PalWorld-NetCrack/SDK/ResonanceAudio_parameters.hpp
2024-01-22 14:43:11 +08:00

125 lines
5.7 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x8 (0x8 - 0x0)
// Function ResonanceAudio.ResonanceAudioBlueprintFunctionLibrary.SetGlobalReverbPreset
struct UResonanceAudioBlueprintFunctionLibrary_SetGlobalReverbPreset_Params
{
public:
class UResonanceAudioReverbPluginPreset* InPreset; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function ResonanceAudio.ResonanceAudioBlueprintFunctionLibrary.GetGlobalReverbPreset
struct UResonanceAudioBlueprintFunctionLibrary_GetGlobalReverbPreset_Params
{
public:
class UResonanceAudioReverbPluginPreset* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetRoomRotation
struct UResonanceAudioReverbPluginPreset_SetRoomRotation_Params
{
public:
struct FQuat InRotation; // 0x0(0x20)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetRoomPosition
struct UResonanceAudioReverbPluginPreset_SetRoomPosition_Params
{
public:
struct FVector InPosition; // 0x0(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetRoomMaterials
struct UResonanceAudioReverbPluginPreset_SetRoomMaterials_Params
{
public:
TArray<enum class ERaMaterialName> InMaterials; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetRoomDimensions
struct UResonanceAudioReverbPluginPreset_SetRoomDimensions_Params
{
public:
struct FVector InDimensions; // 0x0(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetReverbTimeModifier
struct UResonanceAudioReverbPluginPreset_SetReverbTimeModifier_Params
{
public:
float InReverbTimeModifier; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetReverbGain
struct UResonanceAudioReverbPluginPreset_SetReverbGain_Params
{
public:
float InReverbGain; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetReverbBrightness
struct UResonanceAudioReverbPluginPreset_SetReverbBrightness_Params
{
public:
float InReverbBrightness; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetReflectionScalar
struct UResonanceAudioReverbPluginPreset_SetReflectionScalar_Params
{
public:
float InReflectionScalar; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetEnableRoomEffects
struct UResonanceAudioReverbPluginPreset_SetEnableRoomEffects_Params
{
public:
bool bInEnableRoomEffects; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function ResonanceAudio.ResonanceAudioSpatializationSourceSettings.SetSoundSourceSpread
struct UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Params
{
public:
float InSpread; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function ResonanceAudio.ResonanceAudioSpatializationSourceSettings.SetSoundSourceDirectivity
struct UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Params
{
public:
float InPattern; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InSharpness; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
}
}