PalWorld-NetCrack/SDK/PlacementTools_classes.hpp
2024-01-22 14:43:11 +08:00

95 lines
10 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x158 (0x3E8 - 0x290)
// Class PlacementTools.PlacementToolBase
class APlacementToolBase : public AActor
{
public:
bool IsInEditor; // 0x290(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F36[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class USceneComponent* SceneComponent; // 0x298(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UBillboardComponent* EasySelectBillboard; // 0x2A0(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FRandomStream RandomStream; // 0x2A8(0x8)(ZeroConstructor, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FLinearDistribution DistributionCurve; // 0x2B0(0x10)(Protected, NativeAccessSpecifierProtected)
uint8 Pad_F3A[0x20]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EPlacementMode PlacementMode; // 0x2E0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
enum class EPlacementStyle PlacementStyle; // 0x2E1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_F3F[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FPlacementItem> PlacementItems; // 0x2E8(0x10)(Edit, BlueprintVisible, ZeroConstructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected)
struct FDirections SurfaceDirection; // 0x2F8(0x6)(Edit, BlueprintVisible, NoDestructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected)
uint8 Pad_F44[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 Amount; // 0x300(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 Seed; // 0x304(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_F45[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform Offset; // 0x310(0x60)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bRandomizeRotation; // 0x370(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_F49[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRotator RotationMin; // 0x378(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected)
struct FRotator RotationMax; // 0x390(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected)
bool bRandomizeScale; // 0x3A8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bUniformScale; // 0x3A9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_F4D[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector ScaleMin; // 0x3B0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FVector ScaleMax; // 0x3C8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bRotateToSurface; // 0x3E0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bAdjustToSurface; // 0x3E1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bAvoidOverlapBounds; // 0x3E2(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bDeleteChildrenWhenDeleted; // 0x3E3(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bHideBrush; // 0x3E4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_F53[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class APlacementToolBase* GetDefaultObj();
void RandomizeSeed();
void Generate();
};
// 0x38 (0x420 - 0x3E8)
// Class PlacementTools.BoxPlacement
class ABoxPlacement : public APlacementToolBase
{
public:
struct FVector BoxExtent; // 0x3E8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UBoxComponent* BoxBrush; // 0x400(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FDirections FadeDirection; // 0x408(0x6)(Edit, BlueprintVisible, NoDestructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected)
enum class ECollisionChannel TraceChannel; // 0x40E(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_F5C[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class FName> NotPlaceOnActorTags; // 0x410(0x10)(Edit, BlueprintVisible, ZeroConstructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected)
static class UClass* StaticClass();
static class ABoxPlacement* GetDefaultObj();
};
// 0x28 (0x410 - 0x3E8)
// Class PlacementTools.SpherePlacement
class ASpherePlacement : public APlacementToolBase
{
public:
float Radius; // 0x3E8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_F65[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class USphereComponent* SphereBrush; // 0x3F0(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
enum class EFadeAxis FadeDirection; // 0x3F8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
enum class ECollisionChannel TraceChannel; // 0x3F9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_F66[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class FName> NotPlaceOnActorTags; // 0x400(0x10)(Edit, BlueprintVisible, ZeroConstructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected)
static class UClass* StaticClass();
static class ASpherePlacement* GetDefaultObj();
};
}