mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
48 lines
4.2 KiB
C++
48 lines
4.2 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x58 (0x2D0 - 0x278)
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// WidgetBlueprintGeneratedClass WBP_CharaCre_PartsSelect_sq.WBP_CharaCre_PartsSelect_sq_C
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class UWBP_CharaCre_PartsSelect_sq_C : public UUserWidget
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x278(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class UWidgetAnimation* Anm_NormalToFocus; // 0x280(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UWidgetAnimation* Anm_Push; // 0x288(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UWidgetAnimation* Anm_Focus; // 0x290(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UWidgetAnimation* Anm_Normal; // 0x298(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UCanvasPanel* Canvas_Select; // 0x2A0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UImage* MeshSelect_Square; // 0x2A8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWBP_PalInvisibleButton_C* WBP_PalInvisibleButton; // 0x2B0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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FMulticastInlineDelegateProperty_ OnClicked; // 0x2B8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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class FName Bind_Name; // 0x2C8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UWBP_CharaCre_PartsSelect_sq_C* GetDefaultObj();
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void Setup(class FName BindName, TSoftObjectPtr<class UTexture2D> SoftTexture);
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void GetBindedPresetName(class FName* PresetName);
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void SetupByMeshPresetData(const struct FPalCharacterCreationMeshPresetDataRow& MeshData, class FName BindName);
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void AnmEvent_Normal();
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void AnmEvent_Focus();
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void AnmEvent_Push();
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void AnmEvent_Unselect();
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void BndEvt__WBP_CharaCre_ColorSelect_sq_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_3_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button);
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void BndEvt__WBP_CharaCre_ColorSelect_sq_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_4_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button);
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void BndEvt__WBP_CharaCre_ColorSelect_sq_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_5_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button);
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void ExecuteUbergraph_WBP_CharaCre_PartsSelect_sq(int32 EntryPoint, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_2, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_1, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button);
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void OnClicked__DelegateSignature(class UWBP_CharaCre_PartsSelect_sq_C* Widget);
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};
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}
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