PalWorld-NetCrack/SDK/MovieScene_functions.cpp
2024-01-22 14:43:11 +08:00

3648 lines
95 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class MovieScene.MovieSceneSignedObject
// (None)
class UClass* UMovieSceneSignedObject::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSignedObject");
return Clss;
}
// MovieSceneSignedObject MovieScene.Default__MovieSceneSignedObject
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSignedObject* UMovieSceneSignedObject::GetDefaultObj()
{
static class UMovieSceneSignedObject* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSignedObject*>(UMovieSceneSignedObject::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneSection
// (None)
class UClass* UMovieSceneSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSection");
return Clss;
}
// MovieSceneSection MovieScene.Default__MovieSceneSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSection* UMovieSceneSection::GetDefaultObj()
{
static class UMovieSceneSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSection*>(UMovieSceneSection::StaticClass()->DefaultObject);
return Default;
}
// Function MovieScene.MovieSceneSection.SetRowIndex
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
// Parameters:
// int32 NewRowIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSection::SetRowIndex(int32 NewRowIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "SetRowIndex");
Params::UMovieSceneSection_SetRowIndex_Params Parms{};
Parms.NewRowIndex = NewRowIndex;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSection.SetPreRollFrames
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 InPreRollFrames (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSection::SetPreRollFrames(int32 InPreRollFrames)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "SetPreRollFrames");
Params::UMovieSceneSection_SetPreRollFrames_Params Parms{};
Parms.InPreRollFrames = InPreRollFrames;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSection.SetPostRollFrames
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 InPostRollFrames (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSection::SetPostRollFrames(int32 InPostRollFrames)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "SetPostRollFrames");
Params::UMovieSceneSection_SetPostRollFrames_Params Parms{};
Parms.InPostRollFrames = InPostRollFrames;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSection.SetOverlapPriority
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 NewPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSection::SetOverlapPriority(int32 NewPriority)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "SetOverlapPriority");
Params::UMovieSceneSection_SetOverlapPriority_Params Parms{};
Parms.NewPriority = NewPriority;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSection.SetIsLocked
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInIsLocked (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSection::SetIsLocked(bool bInIsLocked)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "SetIsLocked");
Params::UMovieSceneSection_SetIsLocked_Params Parms{};
Parms.bInIsLocked = bInIsLocked;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSection.SetIsActive
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInIsActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSection::SetIsActive(bool bInIsActive)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "SetIsActive");
Params::UMovieSceneSection_SetIsActive_Params Parms{};
Parms.bInIsActive = bInIsActive;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSection.SetCompletionMode
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EMovieSceneCompletionModeInCompletionMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSection::SetCompletionMode(enum class EMovieSceneCompletionMode InCompletionMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "SetCompletionMode");
Params::UMovieSceneSection_SetCompletionMode_Params Parms{};
Parms.InCompletionMode = InCompletionMode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSection.SetBlendType
// (RequiredAPI, Native, Public, BlueprintCallable)
// Parameters:
// enum class EMovieSceneBlendType InBlendType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSection::SetBlendType(enum class EMovieSceneBlendType InBlendType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "SetBlendType");
Params::UMovieSceneSection_SetBlendType_Params Parms{};
Parms.InBlendType = InBlendType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSection.IsLocked
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneSection::IsLocked()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "IsLocked");
Params::UMovieSceneSection_IsLocked_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSection.IsActive
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneSection::IsActive()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "IsActive");
Params::UMovieSceneSection_IsActive_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSection.GetRowIndex
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UMovieSceneSection::GetRowIndex()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "GetRowIndex");
Params::UMovieSceneSection_GetRowIndex_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSection.GetPreRollFrames
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UMovieSceneSection::GetPreRollFrames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "GetPreRollFrames");
Params::UMovieSceneSection_GetPreRollFrames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSection.GetPostRollFrames
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UMovieSceneSection::GetPostRollFrames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "GetPostRollFrames");
Params::UMovieSceneSection_GetPostRollFrames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSection.GetOverlapPriority
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UMovieSceneSection::GetOverlapPriority()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "GetOverlapPriority");
Params::UMovieSceneSection_GetOverlapPriority_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSection.GetCompletionMode
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EMovieSceneCompletionModeReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMovieSceneCompletionMode UMovieSceneSection::GetCompletionMode()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "GetCompletionMode");
Params::UMovieSceneSection_GetCompletionMode_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSection.GetBlendType
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FOptionalMovieSceneBlendTypeReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FOptionalMovieSceneBlendType UMovieSceneSection::GetBlendType()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSection", "GetBlendType");
Params::UMovieSceneSection_GetBlendType_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieScene.MovieSceneTrack
// (None)
class UClass* UMovieSceneTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneTrack");
return Clss;
}
// MovieSceneTrack MovieScene.Default__MovieSceneTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneTrack* UMovieSceneTrack::GetDefaultObj()
{
static class UMovieSceneTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneTrack*>(UMovieSceneTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneNameableTrack
// (None)
class UClass* UMovieSceneNameableTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneNameableTrack");
return Clss;
}
// MovieSceneNameableTrack MovieScene.Default__MovieSceneNameableTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneNameableTrack* UMovieSceneNameableTrack::GetDefaultObj()
