mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
267 lines
7.2 KiB
C++
267 lines
7.2 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// Class Reflex.ReflexBlueprintLibrary
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// (None)
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class UClass* UReflexBlueprintLibrary::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("ReflexBlueprintLibrary");
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return Clss;
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}
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// ReflexBlueprintLibrary Reflex.Default__ReflexBlueprintLibrary
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UReflexBlueprintLibrary* UReflexBlueprintLibrary::GetDefaultObj()
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{
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static class UReflexBlueprintLibrary* Default = nullptr;
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if (!Default)
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Default = static_cast<UReflexBlueprintLibrary*>(UReflexBlueprintLibrary::StaticClass()->DefaultObject);
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return Default;
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}
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// Function Reflex.ReflexBlueprintLibrary.SetReflexMode
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// (Final, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// enum class EReflexMode Mode (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UReflexBlueprintLibrary::SetReflexMode(enum class EReflexMode Mode)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ReflexBlueprintLibrary", "SetReflexMode");
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Params::UReflexBlueprintLibrary_SetReflexMode_Params Parms{};
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Parms.Mode = Mode;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function Reflex.ReflexBlueprintLibrary.SetFlashIndicatorEnabled
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// (Final, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// bool bEnabled (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UReflexBlueprintLibrary::SetFlashIndicatorEnabled(bool bEnabled)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ReflexBlueprintLibrary", "SetFlashIndicatorEnabled");
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Params::UReflexBlueprintLibrary_SetFlashIndicatorEnabled_Params Parms{};
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Parms.bEnabled = bEnabled;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function Reflex.ReflexBlueprintLibrary.GetRenderLatencyInMs
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// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
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// Parameters:
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// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float UReflexBlueprintLibrary::GetRenderLatencyInMs()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ReflexBlueprintLibrary", "GetRenderLatencyInMs");
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Params::UReflexBlueprintLibrary_GetRenderLatencyInMs_Params Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function Reflex.ReflexBlueprintLibrary.GetReflexMode
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// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
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// Parameters:
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// enum class EReflexMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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enum class EReflexMode UReflexBlueprintLibrary::GetReflexMode()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ReflexBlueprintLibrary", "GetReflexMode");
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Params::UReflexBlueprintLibrary_GetReflexMode_Params Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function Reflex.ReflexBlueprintLibrary.GetReflexAvailable
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// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
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// Parameters:
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool UReflexBlueprintLibrary::GetReflexAvailable()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ReflexBlueprintLibrary", "GetReflexAvailable");
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Params::UReflexBlueprintLibrary_GetReflexAvailable_Params Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function Reflex.ReflexBlueprintLibrary.GetGameToRenderLatencyInMs
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// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
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// Parameters:
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// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float UReflexBlueprintLibrary::GetGameToRenderLatencyInMs()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ReflexBlueprintLibrary", "GetGameToRenderLatencyInMs");
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Params::UReflexBlueprintLibrary_GetGameToRenderLatencyInMs_Params Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function Reflex.ReflexBlueprintLibrary.GetGameLatencyInMs
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// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
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// Parameters:
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// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float UReflexBlueprintLibrary::GetGameLatencyInMs()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ReflexBlueprintLibrary", "GetGameLatencyInMs");
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Params::UReflexBlueprintLibrary_GetGameLatencyInMs_Params Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function Reflex.ReflexBlueprintLibrary.GetFlashIndicatorEnabled
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// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
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// Parameters:
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool UReflexBlueprintLibrary::GetFlashIndicatorEnabled()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ReflexBlueprintLibrary", "GetFlashIndicatorEnabled");
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Params::UReflexBlueprintLibrary_GetFlashIndicatorEnabled_Params Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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}
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