PalWorld-NetCrack/SDK/TimeManagement_classes.hpp
2024-01-22 14:43:11 +08:00

109 lines
5.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x8 (0x30 - 0x28)
// Class TimeManagement.TimeSynchronizationSource
class UTimeSynchronizationSource : public UObject
{
public:
bool bUseForSynchronization; // 0x28(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_119[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 FrameOffset; // 0x2C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UTimeSynchronizationSource* GetDefaultObj();
};
// 0x0 (0x28 - 0x28)
// Class TimeManagement.FixedFrameRateCustomTimeStep
class UFixedFrameRateCustomTimeStep : public UEngineCustomTimeStep
{
public:
static class UClass* StaticClass();
static class UFixedFrameRateCustomTimeStep* GetDefaultObj();
};
// 0x8 (0x30 - 0x28)
// Class TimeManagement.GenlockedCustomTimeStep
class UGenlockedCustomTimeStep : public UFixedFrameRateCustomTimeStep
{
public:
bool bAutoDetectFormat; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_124[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UGenlockedCustomTimeStep* GetDefaultObj();
};
// 0x20 (0x50 - 0x30)
// Class TimeManagement.GenlockedFixedRateCustomTimeStep
class UGenlockedFixedRateCustomTimeStep : public UGenlockedCustomTimeStep
{
public:
struct FFrameRate FrameRate; // 0x30(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShouldBlock; // 0x38(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bForceSingleFrameDeltaTime; // 0x39(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_127[0x16]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UGenlockedFixedRateCustomTimeStep* GetDefaultObj();
};
// 0x28 (0x58 - 0x30)
// Class TimeManagement.GenlockedTimecodeProvider
class UGenlockedTimecodeProvider : public UTimecodeProvider
{
public:
bool bUseGenlockToCount; // 0x30(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12A[0x27]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UGenlockedTimecodeProvider* GetDefaultObj();
};
// 0x0 (0x28 - 0x28)
// Class TimeManagement.TimeManagementBlueprintLibrary
class UTimeManagementBlueprintLibrary : public UBlueprintFunctionLibrary
{
public:
static class UClass* StaticClass();
static class UTimeManagementBlueprintLibrary* GetDefaultObj();
struct FFrameTime TransformTime(struct FFrameTime& SourceTime, struct FFrameRate& SourceRate, struct FFrameRate& DestinationRate);
struct FFrameNumber Subtract_FrameNumberInteger(const struct FFrameNumber& A, int32 B);
struct FFrameNumber Subtract_FrameNumberFrameNumber(const struct FFrameNumber& A, const struct FFrameNumber& B);
struct FFrameTime SnapFrameTimeToRate(struct FFrameTime& SourceTime, struct FFrameRate& SourceRate, struct FFrameRate& SnapToRate);
struct FFrameTime Multiply_SecondsFrameRate(float TimeInSeconds, struct FFrameRate& FrameRate);
struct FFrameNumber Multiply_FrameNumberInteger(const struct FFrameNumber& A, int32 B);
bool IsValid_MultipleOf(struct FFrameRate& InFrameRate, struct FFrameRate& OtherFramerate);
bool IsValid_Framerate(struct FFrameRate& InFrameRate);
struct FFrameRate GetTimecodeFrameRate();
struct FTimecode GetTimecode();
struct FFrameNumber Divide_FrameNumberInteger(const struct FFrameNumber& A, int32 B);
class FString Conv_TimecodeToString(struct FTimecode& InTimecode, bool bForceSignDisplay);
float Conv_QualifiedFrameTimeToSeconds(struct FQualifiedFrameTime& InFrameTime);
float Conv_FrameRateToSeconds(struct FFrameRate& InFrameRate);
int32 Conv_FrameNumberToInteger(struct FFrameNumber& InFrameNumber);
struct FFrameNumber Add_FrameNumberInteger(const struct FFrameNumber& A, int32 B);
struct FFrameNumber Add_FrameNumberFrameNumber(const struct FFrameNumber& A, const struct FFrameNumber& B);
};
}