{
static class UMovieSceneNameableTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneNameableTrack*>(UMovieSceneNameableTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneHookSection
// (None)
class UClass* UMovieSceneHookSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneHookSection");
return Clss;
}
// MovieSceneHookSection MovieScene.Default__MovieSceneHookSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneHookSection* UMovieSceneHookSection::GetDefaultObj()
{
static class UMovieSceneHookSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneHookSection*>(UMovieSceneHookSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneSequence
// (None)
class UClass* UMovieSceneSequence::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSequence");
return Clss;
}
// MovieSceneSequence MovieScene.Default__MovieSceneSequence
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSequence* UMovieSceneSequence::GetDefaultObj()
{
static class UMovieSceneSequence* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSequence*>(UMovieSceneSequence::StaticClass()->DefaultObject);
return Default;
}
// Function MovieScene.MovieSceneSequence.GetEarliestTimecodeSource
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FMovieSceneTimecodeSource ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FMovieSceneTimecodeSource UMovieSceneSequence::GetEarliestTimecodeSource()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequence", "GetEarliestTimecodeSource");
Params::UMovieSceneSequence_GetEarliestTimecodeSource_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequence.FindBindingsByTag
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FName InBindingName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<struct FMovieSceneObjectBindingID>ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<struct FMovieSceneObjectBindingID> UMovieSceneSequence::FindBindingsByTag(class FName InBindingName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequence", "FindBindingsByTag");
Params::UMovieSceneSequence_FindBindingsByTag_Params Parms{};
Parms.InBindingName = InBindingName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequence.FindBindingByTag
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FName InBindingName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FMovieSceneObjectBindingID ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneObjectBindingID UMovieSceneSequence::FindBindingByTag(class FName InBindingName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequence", "FindBindingByTag");
Params::UMovieSceneSequence_FindBindingByTag_Params Parms{};
Parms.InBindingName = InBindingName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieScene.MovieSceneEntitySystem
// (None)
class UClass* UMovieSceneEntitySystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEntitySystem");
return Clss;
}
// MovieSceneEntitySystem MovieScene.Default__MovieSceneEntitySystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEntitySystem* UMovieSceneEntitySystem::GetDefaultObj()
{
static class UMovieSceneEntitySystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEntitySystem*>(UMovieSceneEntitySystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneEntityInstantiatorSystem
// (None)
class UClass* UMovieSceneEntityInstantiatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEntityInstantiatorSystem");
return Clss;
}
// MovieSceneEntityInstantiatorSystem MovieScene.Default__MovieSceneEntityInstantiatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEntityInstantiatorSystem* UMovieSceneEntityInstantiatorSystem::GetDefaultObj()
{
static class UMovieSceneEntityInstantiatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEntityInstantiatorSystem*>(UMovieSceneEntityInstantiatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneEntitySystemLinker
// (None)
class UClass* UMovieSceneEntitySystemLinker::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEntitySystemLinker");
return Clss;
}
// MovieSceneEntitySystemLinker MovieScene.Default__MovieSceneEntitySystemLinker
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEntitySystemLinker* UMovieSceneEntitySystemLinker::GetDefaultObj()
{
static class UMovieSceneEntitySystemLinker* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEntitySystemLinker*>(UMovieSceneEntitySystemLinker::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneSubSection
// (None)
class UClass* UMovieSceneSubSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSubSection");
return Clss;
}
// MovieSceneSubSection MovieScene.Default__MovieSceneSubSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSubSection* UMovieSceneSubSection::GetDefaultObj()
{
static class UMovieSceneSubSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSubSection*>(UMovieSceneSubSection::StaticClass()->DefaultObject);
return Default;
}
// Function MovieScene.MovieSceneSubSection.SetSequence
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UMovieSceneSequence* Sequence (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSubSection::SetSequence(class UMovieSceneSequence* Sequence)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSubSection", "SetSequence");
Params::UMovieSceneSubSection_SetSequence_Params Parms{};
Parms.Sequence = Sequence;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSubSection.GetSequence
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UMovieSceneSequence* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMovieSceneSequence* UMovieSceneSubSection::GetSequence()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSubSection", "GetSequence");
Params::UMovieSceneSubSection_GetSequence_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieScene.MovieSceneSequencePlayer
// (None)
class UClass* UMovieSceneSequencePlayer::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSequencePlayer");
return Clss;
}
// MovieSceneSequencePlayer MovieScene.Default__MovieSceneSequencePlayer
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSequencePlayer* UMovieSceneSequencePlayer::GetDefaultObj()
{
static class UMovieSceneSequencePlayer* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSequencePlayer*>(UMovieSceneSequencePlayer::StaticClass()->DefaultObject);
return Default;
}
// Function MovieScene.MovieSceneSequencePlayer.StopAtCurrentTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMovieSceneSequencePlayer::StopAtCurrentTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "StopAtCurrentTime");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.Stop
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMovieSceneSequencePlayer::Stop()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "Stop");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.SetTimeRange
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::SetTimeRange(float StartTime, float Duration)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "SetTimeRange");
Params::UMovieSceneSequencePlayer_SetTimeRange_Params Parms{};
Parms.StartTime = StartTime;
Parms.Duration = Duration;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.SetPlayRate
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float PlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::SetPlayRate(float PlayRate)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "SetPlayRate");
Params::UMovieSceneSequencePlayer_SetPlayRate_Params Parms{};
Parms.PlayRate = PlayRate;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.SetPlaybackPosition
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FMovieSceneSequencePlaybackParamsPlaybackParams (Parm, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::SetPlaybackPosition(const struct FMovieSceneSequencePlaybackParams& PlaybackParams)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "SetPlaybackPosition");
