mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
320 lines
8.5 KiB
C++
320 lines
8.5 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// Class NiagaraUIRenderer.NiagaraSystemWidget
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// (None)
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class UClass* UNiagaraSystemWidget::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("NiagaraSystemWidget");
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return Clss;
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}
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// NiagaraSystemWidget NiagaraUIRenderer.Default__NiagaraSystemWidget
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UNiagaraSystemWidget* UNiagaraSystemWidget::GetDefaultObj()
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{
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static class UNiagaraSystemWidget* Default = nullptr;
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if (!Default)
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Default = static_cast<UNiagaraSystemWidget*>(UNiagaraSystemWidget::StaticClass()->DefaultObject);
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return Default;
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}
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// Function NiagaraUIRenderer.NiagaraSystemWidget.UpdateTickWhenPaused
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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// bool NewTickWhenPaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UNiagaraSystemWidget::UpdateTickWhenPaused(bool NewTickWhenPaused)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("NiagaraSystemWidget", "UpdateTickWhenPaused");
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Params::UNiagaraSystemWidget_UpdateTickWhenPaused_Params Parms{};
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Parms.NewTickWhenPaused = NewTickWhenPaused;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function NiagaraUIRenderer.NiagaraSystemWidget.UpdateNiagaraSystemReference
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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// class UNiagaraSystem* NewNiagaraSystem (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UNiagaraSystemWidget::UpdateNiagaraSystemReference(class UNiagaraSystem* NewNiagaraSystem)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("NiagaraSystemWidget", "UpdateNiagaraSystemReference");
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Params::UNiagaraSystemWidget_UpdateNiagaraSystemReference_Params Parms{};
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Parms.NewNiagaraSystem = NewNiagaraSystem;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function NiagaraUIRenderer.NiagaraSystemWidget.SetRemapMaterial
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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// class UMaterialInterface* OriginalMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// class UMaterialInterface* RemapMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UNiagaraSystemWidget::SetRemapMaterial(class UMaterialInterface* OriginalMaterial, class UMaterialInterface* RemapMaterial)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("NiagaraSystemWidget", "SetRemapMaterial");
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Params::UNiagaraSystemWidget_SetRemapMaterial_Params Parms{};
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Parms.OriginalMaterial = OriginalMaterial;
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Parms.RemapMaterial = RemapMaterial;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function NiagaraUIRenderer.NiagaraSystemWidget.SetDesiredWidgetSize
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// (Final, Native, Public, HasDefaults, BlueprintCallable)
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// Parameters:
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// struct FVector2D NewDesiredSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UNiagaraSystemWidget::SetDesiredWidgetSize(const struct FVector2D& NewDesiredSize)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("NiagaraSystemWidget", "SetDesiredWidgetSize");
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Params::UNiagaraSystemWidget_SetDesiredWidgetSize_Params Parms{};
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Parms.NewDesiredSize = NewDesiredSize;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function NiagaraUIRenderer.NiagaraSystemWidget.GetRemapMaterial
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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// class UMaterialInterface* OriginalMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UMaterialInterface* UNiagaraSystemWidget::GetRemapMaterial(class UMaterialInterface* OriginalMaterial)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("NiagaraSystemWidget", "GetRemapMaterial");
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Params::UNiagaraSystemWidget_GetRemapMaterial_Params Parms{};
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Parms.OriginalMaterial = OriginalMaterial;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function NiagaraUIRenderer.NiagaraSystemWidget.GetNiagaraComponent
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// (Final, Native, Public, BlueprintCallable, BlueprintPure)
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// Parameters:
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// class UNiagaraUIComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UNiagaraUIComponent* UNiagaraSystemWidget::GetNiagaraComponent()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("NiagaraSystemWidget", "GetNiagaraComponent");
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Params::UNiagaraSystemWidget_GetNiagaraComponent_Params Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function NiagaraUIRenderer.NiagaraSystemWidget.DeactivateSystem
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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void UNiagaraSystemWidget::DeactivateSystem()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("NiagaraSystemWidget", "DeactivateSystem");
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, nullptr);
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Func->FunctionFlags = Flgs;
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}
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// Function NiagaraUIRenderer.NiagaraSystemWidget.ActivateSystem
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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// bool Reset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UNiagaraSystemWidget::ActivateSystem(bool Reset)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("NiagaraSystemWidget", "ActivateSystem");
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Params::UNiagaraSystemWidget_ActivateSystem_Params Parms{};
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Parms.Reset = Reset;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Class NiagaraUIRenderer.NiagaraUIActor
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// (Actor)
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class UClass* ANiagaraUIActor::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("NiagaraUIActor");
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return Clss;
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}
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// NiagaraUIActor NiagaraUIRenderer.Default__NiagaraUIActor
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// (Public, ClassDefaultObject, ArchetypeObject)
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class ANiagaraUIActor* ANiagaraUIActor::GetDefaultObj()
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{
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static class ANiagaraUIActor* Default = nullptr;
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if (!Default)
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Default = static_cast<ANiagaraUIActor*>(ANiagaraUIActor::StaticClass()->DefaultObject);
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return Default;
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}
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// Class NiagaraUIRenderer.NiagaraUIComponent
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// (SceneComponent, PrimitiveComponent)
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class UClass* UNiagaraUIComponent::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("NiagaraUIComponent");
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return Clss;
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}
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// NiagaraUIComponent NiagaraUIRenderer.Default__NiagaraUIComponent
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UNiagaraUIComponent* UNiagaraUIComponent::GetDefaultObj()
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{
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static class UNiagaraUIComponent* Default = nullptr;
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if (!Default)
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Default = static_cast<UNiagaraUIComponent*>(UNiagaraUIComponent::StaticClass()->DefaultObject);
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return Default;
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}
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}
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