mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
35 lines
2.8 KiB
C++
35 lines
2.8 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0xA (0x4A - 0x40)
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// BlueprintGeneratedClass PalBossBattleSequence_Combat.PalBossBattleSequence_Combat_C
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class UPalBossBattleSequence_Combat_C : public UPalBossBattleSequenceBase
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x40(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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bool IsBossDead; // 0x48(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool IsResultCompleted; // 0x49(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UPalBossBattleSequence_Combat_C* GetDefaultObj();
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void CheckCombatFinish(class UPalBossBattleSequencer* Sequencer, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class APalCharacter* CallFunc_GetBossCharacter_ReturnValue, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsAllPlayerDead_ReturnValue, class APalCharacter* CallFunc_GetBossCharacter_ReturnValue_1, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class APalCharacter* CallFunc_GetBossCharacter_ReturnValue_2, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_IsServer_ReturnValue, class UPalBossBattleSequencer* CallFunc_GetOuterSequencer_ReturnValue, double CallFunc_LessEqual_DoubleDouble_A_ImplicitCast);
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void SetTimerEnable(bool IsEnable, class UPalBossBattleSequencer* CallFunc_GetOuterSequencer_ReturnValue);
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void OnBeginSequence();
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void OnDeadBoss(const struct FPalDeadInfo& DeadInfo);
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void TickSequence(float DeltaTime);
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void ExecuteUbergraph_PalBossBattleSequence_Combat(int32 EntryPoint, class UPalBossBattleSequencer* CallFunc_GetOuterSequencer_ReturnValue, const struct FPalDeadInfo& K2Node_CustomEvent_DeadInfo, class APalCharacter* CallFunc_GetBossCharacter_ReturnValue, bool CallFunc_IsServer_ReturnValue, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue, float K2Node_Event_DeltaTime, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate);
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};
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}
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