PalWorld-NetCrack/SDK/PPSkyCreatorPlugin_functions.cpp
2024-01-22 14:43:11 +08:00

3205 lines
105 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class PPSkyCreatorPlugin.PPSkyCreator
// (Actor)
class UClass* APPSkyCreator::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PPSkyCreator");
return Clss;
}
// PPSkyCreator PPSkyCreatorPlugin.Default__PPSkyCreator
// (Public, ClassDefaultObject, ArchetypeObject)
class APPSkyCreator* APPSkyCreator::GetDefaultObj()
{
static class APPSkyCreator* Default = nullptr;
if (!Default)
Default = static_cast<APPSkyCreator*>(APPSkyCreator::StaticClass()->DefaultObject);
return Default;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.UpdateSettingsSequencer
// (Final, Native, Public)
// Parameters:
void APPSkyCreator::UpdateSettingsSequencer()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "UpdateSettingsSequencer");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SpawnLightningStrike
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FVector LightningPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SpawnLightningStrike(const struct FVector& LightningPosition)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SpawnLightningStrike");
Params::APPSkyCreator_SpawnLightningStrike_Params Parms{};
Parms.LightningPosition = LightningPosition;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetYear
// (Final, Native, Public)
// Parameters:
// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetYear(int32 NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetYear");
Params::APPSkyCreator_SetYear_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetWindSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorWindSettings InWindSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetWindSettings(const struct FPPSkyCreatorWindSettings& InWindSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetWindSettings");
Params::APPSkyCreator_SetWindSettings_Params Parms{};
Parms.InWindSettings = InWindSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetWindIndependentSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorWindSettings InWindSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetWindIndependentSettings(const struct FPPSkyCreatorWindSettings& InWindSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetWindIndependentSettings");
Params::APPSkyCreator_SetWindIndependentSettings_Params Parms{};
Parms.InWindSettings = InWindSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetWeatherSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorWeatherSettingsInWeatherSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetWeatherSettings(const struct FPPSkyCreatorWeatherSettings& InWeatherSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetWeatherSettings");
Params::APPSkyCreator_SetWeatherSettings_Params Parms{};
Parms.InWeatherSettings = InWeatherSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetWeatherMaterialFXSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorWeatherMaterialFXSettingsInWeatherMaterialFXSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetWeatherMaterialFXSettings(const struct FPPSkyCreatorWeatherMaterialFXSettings& InWeatherMaterialFXSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetWeatherMaterialFXSettings");
Params::APPSkyCreator_SetWeatherMaterialFXSettings_Params Parms{};
Parms.InWeatherMaterialFXSettings = InWeatherMaterialFXSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetWeatherFXSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorWeatherFXSettingsInWeatherFXSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetWeatherFXSettings(const struct FPPSkyCreatorWeatherFXSettings& InWeatherFXSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetWeatherFXSettings");
Params::APPSkyCreator_SetWeatherFXSettings_Params Parms{};
Parms.InWeatherFXSettings = InWeatherFXSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetVolumetricCloudSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorVolumetricCloudSettingsInVolumetricCloudSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetVolumetricCloudSettings(const struct FPPSkyCreatorVolumetricCloudSettings& InVolumetricCloudSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetVolumetricCloudSettings");
Params::APPSkyCreator_SetVolumetricCloudSettings_Params Parms{};
Parms.InVolumetricCloudSettings = InVolumetricCloudSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetTimeZone
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetTimeZone(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetTimeZone");
Params::APPSkyCreator_SetTimeZone_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetTime(float InTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetTime");
Params::APPSkyCreator_SetTime_Params Parms{};
Parms.InTime = InTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSunSimplePositionSettings
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InSunriseTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InSunsetTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InSunElevation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InSunAzimuth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSunSimplePositionSettings(float InSunriseTime, float InSunsetTime, float InSunElevation, float InSunAzimuth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSunSimplePositionSettings");
Params::APPSkyCreator_SetSunSimplePositionSettings_Params Parms{};
Parms.InSunriseTime = InSunriseTime;
Parms.InSunsetTime = InSunsetTime;
Parms.InSunElevation = InSunElevation;
Parms.InSunAzimuth = InSunAzimuth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSunsetTime
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSunsetTime(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSunsetTime");
Params::APPSkyCreator_SetSunsetTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSunriseTime
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSunriseTime(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSunriseTime");
Params::APPSkyCreator_SetSunriseTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSunMinAngleAtDawnDusk
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSunMinAngleAtDawnDusk(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSunMinAngleAtDawnDusk");
