PalWorld-NetCrack/SDK/WBP_CharaCre_classes.hpp
2024-01-22 14:43:11 +08:00

133 lines
18 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x208 (0x480 - 0x278)
// WidgetBlueprintGeneratedClass WBP_CharaCre.WBP_CharaCre_C
class UWBP_CharaCre_C : public UUserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x278(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class UWidgetAnimation* Anm_PlayerNameEdit_OffToOn; // 0x280(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UCanvasPanel* Canvas_PlayerName; // 0x288(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image; // 0x290(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_1; // 0x298(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_2; // 0x2A0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_3; // 0x2A8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_85; // 0x2B0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_CautionBase; // 0x2B8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_CautionIcon; // 0x2C0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_L; // 0x2C8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_R; // 0x2D0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UBP_PalTextBlock_C* Text_PlayerName; // 0x2D8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_CharaCre_MenuButton_C* WBP_CharaCre_MenuButton_Body; // 0x2E0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_CharaCre_MenuButton_C* WBP_CharaCre_MenuButton_Finish; // 0x2E8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_CharaCre_MenuButton_C* WBP_CharaCre_MenuButton_Hair; // 0x2F0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_CharaCre_MenuButton_C* WBP_CharaCre_MenuButton_Head; // 0x2F8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_CharaCre_MenuButton_C* WBP_CharaCre_MenuButton_Preset; // 0x300(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_CharaCre_MenuButton_C* WBP_CharaCre_MenuButton_Voice; // 0x308(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_CommonButton_C* WBP_CommonButton_65; // 0x310(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_PalCommonScrollList_C* WBP_PalCommonScrollList_Setting; // 0x318(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
FMulticastInlineDelegateProperty_ OnChangedTab; // 0x320(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
class UWBP_CharaCre_ScrollBoxContentSet_C* ScrollBoxContentSet; // 0x330(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
FMulticastInlineDelegateProperty_ OnLeftRotationButtonClicked; // 0x338(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnRightRotationButtonClicked; // 0x348(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnChangedSkinColor; // 0x358(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnChangedTorsoSize; // 0x368(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnChangedLegSize; // 0x378(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnChangedArmSize; // 0x388(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnChangedEyeColor; // 0x398(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnChangedBrowColor; // 0x3A8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnChangedHairColor; // 0x3B8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnSelectedBodyMesh; // 0x3C8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnSelecteddHeadMesh; // 0x3D8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnSelectedHairMesh; // 0x3E8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnClickedCategoryButton; // 0x3F8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
class UWBP_CharaCre_MenuButton_C* LastClickedButton; // 0x408(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
FMulticastInlineDelegateProperty_ OnNotifyOpenSelectColorWindow; // 0x410(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnNotifyCloseSelectColorWIndow; // 0x420(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnClickedEditNameButton; // 0x430(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnSelectedEyeMaterial; // 0x440(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnClickedCompleteButton; // 0x450(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnSelectedPreset; // 0x460(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
FMulticastInlineDelegateProperty_ OnChangedVoiceID; // 0x470(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
static class UClass* StaticClass();
static class UWBP_CharaCre_C* GetDefaultObj();
void RequestPlaySampleVoice(int32 VoiceID);
void OnSelectedVoiceID_Internal(int32 VoiceID);
void OnSelectedPreset_Internal(class FName PresetName);
class UWidget* CustomNavi_ToCategoryTop(enum class EUINavigation Navigation);
void GetSelectedEyeHSV(struct FLinearColor* HSV, const struct FLinearColor& CallFunc_GetSelectedEyeHSV_HSV);
void OnSelectedEyeMaterial_Internal(class FName BindedName);
void SetEnableNameEdit(bool IsEnable, bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, enum class ESlateVisibility K2Node_Select_Default);
void SetPlayerName(class FText NewName);
void OnNotifyClosenSelectColorWindow_Internal();
void OnNotifyOpenSelectColorWindow_Internal();
class UWidget* CustomNavi_ToNameChange(enum class EUINavigation Navigation, bool Temp_bool_Variable, class UWidget* Temp_object_Variable, bool CallFunc_IsVisible_ReturnValue, class UWidget* K2Node_Select_Default);