Params::UMovieSceneSequencePlayer_SetPlaybackPosition_Params Parms{};
Parms.PlaybackParams = PlaybackParams;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.SetFrameRate
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FFrameRate FrameRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::SetFrameRate(const struct FFrameRate& FrameRate)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "SetFrameRate");
Params::UMovieSceneSequencePlayer_SetFrameRate_Params Parms{};
Parms.FrameRate = FrameRate;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.SetFrameRange
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 StartFrame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float SubFrames (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::SetFrameRange(int32 StartFrame, int32 Duration, float SubFrames)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "SetFrameRange");
Params::UMovieSceneSequencePlayer_SetFrameRange_Params Parms{};
Parms.StartFrame = StartFrame;
Parms.Duration = Duration;
Parms.SubFrames = SubFrames;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.SetDisableCameraCuts
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInDisableCameraCuts (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::SetDisableCameraCuts(bool bInDisableCameraCuts)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "SetDisableCameraCuts");
Params::UMovieSceneSequencePlayer_SetDisableCameraCuts_Params Parms{};
Parms.bInDisableCameraCuts = bInDisableCameraCuts;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.ScrubToSeconds
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float TimeInSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::ScrubToSeconds(float TimeInSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "ScrubToSeconds");
Params::UMovieSceneSequencePlayer_ScrubToSeconds_Params Parms{};
Parms.TimeInSeconds = TimeInSeconds;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.ScrubToMarkedFrame
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString InLabel (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneSequencePlayer::ScrubToMarkedFrame(const class FString& InLabel)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "ScrubToMarkedFrame");
Params::UMovieSceneSequencePlayer_ScrubToMarkedFrame_Params Parms{};
Parms.InLabel = InLabel;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.ScrubToFrame
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FFrameTime NewPosition (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::ScrubToFrame(const struct FFrameTime& NewPosition)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "ScrubToFrame");
Params::UMovieSceneSequencePlayer_ScrubToFrame_Params Parms{};
Parms.NewPosition = NewPosition;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.Scrub
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMovieSceneSequencePlayer::Scrub()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "Scrub");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.RPC_OnStopEvent
// (Final, Net, NetReliable, Native, Event, NetMulticast, Private)
// Parameters:
// struct FFrameTime StoppedTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::RPC_OnStopEvent(const struct FFrameTime& StoppedTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "RPC_OnStopEvent");
Params::UMovieSceneSequencePlayer_RPC_OnStopEvent_Params Parms{};
Parms.StoppedTime = StoppedTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.RPC_OnFinishPlaybackEvent
// (Final, Net, NetReliable, Native, Event, NetMulticast, Private)
// Parameters:
// struct FFrameTime StoppedTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::RPC_OnFinishPlaybackEvent(const struct FFrameTime& StoppedTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "RPC_OnFinishPlaybackEvent");
Params::UMovieSceneSequencePlayer_RPC_OnFinishPlaybackEvent_Params Parms{};
Parms.StoppedTime = StoppedTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.RPC_ExplicitServerUpdateEvent
// (Final, Net, NetReliable, Native, Event, NetMulticast, Private)
// Parameters:
// enum class EUpdatePositionMethod Method (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFrameTime RelevantTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::RPC_ExplicitServerUpdateEvent(enum class EUpdatePositionMethod Method, const struct FFrameTime& RelevantTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "RPC_ExplicitServerUpdateEvent");
Params::UMovieSceneSequencePlayer_RPC_ExplicitServerUpdateEvent_Params Parms{};
Parms.Method = Method;
Parms.RelevantTime = RelevantTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.RestoreState
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMovieSceneSequencePlayer::RestoreState()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "RestoreState");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.PlayToSeconds
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float TimeInSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::PlayToSeconds(float TimeInSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "PlayToSeconds");
Params::UMovieSceneSequencePlayer_PlayToSeconds_Params Parms{};
Parms.TimeInSeconds = TimeInSeconds;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.PlayToMarkedFrame
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString InLabel (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneSequencePlayer::PlayToMarkedFrame(const class FString& InLabel)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "PlayToMarkedFrame");
Params::UMovieSceneSequencePlayer_PlayToMarkedFrame_Params Parms{};
Parms.InLabel = InLabel;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.PlayToFrame
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FFrameTime NewPosition (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::PlayToFrame(const struct FFrameTime& NewPosition)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "PlayToFrame");
Params::UMovieSceneSequencePlayer_PlayToFrame_Params Parms{};
Parms.NewPosition = NewPosition;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.PlayTo
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FMovieSceneSequencePlaybackParamsPlaybackParams (Parm, NativeAccessSpecifierPublic)
// struct FMovieSceneSequencePlayToParamsPlayToParams (Parm, NoDestructor, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::PlayTo(const struct FMovieSceneSequencePlaybackParams& PlaybackParams, const struct FMovieSceneSequencePlayToParams& PlayToParams)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "PlayTo");
Params::UMovieSceneSequencePlayer_PlayTo_Params Parms{};
Parms.PlaybackParams = PlaybackParams;
Parms.PlayToParams = PlayToParams;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.PlayReverse
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMovieSceneSequencePlayer::PlayReverse()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "PlayReverse");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.PlayLooping
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 NumLoops (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::PlayLooping(int32 NumLoops)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "PlayLooping");
Params::UMovieSceneSequencePlayer_PlayLooping_Params Parms{};
Parms.NumLoops = NumLoops;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.Play
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMovieSceneSequencePlayer::Play()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "Play");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.Pause
