PalWorld-NetCrack/SDK/WBP_CharaCre_PartsSelect_sq_classes.hpp
2024-01-22 14:43:11 +08:00

48 lines
4.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x58 (0x2D0 - 0x278)
// WidgetBlueprintGeneratedClass WBP_CharaCre_PartsSelect_sq.WBP_CharaCre_PartsSelect_sq_C
class UWBP_CharaCre_PartsSelect_sq_C : public UUserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x278(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class UWidgetAnimation* Anm_NormalToFocus; // 0x280(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* Anm_Push; // 0x288(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* Anm_Focus; // 0x290(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* Anm_Normal; // 0x298(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UCanvasPanel* Canvas_Select; // 0x2A0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* MeshSelect_Square; // 0x2A8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_PalInvisibleButton_C* WBP_PalInvisibleButton; // 0x2B0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
FMulticastInlineDelegateProperty_ OnClicked; // 0x2B8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
class FName Bind_Name; // 0x2C8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UWBP_CharaCre_PartsSelect_sq_C* GetDefaultObj();
void Setup(class FName BindName, TSoftObjectPtr<class UTexture2D> SoftTexture);
void GetBindedPresetName(class FName* PresetName);
void SetupByMeshPresetData(const struct FPalCharacterCreationMeshPresetDataRow& MeshData, class FName BindName);
void AnmEvent_Normal();
void AnmEvent_Focus();
void AnmEvent_Push();
void AnmEvent_Unselect();
void BndEvt__WBP_CharaCre_ColorSelect_sq_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_3_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button);
void BndEvt__WBP_CharaCre_ColorSelect_sq_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_4_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button);
void BndEvt__WBP_CharaCre_ColorSelect_sq_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_5_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button);
void ExecuteUbergraph_WBP_CharaCre_PartsSelect_sq(int32 EntryPoint, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_2, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_1, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button);
void OnClicked__DelegateSignature(class UWBP_CharaCre_PartsSelect_sq_C* Widget);
};
}