PalWorld-NetCrack/SDK/WBP_TitleLocalWorldSelect_classes.hpp
2024-01-22 14:43:11 +08:00

54 lines
6.9 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0xB0 (0x530 - 0x480)
// WidgetBlueprintGeneratedClass WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C
class UWBP_TitleLocalWorldSelect_C : public UPalUILocalWorldSelectBase
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x480(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class UImage* Image_69; // 0x488(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UOverlay* Overlay_Root; // 0x490(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_Title_WorldMenu_Head_C* WBP_Title_WorldMenu_Head; // 0x498(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_Title_WorldSelect_C* WBP_Title_WorldSelect; // 0x4A0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class FString SelectedWorldSaveDirectoryName; // 0x4A8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
class UWidget* ForceFocusTarget; // 0x4B8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
TMap<class FString, struct FPalUILocalWorldDisplayData> CachedDisplayInfo; // 0x4C0(0x50)(Edit, BlueprintVisible, DisableEditOnInstance)
class FString Selected_World_Name; // 0x510(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
class FString Options; // 0x520(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UWBP_TitleLocalWorldSelect_C* GetDefaultObj();
void WBP_TitleLocalWorldSelect_AutoGenFunc(bool bResult);
void OnClosedDeleteWorldWindow(class UPalHUDDispatchParameterBase* Param, class UBP_HUDDIspatchParameter_DeleteWorld_C* K2Node_DynamicCast_AsBP_HUDDIspatch_Parameter_Delete_World, bool K2Node_DynamicCast_bSuccess, TArray<struct FPalUILocalWorldDisplayData>& CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue, bool CallFunc_Map_Remove_ReturnValue, class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget, bool CallFunc_DeleteWorld_ReturnValue);
void OnClosedWorldSettingWindow(class UPalHUDDispatchParameterBase* Param);
void OnCancelAction(class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget);
void SetupWorldList(TArray<struct FPalUILocalWorldDisplayData>& CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue, class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget, TMap<class FString, struct FPalUILocalWorldDisplayData> CallFunc_GetWorldDisplayInfo_OutDisplayInfo);
class UWidget* BP_GetDesiredFocusTarget(class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget);
void Construct();
void OnInitialized();
void OnSetup();
void BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_0_OnClickedWorldButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* ButtonWidget);
void BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_1_OnClickedNewWorldButton__DelegateSignature(class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* ButtonWidget);
void BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_2_OnClickedStartWorldButton__DelegateSignature();
void Destruct();
void BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_3_OnClickedWorldSettingButton__DelegateSignature();
void BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_4_OnClickedDeleteWorldButton__DelegateSignature();
void ________(bool bResult);
void BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedOpenDirectoryButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* SelectedWorldButton);
void ExecuteUbergraph_WBP_TitleLocalWorldSelect(int32 EntryPoint, bool CallFunc_IsWindows_ReturnValue, class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* K2Node_ComponentBoundEvent_ButtonWidget, class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UPalHUDDispatchParameter_WorldSetting* CallFunc_SpawnObject_ReturnValue, const struct FGuid& CallFunc_Push_ReturnValue, class UBP_HUDDIspatchParameter_DeleteWorld_C* CallFunc_CreateDispatchParameterForK2Node_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, const struct FGuid& CallFunc_Push_ReturnValue_1, class UWBP_Title_WorldSelect_ListContent_C* K2Node_ComponentBoundEvent_ButtonWidget_1, const class FString& CallFunc_GetBindedSaveDirectoryName_DirectoryName, class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class UPalHUDDispatchParameter_WorldSetting* CallFunc_SpawnObject_ReturnValue_1, const struct FGuid& CallFunc_Push_ReturnValue_2, const struct FPalOptionWorldSaveData& CallFunc_SelectWorld_OptionWorldData, bool CallFunc_SelectWorld_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, bool K2Node_CustomEvent_bResult, class UGameInstance* CallFunc_GetGameInstance_ReturnValue, class UBP_PalGameInstance_C* K2Node_DynamicCast_AsBP_Pal_Game_Instance, bool K2Node_DynamicCast_bSuccess, class UWBP_Title_WorldSelect_ListContent_C* K2Node_ComponentBoundEvent_SelectedWorldButton, bool CallFunc_IsValid_ReturnValue, const class FString& CallFunc_GetBindedSaveDirectoryName_DirectoryName_1, const struct FPalUILocalWorldDisplayData& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue);
};
}