Params::APPSkyCreator_SetSunMinAngleAtDawnDusk_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSunLightSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorSunLightSettingsInSunLightSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSunLightSettings(const struct FPPSkyCreatorSunLightSettings& InSunLightSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSunLightSettings");
Params::APPSkyCreator_SetSunLightSettings_Params Parms{};
Parms.InSunLightSettings = InSunLightSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSunIntensity
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSunIntensity(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSunIntensity");
Params::APPSkyCreator_SetSunIntensity_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSunElevation
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSunElevation(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSunElevation");
Params::APPSkyCreator_SetSunElevation_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSunDuskOffsetTime
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSunDuskOffsetTime(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSunDuskOffsetTime");
Params::APPSkyCreator_SetSunDuskOffsetTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSunDiskSize
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSunDiskSize(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSunDiskSize");
Params::APPSkyCreator_SetSunDiskSize_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSunDawnOffsetTime
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSunDawnOffsetTime(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSunDawnOffsetTime");
Params::APPSkyCreator_SetSunDawnOffsetTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSunAzimuth
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSunAzimuth(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSunAzimuth");
Params::APPSkyCreator_SetSunAzimuth_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSunAtmosphereDiskColorScale
// (Final, Native, Public, HasDefaults)
// Parameters:
// struct FLinearColor NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSunAtmosphereDiskColorScale(const struct FLinearColor& NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSunAtmosphereDiskColorScale");
Params::APPSkyCreator_SetSunAtmosphereDiskColorScale_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetStarMapSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorStarMapSettingsInStarMapSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetStarMapSettings(const struct FPPSkyCreatorStarMapSettings& InStarMapSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetStarMapSettings");
Params::APPSkyCreator_SetStarMapSettings_Params Parms{};
Parms.InStarMapSettings = InStarMapSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetStarMapAdditionalRotation
// (Final, Native, Public, HasDefaults)
// Parameters:
// struct FVector NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetStarMapAdditionalRotation(const struct FVector& NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetStarMapAdditionalRotation");
Params::APPSkyCreator_SetStarMapAdditionalRotation_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSkyLightSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorSkyLightSettingsInSkyLightSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSkyLightSettings(const struct FPPSkyCreatorSkyLightSettings& InSkyLightSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSkyLightSettings");
Params::APPSkyCreator_SetSkyLightSettings_Params Parms{};
Parms.InSkyLightSettings = InSkyLightSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetSkyAtmosphereSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorSkyAtmosphereSettingsInSkyAtmosphereSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetSkyAtmosphereSettings(const struct FPPSkyCreatorSkyAtmosphereSettings& InSkyAtmosphereSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetSkyAtmosphereSettings");
Params::APPSkyCreator_SetSkyAtmosphereSettings_Params Parms{};
Parms.InSkyAtmosphereSettings = InSkyAtmosphereSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetRealPositionSettings
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InLatitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InLongitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InTimeZone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool InbDaylightSavingTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InYear (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InMonth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InDay (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetRealPositionSettings(float InLatitude, float InLongitude, float InTimeZone, bool InbDaylightSavingTime, int32 InYear, int32 InMonth, int32 InDay)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetRealPositionSettings");
Params::APPSkyCreator_SetRealPositionSettings_Params Parms{};
Parms.InLatitude = InLatitude;
Parms.InLongitude = InLongitude;
Parms.InTimeZone = InTimeZone;
Parms.InbDaylightSavingTime = InbDaylightSavingTime;
Parms.InYear = InYear;
Parms.InMonth = InMonth;
Parms.InDay = InDay;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetPostProcessSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorPostProcessSettingsInPostProcessSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetPostProcessSettings(const struct FPPSkyCreatorPostProcessSettings& InPostProcessSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetPostProcessSettings");
Params::APPSkyCreator_SetPostProcessSettings_Params Parms{};
Parms.InPostProcessSettings = InPostProcessSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonSimplePositionSettings
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InMoonriseTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InMoonsetTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InMoonElevation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InMoonAzimuth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetMoonSimplePositionSettings(float InMoonriseTime, float InMoonsetTime, float InMoonElevation, float InMoonAzimuth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetMoonSimplePositionSettings");
Params::APPSkyCreator_SetMoonSimplePositionSettings_Params Parms{};