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMovieSceneSequencePlayer::Pause()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "Pause");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.JumpToSeconds
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float TimeInSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::JumpToSeconds(float TimeInSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "JumpToSeconds");
Params::UMovieSceneSequencePlayer_JumpToSeconds_Params Parms{};
Parms.TimeInSeconds = TimeInSeconds;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.JumpToMarkedFrame
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString InLabel (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneSequencePlayer::JumpToMarkedFrame(const class FString& InLabel)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "JumpToMarkedFrame");
Params::UMovieSceneSequencePlayer_JumpToMarkedFrame_Params Parms{};
Parms.InLabel = InLabel;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.JumpToFrame
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FFrameTime NewPosition (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneSequencePlayer::JumpToFrame(const struct FFrameTime& NewPosition)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "JumpToFrame");
Params::UMovieSceneSequencePlayer_JumpToFrame_Params Parms{};
Parms.NewPosition = NewPosition;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.IsReversed
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneSequencePlayer::IsReversed()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "IsReversed");
Params::UMovieSceneSequencePlayer_IsReversed_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.IsPlaying
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneSequencePlayer::IsPlaying()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "IsPlaying");
Params::UMovieSceneSequencePlayer_IsPlaying_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.IsPaused
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneSequencePlayer::IsPaused()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "IsPaused");
Params::UMovieSceneSequencePlayer_IsPaused_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.GoToEndAndStop
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMovieSceneSequencePlayer::GoToEndAndStop()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GoToEndAndStop");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneSequencePlayer.GetStartTime
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FQualifiedFrameTime ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQualifiedFrameTime UMovieSceneSequencePlayer::GetStartTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GetStartTime");
Params::UMovieSceneSequencePlayer_GetStartTime_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.GetSequenceName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool bAddClientInfo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UMovieSceneSequencePlayer::GetSequenceName(bool bAddClientInfo)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GetSequenceName");
Params::UMovieSceneSequencePlayer_GetSequenceName_Params Parms{};
Parms.bAddClientInfo = bAddClientInfo;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.GetSequence
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UMovieSceneSequence* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMovieSceneSequence* UMovieSceneSequencePlayer::GetSequence()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GetSequence");
Params::UMovieSceneSequencePlayer_GetSequence_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.GetPlayRate
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UMovieSceneSequencePlayer::GetPlayRate()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GetPlayRate");
Params::UMovieSceneSequencePlayer_GetPlayRate_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.GetObjectBindings
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UObject* InObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<struct FMovieSceneObjectBindingID>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FMovieSceneObjectBindingID> UMovieSceneSequencePlayer::GetObjectBindings(class UObject* InObject)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GetObjectBindings");
Params::UMovieSceneSequencePlayer_GetObjectBindings_Params Parms{};
Parms.InObject = InObject;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.GetFrameRate
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FFrameRate ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFrameRate UMovieSceneSequencePlayer::GetFrameRate()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GetFrameRate");
Params::UMovieSceneSequencePlayer_GetFrameRate_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.GetFrameDuration
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UMovieSceneSequencePlayer::GetFrameDuration()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GetFrameDuration");
Params::UMovieSceneSequencePlayer_GetFrameDuration_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.GetEndTime
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FQualifiedFrameTime ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQualifiedFrameTime UMovieSceneSequencePlayer::GetEndTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GetEndTime");
Params::UMovieSceneSequencePlayer_GetEndTime_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.GetDuration
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FQualifiedFrameTime ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQualifiedFrameTime UMovieSceneSequencePlayer::GetDuration()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GetDuration");
Params::UMovieSceneSequencePlayer_GetDuration_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.GetDisableCameraCuts
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneSequencePlayer::GetDisableCameraCuts()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GetDisableCameraCuts");
Params::UMovieSceneSequencePlayer_GetDisableCameraCuts_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.GetCurrentTime
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FQualifiedFrameTime ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQualifiedFrameTime UMovieSceneSequencePlayer::GetCurrentTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GetCurrentTime");
Params::UMovieSceneSequencePlayer_GetCurrentTime_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.GetBoundObjects
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FMovieSceneObjectBindingID ObjectBinding (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<class UObject*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class UObject*> UMovieSceneSequencePlayer::GetBoundObjects(const struct FMovieSceneObjectBindingID& ObjectBinding)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "GetBoundObjects");
Params::UMovieSceneSequencePlayer_GetBoundObjects_Params Parms{};
Parms.ObjectBinding = ObjectBinding;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieScene.MovieSceneSequencePlayer.ChangePlaybackDirection
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UMovieSceneSequencePlayer::ChangePlaybackDirection()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneSequencePlayer", "ChangePlaybackDirection");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Class MovieScene.MovieSceneSubTrack
// (None)
class UClass* UMovieSceneSubTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSubTrack");
return Clss;
}
// MovieSceneSubTrack MovieScene.Default__MovieSceneSubTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSubTrack* UMovieSceneSubTrack::GetDefaultObj()
{
