mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
38 lines
2.6 KiB
C++
38 lines
2.6 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x70 (0x478 - 0x408)
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// WidgetBlueprintGeneratedClass WBP_PalKeyGuideIcon.WBP_PalKeyGuideIcon_C
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class UWBP_PalKeyGuideIcon_C : public UPalUserWidget
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x408(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class UPalUIActionWidgetBase* PalUIActionWidgetBase_24; // 0x410(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class USizeBox* SizeBox_0; // 0x418(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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struct FPalDataTableRowName_UIInputAction bindActionName; // 0x420(0x8)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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TMap<enum class ECommonInputType, struct FSlateBrush> OverrideImageMap; // 0x428(0x50)(Edit, BlueprintVisible)
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static class UClass* StaticClass();
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static class UWBP_PalKeyGuideIcon_C* GetDefaultObj();
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void SetOverrideSize(const struct FVector2D& Size, double CallFunc_BreakVector2D_X, double CallFunc_BreakVector2D_Y, float CallFunc_SetWidthOverride_InWidthOverride_ImplicitCast, float CallFunc_SetHeightOverride_InHeightOverride_ImplicitCast);
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void OverrideImage(class UCommonInputSubsystem* CallFunc_GetLocalPlayerSubsystem_ReturnValue, enum class ECommonInputType CallFunc_GetCurrentInputType_ReturnValue, const struct FSlateBrush& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue);
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void SetInputAction(class FName ActionName, const struct FDataTableRowHandle& CallFunc_GetUIInputActionRowHandle_outHandle, bool CallFunc_GetUIInputActionRowHandle_ReturnValue);
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void Construct();
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void OnInitialized();
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void BndEvt__WBP_PalKeyGuideIcon_PalUIActionWidgetBase_24_K2Node_ComponentBoundEvent_0_OnInputMethodChanged__DelegateSignature(bool bUsingGamepad);
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void ExecuteUbergraph_WBP_PalKeyGuideIcon(int32 EntryPoint, bool K2Node_ComponentBoundEvent_bUsingGamepad, bool CallFunc_EqualEqual_NameName_ReturnValue);
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};
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}
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