Parms.InMoonriseTime = InMoonriseTime;
Parms.InMoonsetTime = InMoonsetTime;
Parms.InMoonElevation = InMoonElevation;
Parms.InMoonAzimuth = InMoonAzimuth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonsetTime
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetMoonsetTime(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetMoonsetTime");
Params::APPSkyCreator_SetMoonsetTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonRotation
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetMoonRotation(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetMoonRotation");
Params::APPSkyCreator_SetMoonRotation_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonriseTime
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetMoonriseTime(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetMoonriseTime");
Params::APPSkyCreator_SetMoonriseTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonPhase
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetMoonPhase(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetMoonPhase");
Params::APPSkyCreator_SetMoonPhase_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonLightSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorMoonLightSettingsInMoonLightSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetMoonLightSettings(const struct FPPSkyCreatorMoonLightSettings& InMoonLightSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetMoonLightSettings");
Params::APPSkyCreator_SetMoonLightSettings_Params Parms{};
Parms.InMoonLightSettings = InMoonLightSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonIntensity
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetMoonIntensity(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetMoonIntensity");
Params::APPSkyCreator_SetMoonIntensity_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonElevation
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetMoonElevation(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetMoonElevation");
Params::APPSkyCreator_SetMoonElevation_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonDiskSize
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetMoonDiskSize(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetMoonDiskSize");
Params::APPSkyCreator_SetMoonDiskSize_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonAzimuth
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetMoonAzimuth(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetMoonAzimuth");
Params::APPSkyCreator_SetMoonAzimuth_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonAtmosphereDiskColorScale
// (Final, Native, Public, HasDefaults)
// Parameters:
// struct FLinearColor NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetMoonAtmosphereDiskColorScale(const struct FLinearColor& NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetMoonAtmosphereDiskColorScale");
Params::APPSkyCreator_SetMoonAtmosphereDiskColorScale_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetMonth
// (Final, Native, Public)
// Parameters:
// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetMonth(int32 NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetMonth");
Params::APPSkyCreator_SetMonth_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetLongitude
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetLongitude(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetLongitude");
Params::APPSkyCreator_SetLongitude_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetLayerHeight
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetLayerHeight(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetLayerHeight");
Params::APPSkyCreator_SetLayerHeight_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetLayerBottomAltitude
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetLayerBottomAltitude(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetLayerBottomAltitude");
Params::APPSkyCreator_SetLayerBottomAltitude_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetLatitude
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetLatitude(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetLatitude");
Params::APPSkyCreator_SetLatitude_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetExponentialHeightFogSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorExponentialHeightFogSettingsInExponentialHeightFogSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetExponentialHeightFogSettings(const struct FPPSkyCreatorExponentialHeightFogSettings& InExponentialHeightFogSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetExponentialHeightFogSettings");
Params::APPSkyCreator_SetExponentialHeightFogSettings_Params Parms{};
Parms.InExponentialHeightFogSettings = InExponentialHeightFogSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetEditorWeatherSettings
// (Final, Native, Public)
// Parameters:
// struct FPPSkyCreatorWeatherSettingsNewValue (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetEditorWeatherSettings(const struct FPPSkyCreatorWeatherSettings& NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetEditorWeatherSettings");
Params::APPSkyCreator_SetEditorWeatherSettings_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetEditorWeatherPreset
// (Final, Native, Public)
// Parameters:
// class UPPSkyCreatorWeatherPreset* NewValue (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetEditorWeatherPreset(class UPPSkyCreatorWeatherPreset* NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetEditorWeatherPreset");
Params::APPSkyCreator_SetEditorWeatherPreset_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetEditorTimeOfDay
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetEditorTimeOfDay(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetEditorTimeOfDay");
Params::APPSkyCreator_SetEditorTimeOfDay_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetDay
// (Final, Native, Public)
// Parameters:
// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetDay(int32 NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetDay");
Params::APPSkyCreator_SetDay_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetCloudMapOffset
// (Final, Native, Public, HasDefaults)
// Parameters:
// struct FVector2D NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetCloudMapOffset(const struct FVector2D& NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetCloudMapOffset");
