PalWorld-NetCrack/SDK/PalBossBattleSequence_Combat_classes.hpp
2024-01-22 14:43:11 +08:00

35 lines
2.8 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0xA (0x4A - 0x40)
// BlueprintGeneratedClass PalBossBattleSequence_Combat.PalBossBattleSequence_Combat_C
class UPalBossBattleSequence_Combat_C : public UPalBossBattleSequenceBase
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x40(0x8)(ZeroConstructor, Transient, DuplicateTransient)
bool IsBossDead; // 0x48(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsResultCompleted; // 0x49(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UPalBossBattleSequence_Combat_C* GetDefaultObj();
void CheckCombatFinish(class UPalBossBattleSequencer* Sequencer, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class APalCharacter* CallFunc_GetBossCharacter_ReturnValue, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsAllPlayerDead_ReturnValue, class APalCharacter* CallFunc_GetBossCharacter_ReturnValue_1, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class APalCharacter* CallFunc_GetBossCharacter_ReturnValue_2, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_IsServer_ReturnValue, class UPalBossBattleSequencer* CallFunc_GetOuterSequencer_ReturnValue, double CallFunc_LessEqual_DoubleDouble_A_ImplicitCast);
void SetTimerEnable(bool IsEnable, class UPalBossBattleSequencer* CallFunc_GetOuterSequencer_ReturnValue);
void OnBeginSequence();
void OnDeadBoss(const struct FPalDeadInfo& DeadInfo);
void TickSequence(float DeltaTime);
void ExecuteUbergraph_PalBossBattleSequence_Combat(int32 EntryPoint, class UPalBossBattleSequencer* CallFunc_GetOuterSequencer_ReturnValue, const struct FPalDeadInfo& K2Node_CustomEvent_DeadInfo, class APalCharacter* CallFunc_GetBossCharacter_ReturnValue, bool CallFunc_IsServer_ReturnValue, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue, float K2Node_Event_DeltaTime, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate);
};
}