mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
149 lines
4.8 KiB
C++
149 lines
4.8 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// WidgetBlueprintGeneratedClass WBP_PalInGameMenuItemIcon.WBP_PalInGameMenuItemIcon_C
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// (None)
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class UClass* UWBP_PalInGameMenuItemIcon_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("WBP_PalInGameMenuItemIcon_C");
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return Clss;
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}
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// WBP_PalInGameMenuItemIcon_C WBP_PalInGameMenuItemIcon.Default__WBP_PalInGameMenuItemIcon_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class UWBP_PalInGameMenuItemIcon_C* UWBP_PalInGameMenuItemIcon_C::GetDefaultObj()
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{
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static class UWBP_PalInGameMenuItemIcon_C* Default = nullptr;
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if (!Default)
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Default = static_cast<UWBP_PalInGameMenuItemIcon_C*>(UWBP_PalInGameMenuItemIcon_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function WBP_PalInGameMenuItemIcon.WBP_PalInGameMenuItemIcon_C.OnInitialized
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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// Parameters:
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void UWBP_PalInGameMenuItemIcon_C::OnInitialized()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalInGameMenuItemIcon_C", "OnInitialized");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_PalInGameMenuItemIcon.WBP_PalInGameMenuItemIcon_C.StartLoadEvent
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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void UWBP_PalInGameMenuItemIcon_C::StartLoadEvent()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalInGameMenuItemIcon_C", "StartLoadEvent");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_PalInGameMenuItemIcon.WBP_PalInGameMenuItemIcon_C.LoadedTextureEvent
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UTexture2D* LoadedTexture (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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void UWBP_PalInGameMenuItemIcon_C::LoadedTextureEvent(class UTexture2D* LoadedTexture)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalInGameMenuItemIcon_C", "LoadedTextureEvent");
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Params::UWBP_PalInGameMenuItemIcon_C_LoadedTextureEvent_Params Parms{};
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Parms.LoadedTexture = LoadedTexture;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function WBP_PalInGameMenuItemIcon.WBP_PalInGameMenuItemIcon_C.EmptyEvent
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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void UWBP_PalInGameMenuItemIcon_C::EmptyEvent()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalInGameMenuItemIcon_C", "EmptyEvent");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_PalInGameMenuItemIcon.WBP_PalInGameMenuItemIcon_C.ExecuteUbergraph_WBP_PalInGameMenuItemIcon
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// (Final, UbergraphFunction)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UTexture2D* K2Node_CustomEvent_loadedTexture (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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void UWBP_PalInGameMenuItemIcon_C::ExecuteUbergraph_WBP_PalInGameMenuItemIcon(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class UTexture2D* K2Node_CustomEvent_loadedTexture)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalInGameMenuItemIcon_C", "ExecuteUbergraph_WBP_PalInGameMenuItemIcon");
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Params::UWBP_PalInGameMenuItemIcon_C_ExecuteUbergraph_WBP_PalInGameMenuItemIcon_Params Parms{};
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Parms.EntryPoint = EntryPoint;
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Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
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Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
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Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2;
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Parms.K2Node_CustomEvent_loadedTexture = K2Node_CustomEvent_loadedTexture;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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