Params::APPSkyCreator_SetCloudMapOffset_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetbDaylightSavingTime
// (Final, Native, Public)
// Parameters:
// bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::SetbDaylightSavingTime(bool NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetbDaylightSavingTime");
Params::APPSkyCreator_SetbDaylightSavingTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.SetBackgroundCloudSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorBackgroundCloudSettingsInBackgroundCloudSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void APPSkyCreator::SetBackgroundCloudSettings(const struct FPPSkyCreatorBackgroundCloudSettings& InBackgroundCloudSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "SetBackgroundCloudSettings");
Params::APPSkyCreator_SetBackgroundCloudSettings_Params Parms{};
Parms.InBackgroundCloudSettings = InBackgroundCloudSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.RealtimeTimeOfDay
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float DayCycleDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::RealtimeTimeOfDay(float DeltaSeconds, float DayCycleDuration)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "RealtimeTimeOfDay");
Params::APPSkyCreator_RealtimeTimeOfDay_Params Parms{};
Parms.DeltaSeconds = DeltaSeconds;
Parms.DayCycleDuration = DayCycleDuration;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.OnRep_UpdateWeather
// (Final, Native, Private)
// Parameters:
void APPSkyCreator::OnRep_UpdateWeather()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "OnRep_UpdateWeather");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.OnRep_UpdateTime
// (Final, Native, Private)
// Parameters:
void APPSkyCreator::OnRep_UpdateTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "OnRep_UpdateTime");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpWindSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorWindSettings InWindSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorWindSettings InWindSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpWindSettings(const struct FPPSkyCreatorWindSettings& InWindSettingsA, const struct FPPSkyCreatorWindSettings& InWindSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpWindSettings");
Params::APPSkyCreator_LerpWindSettings_Params Parms{};
Parms.InWindSettingsA = InWindSettingsA;
Parms.InWindSettingsB = InWindSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpWindIndependentSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorWindSettings InWindSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorWindSettings InWindSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpWindIndependentSettings(const struct FPPSkyCreatorWindSettings& InWindSettingsA, const struct FPPSkyCreatorWindSettings& InWindSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpWindIndependentSettings");
Params::APPSkyCreator_LerpWindIndependentSettings_Params Parms{};
Parms.InWindSettingsA = InWindSettingsA;
Parms.InWindSettingsB = InWindSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpWetnessAmount
// (Native, Public, BlueprintCallable)
// Parameters:
// float WetnessAmountA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float WetnessAmountB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpWetnessAmount(float WetnessAmountA, float WetnessAmountB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpWetnessAmount");
Params::APPSkyCreator_LerpWetnessAmount_Params Parms{};
Parms.WetnessAmountA = WetnessAmountA;
Parms.WetnessAmountB = WetnessAmountB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpWeatherSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorWeatherSettingsInWeatherSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorWeatherSettingsInWeatherSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpWeatherSettings(const struct FPPSkyCreatorWeatherSettings& InWeatherSettingsA, const struct FPPSkyCreatorWeatherSettings& InWeatherSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpWeatherSettings");
Params::APPSkyCreator_LerpWeatherSettings_Params Parms{};
Parms.InWeatherSettingsA = InWeatherSettingsA;
Parms.InWeatherSettingsB = InWeatherSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpWeatherMaterialFXSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorWeatherMaterialFXSettingsInWeatherMaterialFXSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorWeatherMaterialFXSettingsInWeatherMaterialFXSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpWeatherMaterialFXSettings(const struct FPPSkyCreatorWeatherMaterialFXSettings& InWeatherMaterialFXSettingsA, const struct FPPSkyCreatorWeatherMaterialFXSettings& InWeatherMaterialFXSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpWeatherMaterialFXSettings");
Params::APPSkyCreator_LerpWeatherMaterialFXSettings_Params Parms{};
Parms.InWeatherMaterialFXSettingsA = InWeatherMaterialFXSettingsA;
Parms.InWeatherMaterialFXSettingsB = InWeatherMaterialFXSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpWeatherFXSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorWeatherFXSettingsInWeatherFXSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorWeatherFXSettingsInWeatherFXSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpWeatherFXSettings(const struct FPPSkyCreatorWeatherFXSettings& InWeatherFXSettingsA, const struct FPPSkyCreatorWeatherFXSettings& InWeatherFXSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpWeatherFXSettings");
Params::APPSkyCreator_LerpWeatherFXSettings_Params Parms{};
Parms.InWeatherFXSettingsA = InWeatherFXSettingsA;
Parms.InWeatherFXSettingsB = InWeatherFXSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpVolumetricCloudSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorVolumetricCloudSettingsInVolumetricCloudSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorVolumetricCloudSettingsInVolumetricCloudSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpVolumetricCloudSettings(const struct FPPSkyCreatorVolumetricCloudSettings& InVolumetricCloudSettingsA, const struct FPPSkyCreatorVolumetricCloudSettings& InVolumetricCloudSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpVolumetricCloudSettings");
