PalWorld-NetCrack/SDK/Reflex_parameters.hpp
2024-01-22 14:43:11 +08:00

84 lines
3.4 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x1 (0x1 - 0x0)
// Function Reflex.ReflexBlueprintLibrary.SetReflexMode
struct UReflexBlueprintLibrary_SetReflexMode_Params
{
public:
enum class EReflexMode Mode; // 0x0(0x1)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function Reflex.ReflexBlueprintLibrary.SetFlashIndicatorEnabled
struct UReflexBlueprintLibrary_SetFlashIndicatorEnabled_Params
{
public:
bool bEnabled; // 0x0(0x1)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function Reflex.ReflexBlueprintLibrary.GetRenderLatencyInMs
struct UReflexBlueprintLibrary_GetRenderLatencyInMs_Params
{
public:
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function Reflex.ReflexBlueprintLibrary.GetReflexMode
struct UReflexBlueprintLibrary_GetReflexMode_Params
{
public:
enum class EReflexMode ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function Reflex.ReflexBlueprintLibrary.GetReflexAvailable
struct UReflexBlueprintLibrary_GetReflexAvailable_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function Reflex.ReflexBlueprintLibrary.GetGameToRenderLatencyInMs
struct UReflexBlueprintLibrary_GetGameToRenderLatencyInMs_Params
{
public:
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function Reflex.ReflexBlueprintLibrary.GetGameLatencyInMs
struct UReflexBlueprintLibrary_GetGameLatencyInMs_Params
{
public:
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function Reflex.ReflexBlueprintLibrary.GetFlashIndicatorEnabled
struct UReflexBlueprintLibrary_GetFlashIndicatorEnabled_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
}
}