PalWorld-NetCrack/SDK/OnlineSubsystemUtils_parameters.hpp
2024-01-22 14:43:11 +08:00

500 lines
39 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x20 (0x20 - 0x0)
// Function OnlineSubsystemUtils.AchievementBlueprintLibrary.GetCachedAchievementProgress
struct UAchievementBlueprintLibrary_GetCachedAchievementProgress_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName AchievementId; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFoundID; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C21[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Progress; // 0x1C(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// Function OnlineSubsystemUtils.AchievementBlueprintLibrary.GetCachedAchievementDescription
struct UAchievementBlueprintLibrary_GetCachedAchievementDescription_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName AchievementId; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFoundID; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C2A[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FText Title; // 0x20(0x18)(Parm, OutParm, NativeAccessSpecifierPublic)
class FText LockedDescription; // 0x38(0x18)(Parm, OutParm, NativeAccessSpecifierPublic)
class FText UnlockedDescription; // 0x50(0x18)(Parm, OutParm, NativeAccessSpecifierPublic)
bool bHidden; // 0x68(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C2B[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function OnlineSubsystemUtils.AchievementQueryCallbackProxy.CacheAchievements
struct UAchievementQueryCallbackProxy_CacheAchievements_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAchievementQueryCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function OnlineSubsystemUtils.AchievementQueryCallbackProxy.CacheAchievementDescriptions
struct UAchievementQueryCallbackProxy_CacheAchievementDescriptions_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAchievementQueryCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function OnlineSubsystemUtils.AchievementWriteCallbackProxy.WriteAchievementProgress
struct UAchievementWriteCallbackProxy_WriteAchievementProgress_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName AchievementName; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Progress; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UserTag; // 0x1C(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAchievementWriteCallbackProxy* ReturnValue; // 0x20(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function OnlineSubsystemUtils.ConnectionCallbackProxy.ConnectToService
struct UConnectionCallbackProxy_ConnectToService_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UConnectionCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function OnlineSubsystemUtils.CreateSessionCallbackProxy.CreateSession
struct UCreateSessionCallbackProxy_CreateSession_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PublicConnections; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseLAN; // 0x14(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C42[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class UCreateSessionCallbackProxy* ReturnValue; // 0x18(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function OnlineSubsystemUtils.DestroySessionCallbackProxy.DestroySession
struct UDestroySessionCallbackProxy_DestroySession_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDestroySessionCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function OnlineSubsystemUtils.EndMatchCallbackProxy.EndMatch
struct UEndMatchCallbackProxy_EndMatch_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TScriptInterface<class ITurnBasedMatchInterface> MatchActor; // 0x10(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString MatchID; // 0x20(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMPMatchOutcome LocalPlayerOutcome; // 0x30(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMPMatchOutcome OtherPlayersOutcome; // 0x31(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C4F[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class UEndMatchCallbackProxy* ReturnValue; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function OnlineSubsystemUtils.EndTurnCallbackProxy.EndTurn
struct UEndTurnCallbackProxy_EndTurn_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString MatchID; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TScriptInterface<class ITurnBasedMatchInterface> TurnBasedMatchInterface; // 0x20(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UEndTurnCallbackProxy* ReturnValue; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x130 (0x130 - 0x0)
// Function OnlineSubsystemUtils.FindSessionsCallbackProxy.GetServerName
struct UFindSessionsCallbackProxy_GetServerName_Params
{
public:
struct FBlueprintSessionResult Result; // 0x0(0x120)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x120(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x128 (0x128 - 0x0)
// Function OnlineSubsystemUtils.FindSessionsCallbackProxy.GetPingInMs
struct UFindSessionsCallbackProxy_GetPingInMs_Params
{
public:
struct FBlueprintSessionResult Result; // 0x0(0x120)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x120(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C5C[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x128 (0x128 - 0x0)
// Function OnlineSubsystemUtils.FindSessionsCallbackProxy.GetMaxPlayers
struct UFindSessionsCallbackProxy_GetMaxPlayers_Params
{
public:
struct FBlueprintSessionResult Result; // 0x0(0x120)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x120(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C5F[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x128 (0x128 - 0x0)
// Function OnlineSubsystemUtils.FindSessionsCallbackProxy.GetCurrentPlayers