static class UMovieSceneSubTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSubTrack*>(UMovieSceneSubTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneChannelOverrideProvider
// (None)
class UClass* IMovieSceneChannelOverrideProvider::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneChannelOverrideProvider");
return Clss;
}
// MovieSceneChannelOverrideProvider MovieScene.Default__MovieSceneChannelOverrideProvider
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneChannelOverrideProvider* IMovieSceneChannelOverrideProvider::GetDefaultObj()
{
static class IMovieSceneChannelOverrideProvider* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneChannelOverrideProvider*>(IMovieSceneChannelOverrideProvider::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneDeterminismSource
// (None)
class UClass* IMovieSceneDeterminismSource::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneDeterminismSource");
return Clss;
}
// MovieSceneDeterminismSource MovieScene.Default__MovieSceneDeterminismSource
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneDeterminismSource* IMovieSceneDeterminismSource::GetDefaultObj()
{
static class IMovieSceneDeterminismSource* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneDeterminismSource*>(IMovieSceneDeterminismSource::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneEvaluationHook
// (None)
class UClass* IMovieSceneEvaluationHook::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEvaluationHook");
return Clss;
}
// MovieSceneEvaluationHook MovieScene.Default__MovieSceneEvaluationHook
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneEvaluationHook* IMovieSceneEvaluationHook::GetDefaultObj()
{
static class IMovieSceneEvaluationHook* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneEvaluationHook*>(IMovieSceneEvaluationHook::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieScenePlaybackClient
// (None)
class UClass* IMovieScenePlaybackClient::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePlaybackClient");
return Clss;
}
// MovieScenePlaybackClient MovieScene.Default__MovieScenePlaybackClient
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieScenePlaybackClient* IMovieScenePlaybackClient::GetDefaultObj()
{
static class IMovieScenePlaybackClient* Default = nullptr;
if (!Default)
Default = static_cast<IMovieScenePlaybackClient*>(IMovieScenePlaybackClient::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneSequencePlayerObserver
// (None)
class UClass* IMovieSceneSequencePlayerObserver::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSequencePlayerObserver");
return Clss;
}
// MovieSceneSequencePlayerObserver MovieScene.Default__MovieSceneSequencePlayerObserver
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneSequencePlayerObserver* IMovieSceneSequencePlayerObserver::GetDefaultObj()
{
static class IMovieSceneSequencePlayerObserver* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneSequencePlayerObserver*>(IMovieSceneSequencePlayerObserver::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneBindingOwnerInterface
// (None)
class UClass* IMovieSceneBindingOwnerInterface::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneBindingOwnerInterface");
return Clss;
}
// MovieSceneBindingOwnerInterface MovieScene.Default__MovieSceneBindingOwnerInterface
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneBindingOwnerInterface* IMovieSceneBindingOwnerInterface::GetDefaultObj()
{
static class IMovieSceneBindingOwnerInterface* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneBindingOwnerInterface*>(IMovieSceneBindingOwnerInterface::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneChannelOverrideContainer
// (None)
class UClass* UMovieSceneChannelOverrideContainer::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneChannelOverrideContainer");
return Clss;
}
// MovieSceneChannelOverrideContainer MovieScene.Default__MovieSceneChannelOverrideContainer
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneChannelOverrideContainer* UMovieSceneChannelOverrideContainer::GetDefaultObj()
{
static class UMovieSceneChannelOverrideContainer* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneChannelOverrideContainer*>(UMovieSceneChannelOverrideContainer::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneEasingFunction
// (None)
class UClass* IMovieSceneEasingFunction::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEasingFunction");
return Clss;
}
// MovieSceneEasingFunction MovieScene.Default__MovieSceneEasingFunction
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneEasingFunction* IMovieSceneEasingFunction::GetDefaultObj()
{
static class IMovieSceneEasingFunction* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneEasingFunction*>(IMovieSceneEasingFunction::StaticClass()->DefaultObject);
return Default;
}
// Function MovieScene.MovieSceneEasingFunction.OnEvaluate
// (Event, Protected, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
// Parameters:
// float Interp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float IMovieSceneEasingFunction::OnEvaluate(float Interp)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneEasingFunction", "OnEvaluate");
Params::IMovieSceneEasingFunction_OnEvaluate_Params Parms{};
Parms.Interp = Interp;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Class MovieScene.MovieSceneKeyProxy
// (None)
class UClass* IMovieSceneKeyProxy::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneKeyProxy");
return Clss;
}
// MovieSceneKeyProxy MovieScene.Default__MovieSceneKeyProxy
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneKeyProxy* IMovieSceneKeyProxy::GetDefaultObj()
{
static class IMovieSceneKeyProxy* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneKeyProxy*>(IMovieSceneKeyProxy::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneSequenceTickManagerClient
// (None)
class UClass* IMovieSceneSequenceTickManagerClient::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSequenceTickManagerClient");
return Clss;
}
// MovieSceneSequenceTickManagerClient MovieScene.Default__MovieSceneSequenceTickManagerClient
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneSequenceTickManagerClient* IMovieSceneSequenceTickManagerClient::GetDefaultObj()
{
static class IMovieSceneSequenceTickManagerClient* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneSequenceTickManagerClient*>(IMovieSceneSequenceTickManagerClient::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneSectionChannelOverrideRegistry
// (None)
class UClass* UMovieSceneSectionChannelOverrideRegistry::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSectionChannelOverrideRegistry");
return Clss;
}
// MovieSceneSectionChannelOverrideRegistry MovieScene.Default__MovieSceneSectionChannelOverrideRegistry
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSectionChannelOverrideRegistry* UMovieSceneSectionChannelOverrideRegistry::GetDefaultObj()
{
static class UMovieSceneSectionChannelOverrideRegistry* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSectionChannelOverrideRegistry*>(UMovieSceneSectionChannelOverrideRegistry::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneTrackTemplateProducer
// (None)
class UClass* IMovieSceneTrackTemplateProducer::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneTrackTemplateProducer");
return Clss;
}
// MovieSceneTrackTemplateProducer MovieScene.Default__MovieSceneTrackTemplateProducer
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneTrackTemplateProducer* IMovieSceneTrackTemplateProducer::GetDefaultObj()
{
static class IMovieSceneTrackTemplateProducer* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneTrackTemplateProducer*>(IMovieSceneTrackTemplateProducer::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneCompiledData
