PalWorld-NetCrack/SDK/WBP_MainMenu_Pal_State_functions.cpp
2024-01-22 14:43:11 +08:00

225 lines
9.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass WBP_MainMenu_Pal_State.WBP_MainMenu_Pal_State_C
// (None)
class UClass* UWBP_MainMenu_Pal_State_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("WBP_MainMenu_Pal_State_C");
return Clss;
}
// WBP_MainMenu_Pal_State_C WBP_MainMenu_Pal_State.Default__WBP_MainMenu_Pal_State_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UWBP_MainMenu_Pal_State_C* UWBP_MainMenu_Pal_State_C::GetDefaultObj()
{
static class UWBP_MainMenu_Pal_State_C* Default = nullptr;
if (!Default)
Default = static_cast<UWBP_MainMenu_Pal_State_C*>(UWBP_MainMenu_Pal_State_C::StaticClass()->DefaultObject);
return Default;
}
// Function WBP_MainMenu_Pal_State.WBP_MainMenu_Pal_State_C.Clear
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_MainMenu_Pal_State_C::Clear()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_MainMenu_Pal_State_C", "Clear");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_MainMenu_Pal_State.WBP_MainMenu_Pal_State_C.Set Condition
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class EPalUIConditionType DisplayCondition (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText CallFunc_GetPalConditionName_outName (None)
// int32 CallFunc_GetPalConditionUrgency_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWidgetAnimation* CallFunc_Array_Get_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_NotEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UWBP_MainMenu_Pal_State_C::Set_Condition(enum class EPalUIConditionType DisplayCondition, class FText CallFunc_GetPalConditionName_outName, int32 CallFunc_GetPalConditionUrgency_ReturnValue, int32 CallFunc_Subtract_IntInt_ReturnValue, class UWidgetAnimation* CallFunc_Array_Get_Item, bool CallFunc_NotEqual_IntInt_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_MainMenu_Pal_State_C", "Set Condition");
Params::UWBP_MainMenu_Pal_State_C_Set_Condition_Params Parms{};
Parms.DisplayCondition = DisplayCondition;
Parms.CallFunc_GetPalConditionName_outName = CallFunc_GetPalConditionName_outName;
Parms.CallFunc_GetPalConditionUrgency_ReturnValue = CallFunc_GetPalConditionUrgency_ReturnValue;
Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue;
Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
Parms.CallFunc_NotEqual_IntInt_ReturnValue = CallFunc_NotEqual_IntInt_ReturnValue;
Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_MainMenu_Pal_State.WBP_MainMenu_Pal_State_C.OnInitialized
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UWBP_MainMenu_Pal_State_C::OnInitialized()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_MainMenu_Pal_State_C", "OnInitialized");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_MainMenu_Pal_State.WBP_MainMenu_Pal_State_C.BndEvt__WBP_MainMenu_Pal_State_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_MainMenu_Pal_State_C::BndEvt__WBP_MainMenu_Pal_State_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_MainMenu_Pal_State_C", "BndEvt__WBP_MainMenu_Pal_State_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature");
Params::UWBP_MainMenu_Pal_State_C_BndEvt__WBP_MainMenu_Pal_State_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature_Params Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_MainMenu_Pal_State.WBP_MainMenu_Pal_State_C.BndEvt__WBP_MainMenu_Pal_State_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_MainMenu_Pal_State_C::BndEvt__WBP_MainMenu_Pal_State_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_MainMenu_Pal_State_C", "BndEvt__WBP_MainMenu_Pal_State_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature");
Params::UWBP_MainMenu_Pal_State_C_BndEvt__WBP_MainMenu_Pal_State_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature_Params Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_MainMenu_Pal_State.WBP_MainMenu_Pal_State_C.ExecuteUbergraph_WBP_MainMenu_Pal_State
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// TArray<class UWidgetAnimation*> K2Node_MakeArray_Array (ReferenceParm)
// class UCommonButtonBase* K2Node_ComponentBoundEvent_Button (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_MainMenu_Pal_State_C::ExecuteUbergraph_WBP_MainMenu_Pal_State(int32 EntryPoint, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_1, TArray<class UWidgetAnimation*>& K2Node_MakeArray_Array, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_MainMenu_Pal_State_C", "ExecuteUbergraph_WBP_MainMenu_Pal_State");
Params::UWBP_MainMenu_Pal_State_C_ExecuteUbergraph_WBP_MainMenu_Pal_State_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_ComponentBoundEvent_Button_1 = K2Node_ComponentBoundEvent_Button_1;
Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array;
Parms.K2Node_ComponentBoundEvent_Button = K2Node_ComponentBoundEvent_Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_MainMenu_Pal_State.WBP_MainMenu_Pal_State_C.OnUnhovered__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_MainMenu_Pal_State_C* StateWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_MainMenu_Pal_State_C::OnUnhovered__DelegateSignature(class UWBP_MainMenu_Pal_State_C* StateWidget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_MainMenu_Pal_State_C", "OnUnhovered__DelegateSignature");
Params::UWBP_MainMenu_Pal_State_C_OnUnhovered__DelegateSignature_Params Parms{};
Parms.StateWidget = StateWidget;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_MainMenu_Pal_State.WBP_MainMenu_Pal_State_C.OnHovered__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_MainMenu_Pal_State_C* StateWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_MainMenu_Pal_State_C::OnHovered__DelegateSignature(class UWBP_MainMenu_Pal_State_C* StateWidget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_MainMenu_Pal_State_C", "OnHovered__DelegateSignature");
Params::UWBP_MainMenu_Pal_State_C_OnHovered__DelegateSignature_Params Parms{};
Parms.StateWidget = StateWidget;
UObject::ProcessEvent(Func, &Parms);
}
}