struct UFindSessionsCallbackProxy_GetCurrentPlayers_Params
{
public:
struct FBlueprintSessionResult Result; // 0x0(0x120)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x120(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C64[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// Function OnlineSubsystemUtils.FindSessionsCallbackProxy.FindSessions
struct UFindSessionsCallbackProxy_FindSessions_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxResults; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseLAN; // 0x14(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C68[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class UFindSessionsCallbackProxy* ReturnValue; // 0x18(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function OnlineSubsystemUtils.FindTurnBasedMatchCallbackProxy.FindTurnBasedMatch
struct UFindTurnBasedMatchCallbackProxy_FindTurnBasedMatch_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TScriptInterface<class ITurnBasedMatchInterface> MatchActor; // 0x10(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinPlayers; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxPlayers; // 0x24(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PlayerGroup; // 0x28(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ShowExistingMatches; // 0x2C(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C76[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class UFindTurnBasedMatchCallbackProxy* ReturnValue; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function OnlineSubsystemUtils.InAppPurchaseCallbackProxy2.CreateProxyObjectForInAppPurchaseUnprocessedPurchases
struct UInAppPurchaseCallbackProxy2_CreateProxyObjectForInAppPurchaseUnprocessedPurchases_Params
{
public:
class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInAppPurchaseCallbackProxy2* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function OnlineSubsystemUtils.InAppPurchaseCallbackProxy2.CreateProxyObjectForInAppPurchaseQueryOwned
struct UInAppPurchaseCallbackProxy2_CreateProxyObjectForInAppPurchaseQueryOwned_Params
{
public:
class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInAppPurchaseCallbackProxy2* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function OnlineSubsystemUtils.InAppPurchaseCallbackProxy2.CreateProxyObjectForInAppPurchase
struct UInAppPurchaseCallbackProxy2_CreateProxyObjectForInAppPurchase_Params
{
public:
class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInAppPurchaseProductRequest2 ProductRequest; // 0x8(0x18)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class UInAppPurchaseCallbackProxy2* ReturnValue; // 0x20(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function OnlineSubsystemUtils.InAppPurchaseQueryCallbackProxy2.CreateProxyObjectForInAppPurchaseQuery
struct UInAppPurchaseQueryCallbackProxy2_CreateProxyObjectForInAppPurchaseQuery_Params
{
public:
class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> ProductIdentifiers; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UInAppPurchaseQueryCallbackProxy2* ReturnValue; // 0x18(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function OnlineSubsystemUtils.InAppPurchaseRestoreCallbackProxy2.CreateProxyObjectForInAppPurchaseRestore
struct UInAppPurchaseRestoreCallbackProxy2_CreateProxyObjectForInAppPurchaseRestore_Params
{
public:
TArray<struct FInAppPurchaseProductRequest2> ConsumableProductFlags; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInAppPurchaseRestoreCallbackProxy2* ReturnValue; // 0x18(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x138 (0x138 - 0x0)
// Function OnlineSubsystemUtils.JoinSessionCallbackProxy.JoinSession
struct UJoinSessionCallbackProxy_JoinSession_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlueprintSessionResult SearchResult; // 0x10(0x120)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class UJoinSessionCallbackProxy* ReturnValue; // 0x130(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function OnlineSubsystemUtils.LeaderboardBlueprintLibrary.WriteLeaderboardInteger
struct ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Params
{
public:
class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName StatName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StatValue; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x14(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_CB3[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function OnlineSubsystemUtils.LeaderboardFlushCallbackProxy.CreateProxyObjectForFlush
struct ULeaderboardFlushCallbackProxy_CreateProxyObjectForFlush_Params
{
public:
class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SessionName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULeaderboardFlushCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function OnlineSubsystemUtils.LeaderboardQueryCallbackProxy.CreateProxyObjectForIntQuery
struct ULeaderboardQueryCallbackProxy_CreateProxyObjectForIntQuery_Params
{
public:
class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName StatName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULeaderboardQueryCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function OnlineSubsystemUtils.LogoutCallbackProxy.Logout
struct ULogoutCallbackProxy_Logout_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULogoutCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x68 (0x68 - 0x0)
// Function OnlineSubsystemUtils.PartyBeaconClient.ServerUpdateReservationRequest
struct APartyBeaconClient_ServerUpdateReservationRequest_Params
{
public:
class FString SessionId; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPartyReservation ReservationUpdate; // 0x10(0x58)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x68 (0x68 - 0x0)
// Function OnlineSubsystemUtils.PartyBeaconClient.ServerReservationRequest