// (None)
class UClass* UMovieSceneCompiledData::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCompiledData");
return Clss;
}
// MovieSceneCompiledData MovieScene.Default__MovieSceneCompiledData
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCompiledData* UMovieSceneCompiledData::GetDefaultObj()
{
static class UMovieSceneCompiledData* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCompiledData*>(UMovieSceneCompiledData::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneCompiledDataManager
// (None)
class UClass* UMovieSceneCompiledDataManager::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCompiledDataManager");
return Clss;
}
// MovieSceneCompiledDataManager MovieScene.Default__MovieSceneCompiledDataManager
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCompiledDataManager* UMovieSceneCompiledDataManager::GetDefaultObj()
{
static class UMovieSceneCompiledDataManager* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCompiledDataManager*>(UMovieSceneCompiledDataManager::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneEntityProvider
// (None)
class UClass* IMovieSceneEntityProvider::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEntityProvider");
return Clss;
}
// MovieSceneEntityProvider MovieScene.Default__MovieSceneEntityProvider
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneEntityProvider* IMovieSceneEntityProvider::GetDefaultObj()
{
static class IMovieSceneEntityProvider* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneEntityProvider*>(IMovieSceneEntityProvider::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneBlenderSystem
// (None)
class UClass* UMovieSceneBlenderSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneBlenderSystem");
return Clss;
}
// MovieSceneBlenderSystem MovieScene.Default__MovieSceneBlenderSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneBlenderSystem* UMovieSceneBlenderSystem::GetDefaultObj()
{
static class UMovieSceneBlenderSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneBlenderSystem*>(UMovieSceneBlenderSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneGenericBoundObjectInstantiator
// (None)
class UClass* UMovieSceneGenericBoundObjectInstantiator::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneGenericBoundObjectInstantiator");
return Clss;
}
// MovieSceneGenericBoundObjectInstantiator MovieScene.Default__MovieSceneGenericBoundObjectInstantiator
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneGenericBoundObjectInstantiator* UMovieSceneGenericBoundObjectInstantiator::GetDefaultObj()
{
static class UMovieSceneGenericBoundObjectInstantiator* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneGenericBoundObjectInstantiator*>(UMovieSceneGenericBoundObjectInstantiator::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneBoundSceneComponentInstantiator
// (None)
class UClass* UMovieSceneBoundSceneComponentInstantiator::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneBoundSceneComponentInstantiator");
return Clss;
}
// MovieSceneBoundSceneComponentInstantiator MovieScene.Default__MovieSceneBoundSceneComponentInstantiator
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneBoundSceneComponentInstantiator* UMovieSceneBoundSceneComponentInstantiator::GetDefaultObj()
{
static class UMovieSceneBoundSceneComponentInstantiator* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneBoundSceneComponentInstantiator*>(UMovieSceneBoundSceneComponentInstantiator::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneValueDecomposer
// (None)
class UClass* IMovieSceneValueDecomposer::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneValueDecomposer");
return Clss;
}
// MovieSceneValueDecomposer MovieScene.Default__MovieSceneValueDecomposer
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneValueDecomposer* IMovieSceneValueDecomposer::GetDefaultObj()
{
static class IMovieSceneValueDecomposer* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneValueDecomposer*>(IMovieSceneValueDecomposer::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneEvalTimeSystem
// (None)
class UClass* UMovieSceneEvalTimeSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEvalTimeSystem");
return Clss;
}
// MovieSceneEvalTimeSystem MovieScene.Default__MovieSceneEvalTimeSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEvalTimeSystem* UMovieSceneEvalTimeSystem::GetDefaultObj()
{
static class UMovieSceneEvalTimeSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEvalTimeSystem*>(UMovieSceneEvalTimeSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneEvaluationHookSystem
// (None)
class UClass* UMovieSceneEvaluationHookSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEvaluationHookSystem");
return Clss;
}
// MovieSceneEvaluationHookSystem MovieScene.Default__MovieSceneEvaluationHookSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEvaluationHookSystem* UMovieSceneEvaluationHookSystem::GetDefaultObj()
{
static class UMovieSceneEvaluationHookSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEvaluationHookSystem*>(UMovieSceneEvaluationHookSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneMasterInstantiatorSystem
// (None)
class UClass* UMovieSceneMasterInstantiatorSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneMasterInstantiatorSystem");
return Clss;
}
// MovieSceneMasterInstantiatorSystem MovieScene.Default__MovieSceneMasterInstantiatorSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneMasterInstantiatorSystem* UMovieSceneMasterInstantiatorSystem::GetDefaultObj()
{
static class UMovieSceneMasterInstantiatorSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneMasterInstantiatorSystem*>(UMovieSceneMasterInstantiatorSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieScenePreAnimatedStateSystemInterface
// (None)
class UClass* IMovieScenePreAnimatedStateSystemInterface::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScenePreAnimatedStateSystemInterface");
return Clss;
}
// MovieScenePreAnimatedStateSystemInterface MovieScene.Default__MovieScenePreAnimatedStateSystemInterface
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieScenePreAnimatedStateSystemInterface* IMovieScenePreAnimatedStateSystemInterface::GetDefaultObj()
{
static class IMovieScenePreAnimatedStateSystemInterface* Default = nullptr;
if (!Default)
Default = static_cast<IMovieScenePreAnimatedStateSystemInterface*>(IMovieScenePreAnimatedStateSystemInterface::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneCachePreAnimatedStateSystem
// (None)
class UClass* UMovieSceneCachePreAnimatedStateSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCachePreAnimatedStateSystem");
return Clss;
}
// MovieSceneCachePreAnimatedStateSystem MovieScene.Default__MovieSceneCachePreAnimatedStateSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCachePreAnimatedStateSystem* UMovieSceneCachePreAnimatedStateSystem::GetDefaultObj()
{
static class UMovieSceneCachePreAnimatedStateSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCachePreAnimatedStateSystem*>(UMovieSceneCachePreAnimatedStateSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneRestorePreAnimatedStateSystem
// (None)
class UClass* UMovieSceneRestorePreAnimatedStateSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneRestorePreAnimatedStateSystem");
return Clss;
}
// MovieSceneRestorePreAnimatedStateSystem MovieScene.Default__MovieSceneRestorePreAnimatedStateSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneRestorePreAnimatedStateSystem* UMovieSceneRestorePreAnimatedStateSystem::GetDefaultObj()
{