Params::APPSkyCreator_LerpVolumetricCloudSettings_Params Parms{};
Parms.InVolumetricCloudSettingsA = InVolumetricCloudSettingsA;
Parms.InVolumetricCloudSettingsB = InVolumetricCloudSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpSunLightSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorSunLightSettingsInSunLightSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorSunLightSettingsInSunLightSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpSunLightSettings(const struct FPPSkyCreatorSunLightSettings& InSunLightSettingsA, const struct FPPSkyCreatorSunLightSettings& InSunLightSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpSunLightSettings");
Params::APPSkyCreator_LerpSunLightSettings_Params Parms{};
Parms.InSunLightSettingsA = InSunLightSettingsA;
Parms.InSunLightSettingsB = InSunLightSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpStarMapSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorStarMapSettingsInStarMapSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorStarMapSettingsInStarMapSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpStarMapSettings(const struct FPPSkyCreatorStarMapSettings& InStarMapSettingsA, const struct FPPSkyCreatorStarMapSettings& InStarMapSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpStarMapSettings");
Params::APPSkyCreator_LerpStarMapSettings_Params Parms{};
Parms.InStarMapSettingsA = InStarMapSettingsA;
Parms.InStarMapSettingsB = InStarMapSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpSnowAmount
// (Native, Public, BlueprintCallable)
// Parameters:
// float SnowAmountA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float SnowAmountB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpSnowAmount(float SnowAmountA, float SnowAmountB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpSnowAmount");
Params::APPSkyCreator_LerpSnowAmount_Params Parms{};
Parms.SnowAmountA = SnowAmountA;
Parms.SnowAmountB = SnowAmountB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpSkyLightSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorSkyLightSettingsInSkyLightSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorSkyLightSettingsInSkyLightSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpSkyLightSettings(const struct FPPSkyCreatorSkyLightSettings& InSkyLightSettingsA, const struct FPPSkyCreatorSkyLightSettings& InSkyLightSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpSkyLightSettings");
Params::APPSkyCreator_LerpSkyLightSettings_Params Parms{};
Parms.InSkyLightSettingsA = InSkyLightSettingsA;
Parms.InSkyLightSettingsB = InSkyLightSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpSkyAtmosphereSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorSkyAtmosphereSettingsInSkyAtmosphereSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorSkyAtmosphereSettingsInSkyAtmosphereSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpSkyAtmosphereSettings(const struct FPPSkyCreatorSkyAtmosphereSettings& InSkyAtmosphereSettingsA, const struct FPPSkyCreatorSkyAtmosphereSettings& InSkyAtmosphereSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpSkyAtmosphereSettings");
Params::APPSkyCreator_LerpSkyAtmosphereSettings_Params Parms{};
Parms.InSkyAtmosphereSettingsA = InSkyAtmosphereSettingsA;
Parms.InSkyAtmosphereSettingsB = InSkyAtmosphereSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpPuddlesAmount
// (Native, Public, BlueprintCallable)
// Parameters:
// float PuddlesAmountA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float PuddlesAmountB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpPuddlesAmount(float PuddlesAmountA, float PuddlesAmountB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpPuddlesAmount");
Params::APPSkyCreator_LerpPuddlesAmount_Params Parms{};
Parms.PuddlesAmountA = PuddlesAmountA;
Parms.PuddlesAmountB = PuddlesAmountB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpPostProcessSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorPostProcessSettingsInPostProcessSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorPostProcessSettingsInPostProcessSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpPostProcessSettings(const struct FPPSkyCreatorPostProcessSettings& InPostProcessSettingsA, const struct FPPSkyCreatorPostProcessSettings& InPostProcessSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpPostProcessSettings");
Params::APPSkyCreator_LerpPostProcessSettings_Params Parms{};
Parms.InPostProcessSettingsA = InPostProcessSettingsA;
Parms.InPostProcessSettingsB = InPostProcessSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpMoonLightSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorMoonLightSettingsInMoonLightSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorMoonLightSettingsInMoonLightSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpMoonLightSettings(const struct FPPSkyCreatorMoonLightSettings& InMoonLightSettingsA, const struct FPPSkyCreatorMoonLightSettings& InMoonLightSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpMoonLightSettings");
Params::APPSkyCreator_LerpMoonLightSettings_Params Parms{};
Parms.InMoonLightSettingsA = InMoonLightSettingsA;
Parms.InMoonLightSettingsB = InMoonLightSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpExponentialHeightFogSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorExponentialHeightFogSettingsInExponentialHeightFogSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorExponentialHeightFogSettingsInExponentialHeightFogSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpExponentialHeightFogSettings(const struct FPPSkyCreatorExponentialHeightFogSettings& InExponentialHeightFogSettingsA, const struct FPPSkyCreatorExponentialHeightFogSettings& InExponentialHeightFogSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpExponentialHeightFogSettings");
Params::APPSkyCreator_LerpExponentialHeightFogSettings_Params Parms{};
Parms.InExponentialHeightFogSettingsA = InExponentialHeightFogSettingsA;
Parms.InExponentialHeightFogSettingsB = InExponentialHeightFogSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.LerpBackgroundCloudSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FPPSkyCreatorBackgroundCloudSettingsInBackgroundCloudSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FPPSkyCreatorBackgroundCloudSettingsInBackgroundCloudSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void APPSkyCreator::LerpBackgroundCloudSettings(const struct FPPSkyCreatorBackgroundCloudSettings& InBackgroundCloudSettingsA, const struct FPPSkyCreatorBackgroundCloudSettings& InBackgroundCloudSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "LerpBackgroundCloudSettings");
