PalWorld-NetCrack/SDK/WBP_PalInGameMenuItemSlot_functions.cpp
2024-01-22 14:43:11 +08:00

186 lines
7.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C
// (None)
class UClass* UWBP_PalInGameMenuItemSlot_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("WBP_PalInGameMenuItemSlot_C");
return Clss;
}
// WBP_PalInGameMenuItemSlot_C WBP_PalInGameMenuItemSlot.Default__WBP_PalInGameMenuItemSlot_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UWBP_PalInGameMenuItemSlot_C* UWBP_PalInGameMenuItemSlot_C::GetDefaultObj()
{
static class UWBP_PalInGameMenuItemSlot_C* Default = nullptr;
if (!Default)
Default = static_cast<UWBP_PalInGameMenuItemSlot_C*>(UWBP_PalInGameMenuItemSlot_C::StaticClass()->DefaultObject);
return Default;
}
// Function WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C.RegisterItemIconWidget
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_PalItemIconBase_C* IconWidget (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_PalInGameMenuItemSlot_C::RegisterItemIconWidget(class UWBP_PalItemIconBase_C** IconWidget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalInGameMenuItemSlot_C", "RegisterItemIconWidget");
Params::UWBP_PalInGameMenuItemSlot_C_RegisterItemIconWidget_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
if (IconWidget != nullptr)
*IconWidget = Parms.IconWidget;
}
// Function WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C.OnInitialized
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UWBP_PalInGameMenuItemSlot_C::OnInitialized()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalInGameMenuItemSlot_C", "OnInitialized");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C.UpdateSlotEvent
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalItemSlot* TargetSlot (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UWBP_PalInGameMenuItemSlot_C::UpdateSlotEvent(class UPalItemSlot* TargetSlot)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalInGameMenuItemSlot_C", "UpdateSlotEvent");
Params::UWBP_PalInGameMenuItemSlot_C_UpdateSlotEvent_Params Parms{};
Parms.TargetSlot = TargetSlot;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C.EmptySlotEvent
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalInGameMenuItemSlot_C::EmptySlotEvent()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalInGameMenuItemSlot_C", "EmptySlotEvent");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C.ValidSlotEvent
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalInGameMenuItemSlot_C::ValidSlotEvent()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalInGameMenuItemSlot_C", "ValidSlotEvent");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C.ExecuteUbergraph_WBP_PalInGameMenuItemSlot
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalItemSlot* K2Node_CustomEvent_targetSlot (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_GetStackCount_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText CallFunc_Conv_IntToText_ReturnValue (None)
// class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FPalItemData CallFunc_GetItemData_ReturnValue (ConstParm, NoDestructor)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_PalInGameMenuItemSlot_C::ExecuteUbergraph_WBP_PalInGameMenuItemSlot(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UPalItemSlot* K2Node_CustomEvent_targetSlot, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, int32 CallFunc_GetStackCount_ReturnValue, bool CallFunc_Greater_IntInt_ReturnValue, class FText CallFunc_Conv_IntToText_ReturnValue, class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, const struct FPalItemData& CallFunc_GetItemData_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, bool CallFunc_IsValid_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalInGameMenuItemSlot_C", "ExecuteUbergraph_WBP_PalInGameMenuItemSlot");
Params::UWBP_PalInGameMenuItemSlot_C_ExecuteUbergraph_WBP_PalInGameMenuItemSlot_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
Parms.K2Node_CustomEvent_targetSlot = K2Node_CustomEvent_targetSlot;
Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue;
Parms.CallFunc_GetStackCount_ReturnValue = CallFunc_GetStackCount_ReturnValue;
Parms.CallFunc_Greater_IntInt_ReturnValue = CallFunc_Greater_IntInt_ReturnValue;
Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue;
Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue;
Parms.CallFunc_GetItemData_ReturnValue = CallFunc_GetItemData_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}