mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
117 lines
16 KiB
C++
117 lines
16 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x159 (0x561 - 0x408)
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// WidgetBlueprintGeneratedClass WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C
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class UWBP_PalItemSlotButtonBase_C : public UPalUserWidget
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x408(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class UCommonButtonBase* My_Button; // 0x410(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class UWBP_PalItemSlotBase_C* MyItemSlotWidget; // 0x418(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
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FMulticastInlineDelegateProperty_ OnClickedButton; // 0x420(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnMiddleClickedButton; // 0x430(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnRightClickedButton; // 0x440(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnHoveredButton; // 0x450(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnUnhoveredButton; // 0x460(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnFocusedWidget; // 0x470(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnUnFocusedWidget; // 0x480(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnDragged; // 0x490(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnDropped; // 0x4A0(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnDropCanceled; // 0x4B0(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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bool IsEnableDragDrop; // 0x4C0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3C2C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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FMulticastInlineDelegateProperty_ OnLiftedButton; // 0x4C8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnFinishLiftedButton; // 0x4D8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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bool IsDisplayingItemInfo; // 0x4E8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool IsDisplayCommonItemInfoWindow; // 0x4E9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3C2D[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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FMulticastInlineDelegateProperty_ OnSetEmptySlot; // 0x4F0(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnSetValidSlot; // 0x500(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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bool IsEnableSpreadLift; // 0x510(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool IsUsableSlot; // 0x511(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3C2F[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FPalDataTableRowName_UIInputAction HalfLiftAction_ForPad; // 0x514(0x8)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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struct FPalDataTableRowName_UIInputAction UseAction_ForPad; // 0x51C(0x8)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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struct FPalUIActionBindData HalfLiftActionHandle_ForPad; // 0x524(0x4)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
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struct FPalUIActionBindData UseActionHandle_ForPad; // 0x528(0x4)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
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bool IsSupportedQuickMove; // 0x52C(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool IsEnableQuickEquip; // 0x52D(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3C30[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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FMulticastInlineDelegateProperty_ OnNotifyDurability; // 0x530(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnCorruptionUpdate; // 0x540(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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FMulticastInlineDelegateProperty_ OnRequestUseItem; // 0x550(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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bool IsShowPrice; // 0x560(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UWBP_PalItemSlotButtonBase_C* GetDefaultObj();
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void GetDisplayDragItemNum(int32* DisplayNum, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, bool CallFunc_IsControlDown_ForUI_ReturnValue, int32 CallFunc_GetStackCount_ReturnValue, int32 CallFunc_Divide_IntInt_ReturnValue, int32 CallFunc_Max_ReturnValue, bool CallFunc_IsShiftDown_ForUI_ReturnValue);
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void TryEquipSlot(class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue, bool CallFunc_TryEquipSlot_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_TryRemoveEquipment_ReturnValue, bool CallFunc_IsEquipSlot_ReturnValue);
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void OnUseOrMoveSlotInput_Pad(class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, bool CallFunc_IsEmpty_ReturnValue, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess);
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void OnNotifyDurability_Internal(double MaxDurability, double NowDurability);
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void OnCorruptionUpdate_Internal();
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void OnHalfLiftInput_Pad(class UPalHUDService* CallFunc_GetHUDService_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalUILiftSlotModel* CallFunc_GetLiftSlotModel_ReturnValue, bool CallFunc_IsValid_ReturnValue_1);
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void UnregisterPadAction();
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void RegisterPadAction(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool CallFunc_BooleanOR_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, bool CallFunc_BooleanOR_ReturnValue_1, const struct FPalUIActionBindData& CallFunc_RegisterActionBinding_ReturnValue, const struct FPalUIActionBindData& CallFunc_RegisterActionBinding_ReturnValue_1);
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void Unbind_Button_Events(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1);
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void OnFinishLiftedButton_Internal();
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void OnLiftedButton_Internal(int32 LiftedItemNum);
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void OnSetValid_Internal();
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void OnDropCanceled_Internal(class UDragDropOperation* Operation);
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void OnSetEmpty_internal();
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bool OnDrop(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation, class UWBP_PalItemSlotButtonBase_C* K2Node_DynamicCast_AsWBP_Pal_Item_Slot_Button_Base, bool K2Node_DynamicCast_bSuccess);