static class UMovieSceneRestorePreAnimatedStateSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneRestorePreAnimatedStateSystem*>(UMovieSceneRestorePreAnimatedStateSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneSpawnablesSystem
// (None)
class UClass* UMovieSceneSpawnablesSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSpawnablesSystem");
return Clss;
}
// MovieSceneSpawnablesSystem MovieScene.Default__MovieSceneSpawnablesSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSpawnablesSystem* UMovieSceneSpawnablesSystem::GetDefaultObj()
{
static class UMovieSceneSpawnablesSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSpawnablesSystem*>(UMovieSceneSpawnablesSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneTrackInstance
// (None)
class UClass* UMovieSceneTrackInstance::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneTrackInstance");
return Clss;
}
// MovieSceneTrackInstance MovieScene.Default__MovieSceneTrackInstance
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneTrackInstance* UMovieSceneTrackInstance::GetDefaultObj()
{
static class UMovieSceneTrackInstance* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneTrackInstance*>(UMovieSceneTrackInstance::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneTrackInstanceInstantiator
// (None)
class UClass* UMovieSceneTrackInstanceInstantiator::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneTrackInstanceInstantiator");
return Clss;
}
// MovieSceneTrackInstanceInstantiator MovieScene.Default__MovieSceneTrackInstanceInstantiator
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneTrackInstanceInstantiator* UMovieSceneTrackInstanceInstantiator::GetDefaultObj()
{
static class UMovieSceneTrackInstanceInstantiator* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneTrackInstanceInstantiator*>(UMovieSceneTrackInstanceInstantiator::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneTrackInstanceSystem
// (None)
class UClass* UMovieSceneTrackInstanceSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneTrackInstanceSystem");
return Clss;
}
// MovieSceneTrackInstanceSystem MovieScene.Default__MovieSceneTrackInstanceSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneTrackInstanceSystem* UMovieSceneTrackInstanceSystem::GetDefaultObj()
{
static class UMovieSceneTrackInstanceSystem* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneTrackInstanceSystem*>(UMovieSceneTrackInstanceSystem::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneCustomClockSource
// (None)
class UClass* IMovieSceneCustomClockSource::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCustomClockSource");
return Clss;
}
// MovieSceneCustomClockSource MovieScene.Default__MovieSceneCustomClockSource
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneCustomClockSource* IMovieSceneCustomClockSource::GetDefaultObj()
{
static class IMovieSceneCustomClockSource* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneCustomClockSource*>(IMovieSceneCustomClockSource::StaticClass()->DefaultObject);
return Default;
}
// Function MovieScene.MovieSceneCustomClockSource.OnTick
// (Native, Public)
// Parameters:
// float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void IMovieSceneCustomClockSource::OnTick(float DeltaSeconds, float InPlayRate)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCustomClockSource", "OnTick");
Params::IMovieSceneCustomClockSource_OnTick_Params Parms{};
Parms.DeltaSeconds = DeltaSeconds;
Parms.InPlayRate = InPlayRate;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneCustomClockSource.OnStopPlaying
// (Native, Public, HasOutParams)
// Parameters:
// struct FQualifiedFrameTime InStopTime (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void IMovieSceneCustomClockSource::OnStopPlaying(struct FQualifiedFrameTime& InStopTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCustomClockSource", "OnStopPlaying");
Params::IMovieSceneCustomClockSource_OnStopPlaying_Params Parms{};
Parms.InStopTime = InStopTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneCustomClockSource.OnStartPlaying
// (Native, Public, HasOutParams)
// Parameters:
// struct FQualifiedFrameTime InStartTime (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void IMovieSceneCustomClockSource::OnStartPlaying(struct FQualifiedFrameTime& InStartTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCustomClockSource", "OnStartPlaying");
Params::IMovieSceneCustomClockSource_OnStartPlaying_Params Parms{};
Parms.InStartTime = InStartTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieScene.MovieSceneCustomClockSource.OnRequestCurrentTime
// (Native, Public, HasOutParams)
// Parameters:
// struct FQualifiedFrameTime InCurrentTime (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFrameTime ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFrameTime IMovieSceneCustomClockSource::OnRequestCurrentTime(struct FQualifiedFrameTime& InCurrentTime, float InPlayRate)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCustomClockSource", "OnRequestCurrentTime");
Params::IMovieSceneCustomClockSource_OnRequestCurrentTime_Params Parms{};
Parms.InCurrentTime = InCurrentTime;
Parms.InPlayRate = InPlayRate;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieScene.MovieSceneBuiltInEasingFunction
// (None)
class UClass* UMovieSceneBuiltInEasingFunction::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneBuiltInEasingFunction");
return Clss;
}
// MovieSceneBuiltInEasingFunction MovieScene.Default__MovieSceneBuiltInEasingFunction
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneBuiltInEasingFunction* UMovieSceneBuiltInEasingFunction::GetDefaultObj()
{
static class UMovieSceneBuiltInEasingFunction* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneBuiltInEasingFunction*>(UMovieSceneBuiltInEasingFunction::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneEasingExternalCurve
// (None)
class UClass* UMovieSceneEasingExternalCurve::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneEasingExternalCurve");
return Clss;
}
// MovieSceneEasingExternalCurve MovieScene.Default__MovieSceneEasingExternalCurve
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneEasingExternalCurve* UMovieSceneEasingExternalCurve::GetDefaultObj()
{
static class UMovieSceneEasingExternalCurve* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneEasingExternalCurve*>(UMovieSceneEasingExternalCurve::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.NodeAndChannelMappings
// (None)
class UClass* INodeAndChannelMappings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("NodeAndChannelMappings");
return Clss;
}
// NodeAndChannelMappings MovieScene.Default__NodeAndChannelMappings
// (Public, ClassDefaultObject, ArchetypeObject)
class INodeAndChannelMappings* INodeAndChannelMappings::GetDefaultObj()
{
static class INodeAndChannelMappings* Default = nullptr;
if (!Default)
Default = static_cast<INodeAndChannelMappings*>(INodeAndChannelMappings::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneNodeGroup
// (None)
class UClass* UMovieSceneNodeGroup::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneNodeGroup");
return Clss;
}
// MovieSceneNodeGroup MovieScene.Default__MovieSceneNodeGroup
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneNodeGroup* UMovieSceneNodeGroup::GetDefaultObj()
{
static class UMovieSceneNodeGroup* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneNodeGroup*>(UMovieSceneNodeGroup::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneNodeGroupCollection
// (None)
class UClass* UMovieSceneNodeGroupCollection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneNodeGroupCollection");
return Clss;
}
// MovieSceneNodeGroupCollection MovieScene.Default__MovieSceneNodeGroupCollection