struct APartyBeaconClient_ServerReservationRequest_Params
{
public:
class FString SessionId; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPartyReservation Reservation; // 0x10(0x58)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x68 (0x68 - 0x0)
// Function OnlineSubsystemUtils.PartyBeaconClient.ServerRemoveMemberFromReservationRequest
struct APartyBeaconClient_ServerRemoveMemberFromReservationRequest_Params
{
public:
class FString SessionId; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPartyReservation ReservationUpdate; // 0x10(0x58)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function OnlineSubsystemUtils.PartyBeaconClient.ServerCancelReservationRequest
struct APartyBeaconClient_ServerCancelReservationRequest_Params
{
public:
struct FUniqueNetIdRepl PartyLeader; // 0x0(0x30)(ConstParm, Parm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x68 (0x68 - 0x0)
// Function OnlineSubsystemUtils.PartyBeaconClient.ServerAddOrUpdateReservationRequest
struct APartyBeaconClient_ServerAddOrUpdateReservationRequest_Params
{
public:
class FString SessionId; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPartyReservation Reservation; // 0x10(0x58)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function OnlineSubsystemUtils.PartyBeaconClient.ClientSendReservationUpdates
struct APartyBeaconClient_ClientSendReservationUpdates_Params
{
public:
int32 NumRemainingReservations; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function OnlineSubsystemUtils.PartyBeaconClient.ClientReservationResponse
struct APartyBeaconClient_ClientReservationResponse_Params
{
public:
enum class EPartyReservationResult ReservationResponse; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function OnlineSubsystemUtils.PartyBeaconClient.ClientCancelReservationResponse
struct APartyBeaconClient_ClientCancelReservationResponse_Params
{
public:
enum class EPartyReservationResult ReservationResponse; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function OnlineSubsystemUtils.QuitMatchCallbackProxy.QuitMatch
struct UQuitMatchCallbackProxy_QuitMatch_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString MatchID; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMPMatchOutcome Outcome; // 0x20(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D27[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 TurnTimeoutInSeconds; // 0x24(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UQuitMatchCallbackProxy* ReturnValue; // 0x28(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function OnlineSubsystemUtils.ShowLoginUICallbackProxy.ShowExternalLoginUI
struct UShowLoginUICallbackProxy_ShowExternalLoginUI_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* InPlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UShowLoginUICallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x98 (0x98 - 0x0)
// Function OnlineSubsystemUtils.SpectatorBeaconClient.ServerReservationRequest
struct ASpectatorBeaconClient_ServerReservationRequest_Params
{
public:
class FString SessionId; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSpectatorReservation Reservation; // 0x10(0x88)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function OnlineSubsystemUtils.SpectatorBeaconClient.ServerCancelReservationRequest
struct ASpectatorBeaconClient_ServerCancelReservationRequest_Params
{
public:
struct FUniqueNetIdRepl Spectator; // 0x0(0x30)(ConstParm, Parm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function OnlineSubsystemUtils.SpectatorBeaconClient.ClientSendReservationUpdates
struct ASpectatorBeaconClient_ClientSendReservationUpdates_Params
{
public:
int32 NumRemainingReservations; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function OnlineSubsystemUtils.SpectatorBeaconClient.ClientReservationResponse
struct ASpectatorBeaconClient_ClientReservationResponse_Params
{
public:
enum class ESpectatorReservationResult ReservationResponse; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function OnlineSubsystemUtils.SpectatorBeaconClient.ClientCancelReservationResponse
struct ASpectatorBeaconClient_ClientCancelReservationResponse_Params
{
public:
enum class ESpectatorReservationResult ReservationResponse; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function OnlineSubsystemUtils.TurnBasedBlueprintLibrary.RegisterTurnBasedMatchInterfaceObject
struct UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* Object; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function OnlineSubsystemUtils.TurnBasedBlueprintLibrary.GetPlayerDisplayName
struct UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString MatchID; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PlayerIndex; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D85[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class FString PlayerDisplayName; // 0x28(0x10)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function OnlineSubsystemUtils.TurnBasedBlueprintLibrary.GetMyPlayerIndex
struct UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString MatchID; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PlayerIndex; // 0x20(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D8B[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// Function OnlineSubsystemUtils.TurnBasedBlueprintLibrary.GetIsMyTurn
struct UTurnBasedBlueprintLibrary_GetIsMyTurn_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString MatchID; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsMyTurn; // 0x20(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D9C[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// Function OnlineSubsystemUtils.VoipListenerSynthComponent.IsIdling
struct UVoipListenerSynthComponent_IsIdling_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
}
}