Params::APPSkyCreator_LerpBackgroundCloudSettings_Params Parms{};
Parms.InBackgroundCloudSettingsA = InBackgroundCloudSettingsA;
Parms.InBackgroundCloudSettingsB = InBackgroundCloudSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetWindSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorWindSettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorWindSettings APPSkyCreator::GetWindSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetWindSettings");
Params::APPSkyCreator_GetWindSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetWeatherSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorWeatherSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorWeatherSettings APPSkyCreator::GetWeatherSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetWeatherSettings");
Params::APPSkyCreator_GetWeatherSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetWeatherMaterialFXSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorWeatherMaterialFXSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorWeatherMaterialFXSettings APPSkyCreator::GetWeatherMaterialFXSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetWeatherMaterialFXSettings");
Params::APPSkyCreator_GetWeatherMaterialFXSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetWeatherFXSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorWeatherFXSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorWeatherFXSettings APPSkyCreator::GetWeatherFXSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetWeatherFXSettings");
Params::APPSkyCreator_GetWeatherFXSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetVolumetricCloudSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorVolumetricCloudSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorVolumetricCloudSettings APPSkyCreator::GetVolumetricCloudSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetVolumetricCloudSettings");
Params::APPSkyCreator_GetVolumetricCloudSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetTime
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float APPSkyCreator::GetTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetTime");
Params::APPSkyCreator_GetTime_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetSunPosition
// (Final, Native, Public, HasDefaults)
// Parameters:
// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator APPSkyCreator::GetSunPosition(float Time)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetSunPosition");
Params::APPSkyCreator_GetSunPosition_Params Parms{};
Parms.Time = Time;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetSunLightSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorSunLightSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorSunLightSettings APPSkyCreator::GetSunLightSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetSunLightSettings");
Params::APPSkyCreator_GetSunLightSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetStarMapSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorStarMapSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorStarMapSettings APPSkyCreator::GetStarMapSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetStarMapSettings");
Params::APPSkyCreator_GetStarMapSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetStarMapRotation
// (Final, Native, Public, HasDefaults, Const)
// Parameters:
// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator APPSkyCreator::GetStarMapRotation()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetStarMapRotation");
Params::APPSkyCreator_GetStarMapRotation_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetSkyLightSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorSkyLightSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorSkyLightSettings APPSkyCreator::GetSkyLightSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetSkyLightSettings");
Params::APPSkyCreator_GetSkyLightSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetSkyAtmosphereSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorSkyAtmosphereSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorSkyAtmosphereSettings APPSkyCreator::GetSkyAtmosphereSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetSkyAtmosphereSettings");
Params::APPSkyCreator_GetSkyAtmosphereSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetPostProcessSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorPostProcessSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorPostProcessSettings APPSkyCreator::GetPostProcessSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetPostProcessSettings");
Params::APPSkyCreator_GetPostProcessSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetMoonPosition
// (Final, Native, Public, HasDefaults)
// Parameters:
// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator APPSkyCreator::GetMoonPosition(float Time)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetMoonPosition");
Params::APPSkyCreator_GetMoonPosition_Params Parms{};
Parms.Time = Time;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetMoonPhase
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float APPSkyCreator::GetMoonPhase()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetMoonPhase");
Params::APPSkyCreator_GetMoonPhase_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetMoonLightSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorMoonLightSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorMoonLightSettings APPSkyCreator::GetMoonLightSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetMoonLightSettings");
Params::APPSkyCreator_GetMoonLightSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetLastLightningPosition
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector APPSkyCreator::GetLastLightningPosition()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetLastLightningPosition");
