PalWorld-NetCrack/SDK/TemplateSequence_parameters.hpp
2024-01-22 14:43:11 +08:00

108 lines
6.4 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x8 (0x8 - 0x0)
// Function TemplateSequence.TemplateSequenceActor.SetSequence
struct ATemplateSequenceActor_SetSequence_Params
{
public:
class UTemplateSequence* InSequence; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function TemplateSequence.TemplateSequenceActor.SetBinding
struct ATemplateSequenceActor_SetBinding_Params
{
public:
class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverridesDefault; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1564[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// Function TemplateSequence.TemplateSequenceActor.LoadSequence
struct ATemplateSequenceActor_LoadSequence_Params
{
public:
class UTemplateSequence* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function TemplateSequence.TemplateSequenceActor.GetSequencePlayer
struct ATemplateSequenceActor_GetSequencePlayer_Params
{
public:
class UTemplateSequencePlayer* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function TemplateSequence.TemplateSequenceActor.GetSequence
struct ATemplateSequenceActor_GetSequence_Params
{
public:
class UTemplateSequence* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function TemplateSequence.TemplateSequencePlayer.CreateTemplateSequencePlayer
struct UTemplateSequencePlayer_CreateTemplateSequencePlayer_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTemplateSequence* TemplateSequence; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneSequencePlaybackSettings Settings; // 0x10(0x20)(Parm, NoDestructor, NativeAccessSpecifierPublic)
class ATemplateSequenceActor* OutActor; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTemplateSequencePlayer* ReturnValue; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x700 (0x700 - 0x0)
// Function TemplateSequence.SequenceCameraShakeTestUtil.GetPostProcessBlendCache
struct USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Params
{
public:
class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PPIndex; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15C0[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPostProcessSettings OutPPSettings; // 0x10(0x6E0)(Parm, OutParm, NativeAccessSpecifierPublic)
float OutPPBlendWeight; // 0x6F0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x6F4(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15C1[0xB]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x7D0 (0x7D0 - 0x0)
// Function TemplateSequence.SequenceCameraShakeTestUtil.GetLastFrameCameraCachePOV
struct USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Params
{
public:
class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15C7[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FMinimalViewInfo ReturnValue; // 0x10(0x7C0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x7D0 (0x7D0 - 0x0)
// Function TemplateSequence.SequenceCameraShakeTestUtil.GetCameraCachePOV
struct USequenceCameraShakeTestUtil_GetCameraCachePOV_Params
{
public:
class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15CB[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FMinimalViewInfo ReturnValue; // 0x10(0x7C0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
}
}