mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
75 lines
5.0 KiB
C++
75 lines
5.0 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// ENUMS
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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// STRUCTS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x10 (0x10 - 0x0)
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// ScriptStruct ReplicationGraph.ConnectionAlwaysRelevantNodePair
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struct FConnectionAlwaysRelevantNodePair
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{
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public:
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class UNetConnection* NetConnection; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UReplicationGraphNode_AlwaysRelevant_ForConnection* Node; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x18 (0x18 - 0x0)
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// ScriptStruct ReplicationGraph.AlwaysRelevantActorInfo
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struct FAlwaysRelevantActorInfo
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{
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public:
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class UNetConnection* Connection; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class AActor* LastViewer; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class AActor* LastViewTarget; // 0x10(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x18 (0x18 - 0x0)
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// ScriptStruct ReplicationGraph.TearOffActorInfo
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struct FTearOffActorInfo
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{
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public:
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uint8 Pad_C9C[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
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class AActor* Actor; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_C9E[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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// 0x38 (0x38 - 0x0)
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// ScriptStruct ReplicationGraph.LastLocationGatherInfo
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struct FLastLocationGatherInfo
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{
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public:
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class UNetConnection* Connection; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector LastLocation; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector LastOutOfRangeLocationCheck; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x70 (0x70 - 0x0)
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// ScriptStruct ReplicationGraph.ClassReplicationInfo
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struct FClassReplicationInfo
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{
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public:
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float DistancePriorityScale; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float StarvationPriorityScale; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float AccumulatedNetPriorityBias; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint16 ReplicationPeriodFrame; // 0xC(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint16 FastPath_ReplicationPeriodFrame; // 0xE(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint16 ActorChannelFrameTimeout; // 0x10(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_CA3[0x56]; // Fixing Size After Last Property [ Dumper-7 ]
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float CullDistance; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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float CullDistanceSquared; // 0x6C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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};
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}
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