Params::APPSkyCreator_GetLastLightningPosition_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetExponentialHeightFogSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorExponentialHeightFogSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorExponentialHeightFogSettings APPSkyCreator::GetExponentialHeightFogSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetExponentialHeightFogSettings");
Params::APPSkyCreator_GetExponentialHeightFogSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetCloudDensityAtPosition
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float APPSkyCreator::GetCloudDensityAtPosition(const struct FVector& Position)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetCloudDensityAtPosition");
Params::APPSkyCreator_GetCloudDensityAtPosition_Params Parms{};
Parms.Position = Position;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.GetBackgroundCloudSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FPPSkyCreatorBackgroundCloudSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorBackgroundCloudSettings APPSkyCreator::GetBackgroundCloudSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "GetBackgroundCloudSettings");
Params::APPSkyCreator_GetBackgroundCloudSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreator.FindLightningPosition
// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector OutPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool APPSkyCreator::FindLightningPosition(const struct FVector& Position, struct FVector* OutPosition)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreator", "FindLightningPosition");
Params::APPSkyCreator_FindLightningPosition_Params Parms{};
Parms.Position = Position;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutPosition != nullptr)
*OutPosition = std::move(Parms.OutPosition);
return Parms.ReturnValue;
}
// Class PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary
// (None)
class UClass* UPPSkyCreatorFunctionLibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PPSkyCreatorFunctionLibrary");
return Clss;
}
// PPSkyCreatorFunctionLibrary PPSkyCreatorPlugin.Default__PPSkyCreatorFunctionLibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class UPPSkyCreatorFunctionLibrary* UPPSkyCreatorFunctionLibrary::GetDefaultObj()
{
static class UPPSkyCreatorFunctionLibrary* Default = nullptr;
if (!Default)
Default = static_cast<UPPSkyCreatorFunctionLibrary*>(UPPSkyCreatorFunctionLibrary::StaticClass()->DefaultObject);
return Default;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.KilometersToCentimeters
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float Value (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UPPSkyCreatorFunctionLibrary::KilometersToCentimeters(float Value)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "KilometersToCentimeters");
Params::UPPSkyCreatorFunctionLibrary_KilometersToCentimeters_Params Parms{};
Parms.Value = Value;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.IsApplicationForegroundNow
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPPSkyCreatorFunctionLibrary::IsApplicationForegroundNow()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "IsApplicationForegroundNow");
Params::UPPSkyCreatorFunctionLibrary_IsApplicationForegroundNow_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.GetRealSunPosition
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// float Latitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Longitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float TimeZone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bIsDaylightSavingTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FDateTime DateTime (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FPPCelestialPositionData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPCelestialPositionData UPPSkyCreatorFunctionLibrary::GetRealSunPosition(float Latitude, float Longitude, float TimeZone, bool bIsDaylightSavingTime, const struct FDateTime& DateTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "GetRealSunPosition");
Params::UPPSkyCreatorFunctionLibrary_GetRealSunPosition_Params Parms{};
Parms.Latitude = Latitude;
Parms.Longitude = Longitude;
Parms.TimeZone = TimeZone;
Parms.bIsDaylightSavingTime = bIsDaylightSavingTime;
Parms.DateTime = DateTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.GetRealMoonPosition
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// float Latitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Longitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float TimeZone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bIsDaylightSavingTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FDateTime DateTime (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FPPCelestialPositionData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPCelestialPositionData UPPSkyCreatorFunctionLibrary::GetRealMoonPosition(float Latitude, float Longitude, float TimeZone, bool bIsDaylightSavingTime, const struct FDateTime& DateTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "GetRealMoonPosition");
Params::UPPSkyCreatorFunctionLibrary_GetRealMoonPosition_Params Parms{};
Parms.Latitude = Latitude;
Parms.Longitude = Longitude;
Parms.TimeZone = TimeZone;
Parms.bIsDaylightSavingTime = bIsDaylightSavingTime;
Parms.DateTime = DateTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.GetCloudDensityAtPosition
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialParameterCollection*ParameterCollection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UPPSkyCreatorFunctionLibrary::GetCloudDensityAtPosition(class UObject* WorldContextObject, const struct FVector& Position, class UMaterialParameterCollection* ParameterCollection, class UMaterialInterface* Material, class UTextureRenderTarget2D* RenderTarget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "GetCloudDensityAtPosition");
Params::UPPSkyCreatorFunctionLibrary_GetCloudDensityAtPosition_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.Position = Position;
Parms.ParameterCollection = ParameterCollection;
Parms.Material = Material;
Parms.RenderTarget = RenderTarget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.FindLightningPosition