void SetEnableSettingScrollList(bool IsEnable, bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, enum class ESlateVisibility K2Node_Select_Default);
void GetCategoryButtonByCategory(enum class E_UICharacterMakeCategory CategoryType, class UWBP_CharaCre_MenuButton_C** Button, bool K2Node_SwitchEnum_CmpSuccess);
void OnClickedCategoryButton_Internal(class UWBP_CharaCre_MenuButton_C* Button, enum class E_UICharacterMakeCategory CallFunc_GetBindedCategory_CategoryType, bool CallFunc_IsValid_ReturnValue);
void GetRestoreFocusTarget(enum class E_UICharacterMakeCategory CategoryType, class UWidget** Widget, class UWidget* CallFunc_GetRestoreFocusTarget_Widget);
void OnClickedHairMesh_Internal(class FName BindedName);
void OnClickedHeadMesh_Internal(class FName BindedName);
void OnClickedBodyMesh_Internal(class FName BindedName);
void OnChangedHairColor_Internal(const struct FLinearColor& Color);
void OnChangedBrowColor_Internal(const struct FLinearColor& Color);
void OnChangedEyeColor_Internal(const struct FLinearColor& Color);
void OnChangedArmSizeInternal(double Value);
void OnChangedLegSize_Internal(double Value);
void OnChangedTorsoSize_Internal(double Value);
void GetTopFocusTarget(enum class E_UICharacterMakeCategory NewCategory, class UWidget** Widget, class UWidget* CallFunc_GetTopFocusTarget_Widget);
void OnChangedArmSize_Internal(float Value, double K2Node_CallDelegate_Size_ImplicitCast);
void ApplyMakeInfo(const struct FPalPlayerDataCharacterMakeInfo& MakeInfo);
void ChangeMakeCategory(enum class E_UICharacterMakeCategory NewCategory);
void Setup(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_9, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_10, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_11, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_12);
void OnChangedSkinColor_Internal(const struct FLinearColor& Color);
void OnChangedTab_Internal(int32 OldIndex, int32 NewIndex, class UWidget* FocusTargetWidget, class UWBP_CharaCre_Tab_C* K2Node_DynamicCast_AsWBP_Chara_Cre_Tab, bool K2Node_DynamicCast_bSuccess);
void AnmEvent_NoRotation();
void Construct();
void OnInitialized();
void BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_K2Node_ComponentBoundEvent_6_OnClicked__DelegateSignature(class UWBP_CharaCre_MenuButton_C* Button);
void BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_1_K2Node_ComponentBoundEvent_7_OnClicked__DelegateSignature(class UWBP_CharaCre_MenuButton_C* Button);
void BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_2_K2Node_ComponentBoundEvent_8_OnClicked__DelegateSignature(class UWBP_CharaCre_MenuButton_C* Button);
void BndEvt__WBP_CharaCre_WBP_CommonButton_65_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature();
void BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Finish_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature(class UWBP_CharaCre_MenuButton_C* Button);
void BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Preset_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature(class UWBP_CharaCre_MenuButton_C* Button);
void BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Voice_K2Node_ComponentBoundEvent_3_OnClicked__DelegateSignature(class UWBP_CharaCre_MenuButton_C* Button);
void ExecuteUbergraph_WBP_CharaCre(int32 EntryPoint, bool CallFunc_IsGDK_ReturnValue, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UWBP_CharaCre_ScrollBoxContentSet_C* CallFunc_Create_ReturnValue, class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_5, class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_4, class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_2, class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_1, class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button);
void OnChangedVoiceID__DelegateSignature(int32 VoiceID);
void OnSelectedPreset__DelegateSignature(class FName PresetName);
void OnClickedCompleteButton__DelegateSignature();
void OnSelectedEyeMaterial__DelegateSignature(class FName EyeMaterialName);
void OnClickedEditNameButton__DelegateSignature();
void OnNotifyCloseSelectColorWIndow__DelegateSignature();
void OnNotifyOpenSelectColorWindow__DelegateSignature();
void OnClickedCategoryButton__DelegateSignature(enum class E_UICharacterMakeCategory CategoryType);
void OnSelectedHairMesh__DelegateSignature(class FName MeshPresetRowName);
void OnSelecteddHeadMesh__DelegateSignature(class FName MeshPresetRowName);
void OnSelectedBodyMesh__DelegateSignature(class FName MeshPresetRowName);
void OnChangedHairColor__DelegateSignature(const struct FLinearColor& Color);
void OnChangedBrowColor__DelegateSignature(const struct FLinearColor& Color);
void OnChangedEyeColor__DelegateSignature(const struct FLinearColor& Color);
void OnChangedArmSize__DelegateSignature(double Size);
void OnChangedLegSize__DelegateSignature(double Size);
void OnChangedTorsoSize__DelegateSignature(double Size);
void OnChangedSkinColor__DelegateSignature(const struct FLinearColor& Color);
void OnRightRotationButtonClicked__DelegateSignature();
void OnLeftRotationButtonClicked__DelegateSignature();
void OnChangedTab__DelegateSignature(class UWBP_CharaCre_Tab_C* TabWidget);
};
}