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneNodeGroupCollection* UMovieSceneNodeGroupCollection::GetDefaultObj()
{
static class UMovieSceneNodeGroupCollection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneNodeGroupCollection*>(UMovieSceneNodeGroupCollection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieScene
// (None)
class UClass* UMovieScene::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieScene");
return Clss;
}
// MovieScene MovieScene.Default__MovieScene
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieScene* UMovieScene::GetDefaultObj()
{
static class UMovieScene* Default = nullptr;
if (!Default)
Default = static_cast<UMovieScene*>(UMovieScene::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneBindingOverrides
// (None)
class UClass* UMovieSceneBindingOverrides::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneBindingOverrides");
return Clss;
}
// MovieSceneBindingOverrides MovieScene.Default__MovieSceneBindingOverrides
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneBindingOverrides* UMovieSceneBindingOverrides::GetDefaultObj()
{
static class UMovieSceneBindingOverrides* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneBindingOverrides*>(UMovieSceneBindingOverrides::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneFolder
// (None)
class UClass* UMovieSceneFolder::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneFolder");
return Clss;
}
// MovieSceneFolder MovieScene.Default__MovieSceneFolder
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneFolder* UMovieSceneFolder::GetDefaultObj()
{
static class UMovieSceneFolder* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneFolder*>(UMovieSceneFolder::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneSequenceTickManager
// (None)
class UClass* UMovieSceneSequenceTickManager::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSequenceTickManager");
return Clss;
}
// MovieSceneSequenceTickManager MovieScene.Default__MovieSceneSequenceTickManager
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSequenceTickManager* UMovieSceneSequenceTickManager::GetDefaultObj()
{
static class UMovieSceneSequenceTickManager* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSequenceTickManager*>(UMovieSceneSequenceTickManager::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneBoolSection
// (None)
class UClass* UMovieSceneBoolSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneBoolSection");
return Clss;
}
// MovieSceneBoolSection MovieScene.Default__MovieSceneBoolSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneBoolSection* UMovieSceneBoolSection::GetDefaultObj()
{
static class UMovieSceneBoolSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneBoolSection*>(UMovieSceneBoolSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneSpawnSection
// (None)
class UClass* UMovieSceneSpawnSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSpawnSection");
return Clss;
}
// MovieSceneSpawnSection MovieScene.Default__MovieSceneSpawnSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSpawnSection* UMovieSceneSpawnSection::GetDefaultObj()
{
static class UMovieSceneSpawnSection* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSpawnSection*>(UMovieSceneSpawnSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.TestMovieSceneTrack
// (None)
class UClass* UTestMovieSceneTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TestMovieSceneTrack");
return Clss;
}
// TestMovieSceneTrack MovieScene.Default__TestMovieSceneTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UTestMovieSceneTrack* UTestMovieSceneTrack::GetDefaultObj()
{
static class UTestMovieSceneTrack* Default = nullptr;
if (!Default)
Default = static_cast<UTestMovieSceneTrack*>(UTestMovieSceneTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.TestMovieSceneSection
// (None)
class UClass* UTestMovieSceneSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TestMovieSceneSection");
return Clss;
}
// TestMovieSceneSection MovieScene.Default__TestMovieSceneSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UTestMovieSceneSection* UTestMovieSceneSection::GetDefaultObj()
{
static class UTestMovieSceneSection* Default = nullptr;
if (!Default)
Default = static_cast<UTestMovieSceneSection*>(UTestMovieSceneSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.TestMovieSceneSequence
// (None)
class UClass* UTestMovieSceneSequence::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TestMovieSceneSequence");
return Clss;
}
// TestMovieSceneSequence MovieScene.Default__TestMovieSceneSequence
// (Public, ClassDefaultObject, ArchetypeObject)
class UTestMovieSceneSequence* UTestMovieSceneSequence::GetDefaultObj()
{
static class UTestMovieSceneSequence* Default = nullptr;
if (!Default)
Default = static_cast<UTestMovieSceneSequence*>(UTestMovieSceneSequence::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.TestMovieSceneSubTrack
// (None)
class UClass* UTestMovieSceneSubTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TestMovieSceneSubTrack");
return Clss;
}
// TestMovieSceneSubTrack MovieScene.Default__TestMovieSceneSubTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UTestMovieSceneSubTrack* UTestMovieSceneSubTrack::GetDefaultObj()
{
static class UTestMovieSceneSubTrack* Default = nullptr;
if (!Default)
Default = static_cast<UTestMovieSceneSubTrack*>(UTestMovieSceneSubTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.TestMovieSceneSubSection
// (None)
class UClass* UTestMovieSceneSubSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TestMovieSceneSubSection");
return Clss;
}
// TestMovieSceneSubSection MovieScene.Default__TestMovieSceneSubSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UTestMovieSceneSubSection* UTestMovieSceneSubSection::GetDefaultObj()
{
static class UTestMovieSceneSubSection* Default = nullptr;
if (!Default)
Default = static_cast<UTestMovieSceneSubSection*>(UTestMovieSceneSubSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.TestMovieSceneEvalHookTrack
// (None)
class UClass* UTestMovieSceneEvalHookTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TestMovieSceneEvalHookTrack");
return Clss;
}
// TestMovieSceneEvalHookTrack MovieScene.Default__TestMovieSceneEvalHookTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UTestMovieSceneEvalHookTrack* UTestMovieSceneEvalHookTrack::GetDefaultObj()
{
static class UTestMovieSceneEvalHookTrack* Default = nullptr;
if (!Default)
Default = static_cast<UTestMovieSceneEvalHookTrack*>(UTestMovieSceneEvalHookTrack::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.TestMovieSceneEvalHookSection
// (None)
class UClass* UTestMovieSceneEvalHookSection::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TestMovieSceneEvalHookSection");
return Clss;
}
// TestMovieSceneEvalHookSection MovieScene.Default__TestMovieSceneEvalHookSection
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UTestMovieSceneEvalHookSection* UTestMovieSceneEvalHookSection::GetDefaultObj()
{
static class UTestMovieSceneEvalHookSection* Default = nullptr;
if (!Default)
Default = static_cast<UTestMovieSceneEvalHookSection*>(UTestMovieSceneEvalHookSection::StaticClass()->DefaultObject);
return Default;
}
// Class MovieScene.MovieSceneSpawnTrack
// (None)
class UClass* UMovieSceneSpawnTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneSpawnTrack");
return Clss;
}
// MovieSceneSpawnTrack MovieScene.Default__MovieSceneSpawnTrack
// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
class UMovieSceneSpawnTrack* UMovieSceneSpawnTrack::GetDefaultObj()
{
static class UMovieSceneSpawnTrack* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneSpawnTrack*>(UMovieSceneSpawnTrack::StaticClass()->DefaultObject);
return Default;
}
}