mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
189 lines
5.7 KiB
C++
189 lines
5.7 KiB
C++
#pragma once
|
|
|
|
// Dumped with Dumper-7!
|
|
|
|
|
|
#include "../SDK.hpp"
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
// FUNCTIONS
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
|
|
// Class NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffect
|
|
// (None)
|
|
|
|
class UClass* UAnimNotifyState_TimedNiagaraEffect::StaticClass()
|
|
{
|
|
static class UClass* Clss = nullptr;
|
|
|
|
if (!Clss)
|
|
Clss = UObject::FindClassFast("AnimNotifyState_TimedNiagaraEffect");
|
|
|
|
return Clss;
|
|
}
|
|
|
|
|
|
// AnimNotifyState_TimedNiagaraEffect NiagaraAnimNotifies.Default__AnimNotifyState_TimedNiagaraEffect
|
|
// (Public, ClassDefaultObject, ArchetypeObject)
|
|
|
|
class UAnimNotifyState_TimedNiagaraEffect* UAnimNotifyState_TimedNiagaraEffect::GetDefaultObj()
|
|
{
|
|
static class UAnimNotifyState_TimedNiagaraEffect* Default = nullptr;
|
|
|
|
if (!Default)
|
|
Default = static_cast<UAnimNotifyState_TimedNiagaraEffect*>(UAnimNotifyState_TimedNiagaraEffect::StaticClass()->DefaultObject);
|
|
|
|
return Default;
|
|
}
|
|
|
|
|
|
// Function NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffect.GetSpawnedEffect
|
|
// (Final, Native, Public, BlueprintCallable, Const)
|
|
// Parameters:
|
|
// class UMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UFXSystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UFXSystemComponent* UAnimNotifyState_TimedNiagaraEffect::GetSpawnedEffect(class UMeshComponent* MeshComp)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("AnimNotifyState_TimedNiagaraEffect", "GetSpawnedEffect");
|
|
|
|
Params::UAnimNotifyState_TimedNiagaraEffect_GetSpawnedEffect_Params Parms{};
|
|
|
|
Parms.MeshComp = MeshComp;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
|
|
}
|
|
|
|
|
|
// Class NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffectAdvanced
|
|
// (None)
|
|
|
|
class UClass* UAnimNotifyState_TimedNiagaraEffectAdvanced::StaticClass()
|
|
{
|
|
static class UClass* Clss = nullptr;
|
|
|
|
if (!Clss)
|
|
Clss = UObject::FindClassFast("AnimNotifyState_TimedNiagaraEffectAdvanced");
|
|
|
|
return Clss;
|
|
}
|
|
|
|
|
|
// AnimNotifyState_TimedNiagaraEffectAdvanced NiagaraAnimNotifies.Default__AnimNotifyState_TimedNiagaraEffectAdvanced
|
|
// (Public, ClassDefaultObject, ArchetypeObject)
|
|
|
|
class UAnimNotifyState_TimedNiagaraEffectAdvanced* UAnimNotifyState_TimedNiagaraEffectAdvanced::GetDefaultObj()
|
|
{
|
|
static class UAnimNotifyState_TimedNiagaraEffectAdvanced* Default = nullptr;
|
|
|
|
if (!Default)
|
|
Default = static_cast<UAnimNotifyState_TimedNiagaraEffectAdvanced*>(UAnimNotifyState_TimedNiagaraEffectAdvanced::StaticClass()->DefaultObject);
|
|
|
|
return Default;
|
|
}
|
|
|
|
|
|
// Function NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffectAdvanced.GetNotifyProgress
|
|
// (Final, Native, Public, BlueprintCallable, Const)
|
|
// Parameters:
|
|
// class UMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float UAnimNotifyState_TimedNiagaraEffectAdvanced::GetNotifyProgress(class UMeshComponent* MeshComp)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("AnimNotifyState_TimedNiagaraEffectAdvanced", "GetNotifyProgress");
|
|
|
|
Params::UAnimNotifyState_TimedNiagaraEffectAdvanced_GetNotifyProgress_Params Parms{};
|
|
|
|
Parms.MeshComp = MeshComp;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
|
|
}
|
|
|
|
|
|
// Class NiagaraAnimNotifies.AnimNotify_PlayNiagaraEffect
|
|
// (None)
|
|
|
|
class UClass* UAnimNotify_PlayNiagaraEffect::StaticClass()
|
|
{
|
|
static class UClass* Clss = nullptr;
|
|
|
|
if (!Clss)
|
|
Clss = UObject::FindClassFast("AnimNotify_PlayNiagaraEffect");
|
|
|
|
return Clss;
|
|
}
|
|
|
|
|
|
// AnimNotify_PlayNiagaraEffect NiagaraAnimNotifies.Default__AnimNotify_PlayNiagaraEffect
|
|
// (Public, ClassDefaultObject, ArchetypeObject)
|
|
|
|
class UAnimNotify_PlayNiagaraEffect* UAnimNotify_PlayNiagaraEffect::GetDefaultObj()
|
|
{
|
|
static class UAnimNotify_PlayNiagaraEffect* Default = nullptr;
|
|
|
|
if (!Default)
|
|
Default = static_cast<UAnimNotify_PlayNiagaraEffect*>(UAnimNotify_PlayNiagaraEffect::StaticClass()->DefaultObject);
|
|
|
|
return Default;
|
|
}
|
|
|
|
|
|
// Function NiagaraAnimNotifies.AnimNotify_PlayNiagaraEffect.GetSpawnedEffect
|
|
// (Final, Native, Public, BlueprintCallable, Const)
|
|
// Parameters:
|
|
// class UFXSystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UFXSystemComponent* UAnimNotify_PlayNiagaraEffect::GetSpawnedEffect()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("AnimNotify_PlayNiagaraEffect", "GetSpawnedEffect");
|
|
|
|
Params::UAnimNotify_PlayNiagaraEffect_GetSpawnedEffect_Params Parms{};
|
|
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|