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void OnDropped_Internal();
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void OnDragged_Internal();
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struct FEventReply OnPreviewMouseButtonDown(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent, const struct FEventReply& CallFunc_Unhandled_ReturnValue, const struct FEventReply& CallFunc_DetectDragIfPressed_ReturnValue);
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struct FEventReply OnMouseButtonUp(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent, const struct FEventReply& CallFunc_Handled_ReturnValue, const struct FKey& CallFunc_PointerEvent_GetEffectingButton_ReturnValue, bool CallFunc_EqualEqual_KeyKey_ReturnValue);
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void OnDragDetected(const struct FGeometry& MyGeometry, struct FPointerEvent& PointerEvent, class UDragDropOperation** Operation, class UDragDropOperation* CallFunc_CreateDragDropOperation_ReturnValue, int32 CallFunc_GetDisplayDragItemNum_DisplayNum, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UWBP_PalItemSlotDragDropIcon_C* CallFunc_Create_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, uint8 CallFunc_MakeLiteralByte_ReturnValue, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot_1, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsEmpty_ReturnValue);
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void Focus(bool CallFunc_IsValid_ReturnValue);
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struct FEventReply OnMouseButtonDown(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent, const struct FKey& CallFunc_PointerEvent_GetEffectingButton_ReturnValue, const struct FEventReply& CallFunc_Handled_ReturnValue, bool CallFunc_EqualEqual_KeyKey_ReturnValue, bool CallFunc_EqualEqual_KeyKey_ReturnValue_1);
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void OnUnhovered_Internal(class UCommonButtonBase* Button, class UPalHUDService* CallFunc_GetHUDService_ReturnValue);
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void OnHovered_Internal(class UCommonButtonBase* Button, const struct FVector2D& CallFunc_Vector2D_One_ReturnValue, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FPalUICommonItemInfoDisplayData& K2Node_MakeStruct_PalUICommonItemInfoDisplayData, bool CallFunc_IsEmpty_ReturnValue);
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void On_Right_Clicked_Internal(class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, bool CallFunc_IsEmpty_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, bool CallFunc_EqualEqual_ByteByte_ReturnValue_2, bool CallFunc_BooleanOR_ReturnValue, bool CallFunc_BooleanOR_ReturnValue_1, bool CallFunc_IsControlDown_ForUI_ReturnValue, bool CallFunc_IsShiftDown_ForUI_ReturnValue);
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void OnMiddleClicked_Internal();
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void OnClicked_Internal(class UCommonButtonBase* Button, bool CallFunc_IsControlDown_ForUI_ReturnValue, bool CallFunc_IsShiftDown_ForUI_ReturnValue);
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void GetTargetSlot(class UPalItemSlot** TargetSlot, bool CallFunc_IsValid_ReturnValue);
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void Bind_Button_Events(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1);
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void RegisterItemSlotWidget(class UWBP_PalItemSlotBase_C** ItemSlotWidget);
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void Setup(class UPalItemSlot* TargetSlot, bool CallFunc_IsValid_ReturnValue);
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void RegisterButton(class UCommonButtonBase** Button);
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void Construct();
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void OnInitialized();
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void OnAddedToFocusPath(const struct FFocusEvent& InFocusEvent);
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void OnRemovedFromFocusPath(const struct FFocusEvent& InFocusEvent);
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void Destruct();
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void ExecuteUbergraph_WBP_PalItemSlotButtonBase(int32 EntryPoint, class UCommonButtonBase* CallFunc_RegisterButton_button, class UWBP_PalItemSlotBase_C* CallFunc_RegisterItemSlotWidget_itemSlotWidget, const struct FFocusEvent& K2Node_Event_InFocusEvent_1, const struct FFocusEvent& K2Node_Event_InFocusEvent, class UPalHUDService* CallFunc_GetHUDService_ReturnValue);
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void OnRequestUseItem__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Button);
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void OnCorruptionUpdate__DelegateSignature();
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void OnNotifyDurability__DelegateSignature(double MaxDurability, double NowDurability, class UWBP_PalItemSlotButtonBase_C* SelfWidget);
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void OnSetValidSlot__DelegateSignature();
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void OnSetEmptySlot__DelegateSignature();
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void OnMiddleClickedButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* ButtonBase);
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void OnFinishLiftedButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget);
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void OnLiftedButton__DelegateSignature(int32 LiftNum, class UWBP_PalItemSlotButtonBase_C* Widget);
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void OnDropCanceled__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget);
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void OnDropped__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget);
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void OnDragged__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget);
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void OnRightClickedButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* ButtonBase, enum class EPalItemSlotPressType PressType);
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void OnUnhoveredButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget);
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void OnUnFocusedWidget__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget);
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void OnFocusedWidget__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget);
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void OnHoveredButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget);
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void OnClickedButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget, enum class EPalItemSlotPressType PressType);
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};
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}
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