mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
54 lines
6.9 KiB
C++
54 lines
6.9 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0xB0 (0x530 - 0x480)
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// WidgetBlueprintGeneratedClass WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C
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class UWBP_TitleLocalWorldSelect_C : public UPalUILocalWorldSelectBase
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x480(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class UImage* Image_69; // 0x488(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UOverlay* Overlay_Root; // 0x490(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWBP_Title_WorldMenu_Head_C* WBP_Title_WorldMenu_Head; // 0x498(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWBP_Title_WorldSelect_C* WBP_Title_WorldSelect; // 0x4A0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class FString SelectedWorldSaveDirectoryName; // 0x4A8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
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class UWidget* ForceFocusTarget; // 0x4B8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
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TMap<class FString, struct FPalUILocalWorldDisplayData> CachedDisplayInfo; // 0x4C0(0x50)(Edit, BlueprintVisible, DisableEditOnInstance)
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class FString Selected_World_Name; // 0x510(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
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class FString Options; // 0x520(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UWBP_TitleLocalWorldSelect_C* GetDefaultObj();
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void WBP_TitleLocalWorldSelect_AutoGenFunc(bool bResult);
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void OnClosedDeleteWorldWindow(class UPalHUDDispatchParameterBase* Param, class UBP_HUDDIspatchParameter_DeleteWorld_C* K2Node_DynamicCast_AsBP_HUDDIspatch_Parameter_Delete_World, bool K2Node_DynamicCast_bSuccess, TArray<struct FPalUILocalWorldDisplayData>& CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue, bool CallFunc_Map_Remove_ReturnValue, class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget, bool CallFunc_DeleteWorld_ReturnValue);
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void OnClosedWorldSettingWindow(class UPalHUDDispatchParameterBase* Param);
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void OnCancelAction(class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget);
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void SetupWorldList(TArray<struct FPalUILocalWorldDisplayData>& CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue, class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget, TMap<class FString, struct FPalUILocalWorldDisplayData> CallFunc_GetWorldDisplayInfo_OutDisplayInfo);
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class UWidget* BP_GetDesiredFocusTarget(class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget);
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void Construct();
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void OnInitialized();
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void OnSetup();
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void BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_0_OnClickedWorldButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* ButtonWidget);
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void BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_1_OnClickedNewWorldButton__DelegateSignature(class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* ButtonWidget);
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void BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_2_OnClickedStartWorldButton__DelegateSignature();
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void Destruct();
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void BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_3_OnClickedWorldSettingButton__DelegateSignature();
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void BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_4_OnClickedDeleteWorldButton__DelegateSignature();
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void ________(bool bResult);
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void BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedOpenDirectoryButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* SelectedWorldButton);
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void ExecuteUbergraph_WBP_TitleLocalWorldSelect(int32 EntryPoint, bool CallFunc_IsWindows_ReturnValue, class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* K2Node_ComponentBoundEvent_ButtonWidget, class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UPalHUDDispatchParameter_WorldSetting* CallFunc_SpawnObject_ReturnValue, const struct FGuid& CallFunc_Push_ReturnValue, class UBP_HUDDIspatchParameter_DeleteWorld_C* CallFunc_CreateDispatchParameterForK2Node_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, const struct FGuid& CallFunc_Push_ReturnValue_1, class UWBP_Title_WorldSelect_ListContent_C* K2Node_ComponentBoundEvent_ButtonWidget_1, const class FString& CallFunc_GetBindedSaveDirectoryName_DirectoryName, class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class UPalHUDDispatchParameter_WorldSetting* CallFunc_SpawnObject_ReturnValue_1, const struct FGuid& CallFunc_Push_ReturnValue_2, const struct FPalOptionWorldSaveData& CallFunc_SelectWorld_OptionWorldData, bool CallFunc_SelectWorld_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, bool K2Node_CustomEvent_bResult, class UGameInstance* CallFunc_GetGameInstance_ReturnValue, class UBP_PalGameInstance_C* K2Node_DynamicCast_AsBP_Pal_Game_Instance, bool K2Node_DynamicCast_bSuccess, class UWBP_Title_WorldSelect_ListContent_C* K2Node_ComponentBoundEvent_SelectedWorldButton, bool CallFunc_IsValid_ReturnValue, const class FString& CallFunc_GetBindedSaveDirectoryName_DirectoryName_1, const struct FPalUILocalWorldDisplayData& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue);
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};
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}
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