceneTracks.Default__MovieSceneObjectPropertyTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneObjectPropertyTrack* UMovieSceneObjectPropertyTrack::GetDefaultObj()
{
static class UMovieSceneObjectPropertyTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneObjectPropertyTrack*>(UMovieSceneObjectPropertyTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneParticleParameterTrack
// (None)
class UClass* UMovieSceneParticleParameterTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneParticleParameterTrack");
return Clss;
}
// MovieSceneParticleParameterTrack MovieSceneTracks.Default__MovieSceneParticleParameterTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneParticleParameterTrack* UMovieSceneParticleParameterTrack::GetDefaultObj()
{
static class UMovieSceneParticleParameterTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneParticleParameterTrack*>(UMovieSceneParticleParameterTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneParticleTrack
// (None)
class UClass* UMovieSceneParticleTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneParticleTrack");
return Clss;
}
// MovieSceneParticleTrack MovieSceneTracks.Default__MovieSceneParticleTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneParticleTrack* UMovieSceneParticleTrack::GetDefaultObj()
{
static class UMovieSceneParticleTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneParticleTrack*>(UMovieSceneParticleTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieScenePrimitiveMaterialTrack
// (None)
class UClass* UMovieScenePrimitiveMaterialTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePrimitiveMaterialTrack");
return Clss;
}
// MovieScenePrimitiveMaterialTrack MovieSceneTracks.Default__MovieScenePrimitiveMaterialTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieScenePrimitiveMaterialTrack* UMovieScenePrimitiveMaterialTrack::GetDefaultObj()
{
static class UMovieScenePrimitiveMaterialTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScenePrimitiveMaterialTrack*>(UMovieScenePrimitiveMaterialTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneSkeletalAnimationTrack
// (None)
class UClass* UMovieSceneSkeletalAnimationTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSkeletalAnimationTrack");
return Clss;
}
// MovieSceneSkeletalAnimationTrack MovieSceneTracks.Default__MovieSceneSkeletalAnimationTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSkeletalAnimationTrack* UMovieSceneSkeletalAnimationTrack::GetDefaultObj()
{
static class UMovieSceneSkeletalAnimationTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSkeletalAnimationTrack*>(UMovieSceneSkeletalAnimationTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneSlomoTrack
// (None)
class UClass* UMovieSceneSlomoTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSlomoTrack");
return Clss;
}
// MovieSceneSlomoTrack MovieSceneTracks.Default__MovieSceneSlomoTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSlomoTrack* UMovieSceneSlomoTrack::GetDefaultObj()
{
static class UMovieSceneSlomoTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSlomoTrack*>(UMovieSceneSlomoTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneStringTrack
// (None)
class UClass* UMovieSceneStringTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneStringTrack");
return Clss;
}
// MovieSceneStringTrack MovieSceneTracks.Default__MovieSceneStringTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneStringTrack* UMovieSceneStringTrack::GetDefaultObj()
{
static class UMovieSceneStringTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneStringTrack*>(UMovieSceneStringTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneTransformTrack
// (None)
class UClass* UMovieSceneTransformTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneTransformTrack");
return Clss;
}
// MovieSceneTransformTrack MovieSceneTracks.Default__MovieSceneTransformTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneTransformTrack* UMovieSceneTransformTrack::GetDefaultObj()
{
static class UMovieSceneTransformTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneTransformTrack*>(UMovieSceneTransformTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneFloatVectorTrack
// (None)
class UClass* UMovieSceneFloatVectorTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneFloatVectorTrack");
return Clss;
}
// MovieSceneFloatVectorTrack MovieSceneTracks.Default__MovieSceneFloatVectorTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneFloatVectorTrack* UMovieSceneFloatVectorTrack::GetDefaultObj()
{
static class UMovieSceneFloatVectorTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneFloatVectorTrack*>(UMovieSceneFloatVectorTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneDoubleVectorTrack
// (None)
class UClass* UMovieSceneDoubleVectorTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneDoubleVectorTrack");
return Clss;
}
// MovieSceneDoubleVectorTrack MovieSceneTracks.Default__MovieSceneDoubleVectorTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneDoubleVectorTrack* UMovieSceneDoubleVectorTrack::GetDefaultObj()
{
static class UMovieSceneDoubleVectorTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneDoubleVectorTrack*>(UMovieSceneDoubleVectorTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneTracks.MovieSceneVisibilityTrack
// (None)
class UClass* UMovieSceneVisibilityTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneVisibilityTrack");
return Clss;
}
// MovieSceneVisibilityTrack MovieSceneTracks.Default__MovieSceneVisibilityTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneVisibilityTrack* UMovieSceneVisibilityTrack::GetDefaultObj()
{
static class UMovieSceneVisibilityTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneVisibilityTrack*>(UMovieSceneVisibilityTrack::StaticClass()->DefaultObject);
return Default;
}
}