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bSampleCloudDensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Samples (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialParameterCollection*ParameterCollection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InnerRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float OuterRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MinHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MaxHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float DensityThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector OutPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPPSkyCreatorFunctionLibrary::FindLightningPosition(class UObject* WorldContextObject, bool bSampleCloudDensity, int32 Samples, class UMaterialParameterCollection* ParameterCollection, class UMaterialInterface* Material, class UTextureRenderTarget2D* RenderTarget, const struct FVector& Position, float InnerRadius, float OuterRadius, float MinHeight, float MaxHeight, float DensityThreshold, struct FVector* OutPosition)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "FindLightningPosition");
Params::UPPSkyCreatorFunctionLibrary_FindLightningPosition_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.bSampleCloudDensity = bSampleCloudDensity;
Parms.Samples = Samples;
Parms.ParameterCollection = ParameterCollection;
Parms.Material = Material;
Parms.RenderTarget = RenderTarget;
Parms.Position = Position;
Parms.InnerRadius = InnerRadius;
Parms.OuterRadius = OuterRadius;
Parms.MinHeight = MinHeight;
Parms.MaxHeight = MaxHeight;
Parms.DensityThreshold = DensityThreshold;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutPosition != nullptr)
*OutPosition = std::move(Parms.OutPosition);
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.ElevationRefraction
// (Final, Native, Static, Private)
// Parameters:
// double F (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double UPPSkyCreatorFunctionLibrary::ElevationRefraction(double F)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "ElevationRefraction");
Params::UPPSkyCreatorFunctionLibrary_ElevationRefraction_Params Parms{};
Parms.F = F;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.DynamicConvertRenderTargetToTexture2D
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture2D* UPPSkyCreatorFunctionLibrary::DynamicConvertRenderTargetToTexture2D(class UTextureRenderTarget2D* RenderTarget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "DynamicConvertRenderTargetToTexture2D");
Params::UPPSkyCreatorFunctionLibrary_DynamicConvertRenderTargetToTexture2D_Params Parms{};
Parms.RenderTarget = RenderTarget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.CreateAndAssignMID
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInterface* InMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInstanceDynamic* InMID (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPPSkyCreatorFunctionLibrary::CreateAndAssignMID(class UObject* WorldContextObject, class UMaterialInterface* InMaterial, class UMaterialInstanceDynamic** InMID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "CreateAndAssignMID");
Params::UPPSkyCreatorFunctionLibrary_CreateAndAssignMID_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.InMaterial = InMaterial;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (InMID != nullptr)
*InMID = Parms.InMID;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.ConvertRenderTargetToTexture2D
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
// Parameters:
// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTexture2D* Texture (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPPSkyCreatorFunctionLibrary::ConvertRenderTargetToTexture2D(class UTextureRenderTarget2D* RenderTarget, class UTexture2D** Texture)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "ConvertRenderTargetToTexture2D");
Params::UPPSkyCreatorFunctionLibrary_ConvertRenderTargetToTexture2D_Params Parms{};
Parms.RenderTarget = RenderTarget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (Texture != nullptr)
*Texture = Parms.Texture;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.CheckCloudDensityAtPosition
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialParameterCollection*ParameterCollection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPPSkyCreatorFunctionLibrary::CheckCloudDensityAtPosition(class UObject* WorldContextObject, const struct FVector& Position, class UMaterialParameterCollection* ParameterCollection, class UMaterialInterface* Material, class UTextureRenderTarget2D* RenderTarget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "CheckCloudDensityAtPosition");
Params::UPPSkyCreatorFunctionLibrary_CheckCloudDensityAtPosition_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.Position = Position;
Parms.ParameterCollection = ParameterCollection;
Parms.Material = Material;
Parms.RenderTarget = RenderTarget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.CentimetersToKilometers
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float Value (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UPPSkyCreatorFunctionLibrary::CentimetersToKilometers(float Value)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "CentimetersToKilometers");
Params::UPPSkyCreatorFunctionLibrary_CentimetersToKilometers_Params Parms{};
Parms.Value = Value;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class PPSkyCreatorPlugin.PPSkyCreatorWeatherPreset
// (None)
class UClass* UPPSkyCreatorWeatherPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PPSkyCreatorWeatherPreset");
return Clss;
}
// PPSkyCreatorWeatherPreset PPSkyCreatorPlugin.Default__PPSkyCreatorWeatherPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class UPPSkyCreatorWeatherPreset* UPPSkyCreatorWeatherPreset::GetDefaultObj()
{
static class UPPSkyCreatorWeatherPreset* Default = nullptr;
if (!Default)
Default = static_cast<UPPSkyCreatorWeatherPreset*>(UPPSkyCreatorWeatherPreset::StaticClass()->DefaultObject);
return Default;
}
// Function PPSkyCreatorPlugin.PPSkyCreatorWeatherPreset.GetWeatherPresetSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FPPSkyCreatorWeatherSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPPSkyCreatorWeatherSettings UPPSkyCreatorWeatherPreset::GetWeatherPresetSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PPSkyCreatorWeatherPreset", "GetWeatherPresetSettings");
Params::UPPSkyCreatorWeatherPreset_GetWeatherPresetSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}