mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
39 lines
2.5 KiB
C++
39 lines
2.5 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x2C (0x434 - 0x408)
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// WidgetBlueprintGeneratedClass WBP_PalActionBar.WBP_PalActionBar_C
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class UWBP_PalActionBar_C : public UPalUserWidget
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x408(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class UWidgetAnimation* Close; // 0x410(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UWidgetAnimation* Open; // 0x418(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UCommonBoundActionBar* CommonBoundActionBar_33; // 0x420(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UInvalidationBox* InvalidationBox_0; // 0x428(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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int32 LastEntryNum; // 0x430(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UWBP_PalActionBar_C* GetDefaultObj();
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void OnAddedAction();
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void OnRemovedAllAction();
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void AnmEvent_Open();
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void AnmEvent_Close();
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void Tick(const struct FGeometry& MyGeometry, float InDeltaTime);
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void OnInitialized();
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void ExecuteUbergraph_WBP_PalActionBar(int32 EntryPoint, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, const struct FGeometry& K2Node_Event_MyGeometry, float K2Node_Event_InDeltaTime, int32 CallFunc_GetNumEntries_ReturnValue, bool CallFunc_EqualEqual_IntInt_ReturnValue, bool CallFunc_Greater_IntInt_ReturnValue, bool CallFunc_Greater_IntInt_ReturnValue_1);
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};
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}
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