mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
149 lines
2.8 KiB
C++
149 lines
2.8 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// Class PlacementTools.PlacementToolBase
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// (Actor)
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class UClass* APlacementToolBase::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("PlacementToolBase");
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return Clss;
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}
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// PlacementToolBase PlacementTools.Default__PlacementToolBase
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// (Public, ClassDefaultObject, ArchetypeObject)
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class APlacementToolBase* APlacementToolBase::GetDefaultObj()
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{
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static class APlacementToolBase* Default = nullptr;
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if (!Default)
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Default = static_cast<APlacementToolBase*>(APlacementToolBase::StaticClass()->DefaultObject);
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return Default;
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}
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// Function PlacementTools.PlacementToolBase.RandomizeSeed
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// (Final, Native, Protected, BlueprintCallable)
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// Parameters:
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void APlacementToolBase::RandomizeSeed()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("PlacementToolBase", "RandomizeSeed");
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, nullptr);
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Func->FunctionFlags = Flgs;
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}
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// Function PlacementTools.PlacementToolBase.Generate
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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void APlacementToolBase::Generate()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("PlacementToolBase", "Generate");
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, nullptr);
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Func->FunctionFlags = Flgs;
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}
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// Class PlacementTools.BoxPlacement
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// (Actor)
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class UClass* ABoxPlacement::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("BoxPlacement");
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return Clss;
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}
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// BoxPlacement PlacementTools.Default__BoxPlacement
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// (Public, ClassDefaultObject, ArchetypeObject)
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class ABoxPlacement* ABoxPlacement::GetDefaultObj()
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{
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static class ABoxPlacement* Default = nullptr;
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if (!Default)
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Default = static_cast<ABoxPlacement*>(ABoxPlacement::StaticClass()->DefaultObject);
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return Default;
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}
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// Class PlacementTools.SpherePlacement
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// (Actor)
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class UClass* ASpherePlacement::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("SpherePlacement");
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return Clss;
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}
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// SpherePlacement PlacementTools.Default__SpherePlacement
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// (Public, ClassDefaultObject, ArchetypeObject)
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class ASpherePlacement* ASpherePlacement::GetDefaultObj()
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{
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static class ASpherePlacement* Default = nullptr;
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if (!Default)
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Default = static_cast<ASpherePlacement*>(ASpherePlacement::StaticClass()->DefaultObject);
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return Default;
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}
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}
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