PalWorld-NetCrack/SDK/Paper2D_structs.hpp
2024-01-22 14:43:11 +08:00

242 lines
16 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class ESpriteCollisionMode : uint8
{
None = 0,
Use2DPhysics = 1,
Use3DPhysics = 2,
ESpriteCollisionMode_MAX = 3,
};
enum class ESpriteShapeType : uint8
{
Box = 0,
Circle = 1,
Polygon = 2,
ESpriteShapeType_MAX = 3,
};
enum class ESpritePolygonMode : uint8
{
SourceBoundingBox = 0,
TightBoundingBox = 1,
ShrinkWrapped = 2,
FullyCustom = 3,
Diced = 4,
ESpritePolygonMode_MAX = 5,
};
enum class ESpritePivotMode : uint8
{
Top_Left = 0,
Top_Center = 1,
Top_Right = 2,
Center_Left = 3,
Center_Center = 4,
Center_Right = 5,
Bottom_Left = 6,
Bottom_Center = 7,
Bottom_Right = 8,
Custom = 9,
ESpritePivotMode_MAX = 10,
};
enum class EFlipbookCollisionMode : uint8
{
NoCollision = 0,
FirstFrameCollision = 1,
EachFrameCollision = 2,
EFlipbookCollisionMode_MAX = 3,
};
enum class EPaperSpriteAtlasPadding : uint8
{
DilateBorder = 0,
PadWithZero = 1,
EPaperSpriteAtlasPadding_MAX = 2,
};
enum class ETileMapProjectionMode : uint8
{
Orthogonal = 0,
IsometricDiamond = 1,
IsometricStaggered = 2,
HexagonalStaggered = 3,
ETileMapProjectionMode_MAX = 4,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x10 - 0x0)
// ScriptStruct Paper2D.IntMargin
struct FIntMargin
{
public:
int32 Left; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Top; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Right; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Bottom; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x140 (0x140 - 0x0)
// ScriptStruct Paper2D.SpriteDrawCallRecord
struct FSpriteDrawCallRecord
{
public:
struct FVector Destination; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* BaseTexture; // 0x18(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_165B[0x30]; // Fixing Size After Last Property [ Dumper-7 ]
struct FColor Color; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_165C[0xEC]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Paper2D.SpriteGeometryShape
struct FSpriteGeometryShape
{
public:
enum class ESpriteShapeType ShapeType; // 0x0(0x1)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_165E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FVector2D> Vertices; // 0x8(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
struct FVector2D BoxSize; // 0x18(0x10)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D BoxPosition; // 0x28(0x10)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Rotation; // 0x38(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNegativeWinding; // 0x3C(0x1)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_165F[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Paper2D.SpriteGeometryCollection
struct FSpriteGeometryCollection
{
public:
TArray<struct FSpriteGeometryShape> Shapes; // 0x0(0x10)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic)
enum class ESpritePolygonMode GeometryType; // 0x10(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1661[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 PixelsPerSubdivisionX; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PixelsPerSubdivisionY; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAvoidVertexMerging; // 0x1C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1663[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float AlphaThreshold; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DetailAmount; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SimplifyEpsilon; // 0x28(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1664[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Paper2D.SpriteAssetInitParameters
struct FSpriteAssetInitParameters
{
public:
uint8 Pad_1665[0x40]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Paper2D.PaperFlipbookKeyFrame
struct FPaperFlipbookKeyFrame
{
public:
class UPaperSprite* Sprite; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FrameRun; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1667[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x90 (0x90 - 0x0)
// ScriptStruct Paper2D.SpriteInstanceData
struct FSpriteInstanceData
{
public:
struct FMatrix Transform; // 0x0(0x80)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UPaperSprite* SourceSprite; // 0x80(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor VertexColor; // 0x88(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaterialIndex; // 0x8C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Paper2D.PaperSpriteSocket
struct FPaperSpriteSocket
{
public:
struct FTransform LocalTransform; // 0x0(0x60)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SocketName; // 0x60(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1669[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Paper2D.PaperSpriteAtlasSlot
struct FPaperSpriteAtlasSlot
{
public:
TSoftObjectPtr<class UPaperSprite> SpriteRef; // 0x0(0x30)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AtlasIndex; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 X; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Y; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Width; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Height; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_166A[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Paper2D.PaperTileInfo
struct FPaperTileInfo
{
public:
class UPaperTileSet* TileSet; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PackedTileIndex; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_166D[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Paper2D.PaperTileMetadata
struct FPaperTileMetadata
{
public:
class FName UserDataName; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSpriteGeometryCollection CollisionData; // 0x8(0x30)(Edit, NativeAccessSpecifierPublic)
uint8 TerrainMembership[0x4]; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_166E[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Paper2D.PaperTileSetTerrain
struct FPaperTileSetTerrain
{
public:
class FString TerrainName; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CenterTileIndex; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1670[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Paper2D.PaperTerrainMaterialRule
struct FPaperTerrainMaterialRule
{
public:
class UPaperSprite* StartCap; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UPaperSprite*> Body; // 0x8(0x10)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
class UPaperSprite* EndCap; // 0x18(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinimumAngle; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaximumAngle; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableCollision; // 0x28(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1672[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float CollisionOffset; // 0x2C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DrawOrder; // 0x30(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1673[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
}